Plugin problem.
gln64 0.4.1.1 does not seem to do some of the things that it should; the boulder in 4-01 is still invisible, and the stage is graphically worse now, because the middle of the screen is a dark circle and the rest is brighter, creating the opposite affect of how the stage should be. However, the other things that it was supposed to fix works wonderfully; this is especially noticeable in world 2, where indoors everything is so much closer to what it should look like. There's more color to lots of the platforms.
Also, the Math Fun questions are not rendering; I don't know if this was supposed to be fixed with this plugin (based on Nitsuja's wordings, it seemed like they would be.) When I eventually get there it'll be tedious using rerecords to figure out the answer to each question, but on an audience viewpoint it'll just look like I'm grabbing randomly at numbered balls (the entertainment of that event is reduced from not being able to see the answers. It adds impressiveness that the TASer gets the right answer, but still.)
Is there anyone willing to take a look at the plugin and modify it to be even better? (just needs 4-01 fixed and mathfun to show questions.) (
Source). Having the unnatural lag in some stages like 2-03, 2-08, dash events, etc. removed would be nice, but I suspect that to be more of a ROM problem than the plugin.
Plugin wise, I am continuing to record using Jabo's 1.6, especially since I encode each stage I complete individually. I have experienced problems encoding with the gnl64 0.4.1.1 (as I mentioned before) but I did more tests getting worse results. I still stand that submitting it with the .m64 having Jabo's, but recommending using the 4.1.1 to watch/encode. 4.1.1 is FULLY synch compatible with Jabo's, so no one should get any desynchs whatsoever; I even had Halamantariel hex to swap the .m64 header to have 4.1.1, and the movie played to the end.
Progress wise, I am starting 2-07 Tight Rope Ride, and the trend of improving every stage so far (except 1-10) is still going strong. I have a hunch this trend might start getting harder to hold in world 3, but we shall see. If all goes well, the deadline of "submit before 2008 comes" will be met. I just know that something or other will cause it to take longer, but fingers crossed and hope for the best.