• Aims for fastest time
  • Takes damage to save time
  • Abuses programming errors in the game
  • Manipulates luck
  • Plays at normal mode
  • Emulator used VBA-rerecording20.0
The run improves pirate_sephiroth's warp glitch run. I don't want to compare the two runs, because they are played in different mode. Bosses are stronger in hard mode, need more time to fight them, but dialogues can't be skipped in normal mode, so it spends more time too. I think that starting from power-on is better for an any% run. Thanks all previous authors of cvaos movies for their contributions at first.
Main improvement: faster movement, this is obvious; warped to other area by nearer shortcut; skipped some needless souls.
I took damage intentionally in order to make Lubicant's soul more powerful, I know it was not a good idea, but it didn't lose time anyway.

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also corrected the ROM name.
  • You indicated Castlevania - Aria of Sorrow (U).gba
  • I updated it to Castlevania - Aria of Sorrow (U) [!].gba

adelikat: Accepting for publication to obsolete the published movie.

Skilled player (1432)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
OgreSlayeR wrote:
I'd like to see Atma's run improved personally. (the warpless Soma run that is.)
Me to, AoS is by far the most interesting CV game on GBA and that run is horribly outdated. Though as of now my anticipation for an all-souls-run is greater.
Agare Bagare Kopparslagare
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
OgreSlayeR wrote:
I'd like to see Atma's run improved personally. (the warpless Soma run that is.)
Blame Yrr for disappearing from the site. His run was a pretty grand improvement (though not perfect), and he only had a few minutes left on it.
hi nitrodon streamline: cyn-chine
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
Zurreco wrote:
OgreSlayeR wrote:
I'd like to see Atma's run improved personally. (the warpless Soma run that is.)
Blame Yrr for disappearing from the site. His run was a pretty grand improvement (though not perfect), and he only had a few minutes left on it.
I think he is quite busy now and can't afford such time to manipulate luck in AoS.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Active player (433)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Cannot believe I almost forgot to vote on this. There isnt much to be said, obvious yes vote. I really would to see you TAS other complicated and hard runs :)
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Yeah, nice run, nice use of sinking glitch without Black Panther. But I don't like that route, and what do you have against the red Minotaur soul?
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
pirate_sephiroth wrote:
what do you have against the red Minotaur soul?
He thinks it saves too much time. Get off his back.
hi nitrodon streamline: cyn-chine
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
I have no friggin' idea how this game works, but it was over pretty damn quick. Yes vote.
Skilled player (1150)
Joined: 9/15/2006
Posts: 165
Location: China
I must kill a Killer Mantle if I want to get the soul, go to Red Minotaur's room and kill it, but the soul is used once only and it needs too much MP, I don't think it's a time saver. Maybe it's worth in hard mode, but in normal mode it isn't, so I skipped it.
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Well, that's really a complicated matter, but Red Minotaur + Great Armor would save some time damaging the four little eyes of Chaos. There's a Killer Mantle in the middle of the way, and the Red Minotaur isn't the hardest soul to get plus it gives some good exp.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 9/23/2007
Posts: 22
Finally got around to watching it. My graphics card decided to uninstall itself... Fantastic run though. I remember camping out in front of alot of those mobs hoping their soul would drop... and you, of course, got it first try.
I think i've watched about 70% of the TAS's on this site... It's become one of the first sites I check daily for updates. I'm going to start posting more.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14899
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1024] GBA Castlevania: Aria of Sorrow "warp glitch" by zggzdydp in 12:06.73
Joined: 4/7/2006
Posts: 19
Nice run... lucky manipulated to get some weapow, glytches to skip large parts... nice TAS! I LOVE IT! oh man... i'm really waiting to see DS comes to TAS world... the castlevanias on DS are amazing!
Yrr
Joined: 8/10/2006
Posts: 289
Location: Germany, Bayern
Hi, its me again. Nice movie, good use of glitches and new techniques. However I spotted a couple of mistakes throughout the run, mainly the climbing-up-stairs-parts. What I want to say on my own run: I love to see the run finished, however I restarted the run at least 5 times, and everytime and new technique made the outdated. So gradually I got annoyed by the game, this is why I didn't anymore for the game. I hope I will find enough patience one time to start and finish this damn game. Btw, is this movement in the movie the optimal one?
Skilled player (1150)
Joined: 9/15/2006
Posts: 165
Location: China
Yrr, glad seeing you reply, you are back. :) The LAB-movement is same as klmz's. We've tested the LR-movement, this one is fastest. Good luck with your run, I look farword to it.
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
Yrr wrote:
What I want to say on my own run: I love to see the run finished, however I restarted the run at least 5 times, and everytime and new technique made the outdated. So gradually I got annoyed by the game, this is why I didn't anymore for the game. I hope I will find enough patience one time to start and finish this damn game.
So do I. :(
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Joined: 1/27/2008
Posts: 236
Location: Somewhere
"Where, oh where, have Nintendo's censors gone? Oh where, oh where could they be?" Very, VERY late, but I'm going through all the current GBA runs and this one is definatly one of my favorites :). Very nice job and nearly-half-a-year-late Yes vote.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
girfanatic501 wrote:
one-year-late
Nice math there. :P
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.