Joined: 7/26/2006
Posts: 1215
You know, in the video, he activates the text of a locked door(maybe not significant?), then runs at the door at a shallow angle and punches, and as he slides from momentum, gets himself stuck in the door and gets out on the other side. Now, This is still useless for key skipping, since he probably stuck a warp point in the BRoD. However, is this possible with single doors elsewhere? If so, would entering WF, CCM, or PSS this way be faster than a lobby BLJ?
Joined: 1/17/2008
Posts: 133
I'm almost positive the door was modified to allow getting partially inside it somehow (like MIPS without the MIPS). Attempts at recreating the trick don't seem to work in the same way, and the game was so heavily modified I wouldn't doubt he messed with that. The doors appeared to be different in more ways than the texture used on them.
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Joined: 12/1/2007
Posts: 425
bkDJ wrote:
Well, you'd need to actually have an account. It's the japanese equivalent of youtube except the videos aren't full of macroblocks and the sound isn't crushed to 16kbps or whatever youtube does to make its uploads look and sound really bad. Although whoever made this particular recording has a weird echo going on. Anyway, I ripped the flash video from the page, so if you can play .flv's (VLC plays them fine), here it is.
The link is broken. Can you reupload the file? btw, http://www.youtube.com/watch?v=2QfIYpJknns 0:53.. wut
Joined: 2/13/2007
Posts: 448
Location: Calgary, Alberta
If you mean him going through the door, thats because there is a small amount of programmable space behind the door for mario to walk into.
Renting this space for rent. Trying to fix image on this site. Please cut slack. As of April 6th, 2012: After a long absence, here we go again?
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Joined: 7/21/2006
Posts: 747
Location: Northern Hemisphere
Somehow I doubt that's...possible. Anyway, 120 Star update: There will be a lack of updates. I've elected to not put up any WIPs, because I think the methods, routes, and most importantly, time saved would seem better in one full run. With WIPs, you've seen one, and then when the run is submitted, you fast forward right to the end to watch the final bit you haven't seen...I think that in the end, the run will be much better if people have no idea what's coming from the very beginning (and that will be the case; the JRB WIP from before is basically useless, and even getting to the castle is different). Therefore, I'll just put up the amount of stars done (possibly in the form of screenshots) once in a while, so those interested can know where the progress is at (if lots of people object to this, I'll skip it).
Joined: 1/17/2008
Posts: 133
Rridgway wrote:
If you mean him going through the door, thats because there is a small amount of programmable space behind the door for mario to walk into.
I know, but it looks like he modified the collision map of the door object so that he can walk further than normal through it. normally there's no way to get as deep inside the door as he did... even with hyperspeed there's a frame where you simply move through the whole thing rather than having the possibility to get frozen inside it. that just seems to work on the wood doors :\
mr_roberts_z wrote:
Somehow I doubt that's...possible. Anyway, 120 Star update: There will be a lack of updates. I've elected to not put up any WIPs, because I think the methods, routes, and most importantly, time saved would seem better in one full run. With WIPs, you've seen one, and then when the run is submitted, you fast forward right to the end to watch the final bit you haven't seen...I think that in the end, the run will be much better if people have no idea what's coming from the very beginning (and that will be the case; the JRB WIP from before is basically useless, and even getting to the castle is different). Therefore, I'll just put up the amount of stars done (possibly in the form of screenshots) once in a while, so those interested can know where the progress is at (if lots of people object to this, I'll skip it).
The only reason I'd ever object to that would be that people who watch your WIP can give you ideas or suggestions of improvements before you've made another half hour of movie. You're one of the people skilled enough at optimizing this game that it doesn't really matter. Maybe a single early WIP after about 5 stars and then, when oyu're 2/3 in, a video of one or two impressive stars from anywhere in the video, on youtube, then nothing else till the full run is done, so we've only seen, for example, 7 stars but tehy weren't all in the first course.
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Joined: 7/21/2006
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First "update": Again, if people don't like this idea, I won't do it anymore. It just seems better than nothing and cooler than just saying "x stars, in level Y."
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DRybes wrote:
Therefore, I'll just put up the amount of stars done (possibly in the form of screenshots) once in a while, so those interested can know where the progress is at (if lots of people object to this, I'll skip it). The only reason I'd ever object to that would be that people who watch your WIP can give you ideas or suggestions of improvements before you've made another half hour of movie. You're one of the people skilled enough at optimizing this game that it doesn't really matter. Maybe a single early WIP after about 5 stars and then, when oyu're 2/3 in, a video of one or two impressive stars from anywhere in the video, on youtube, then nothing else till the full run is done, so we've only seen, for example, 7 stars but tehy weren't all in the first course.
Wouldn't it just be easier to upload at the end of each course?
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Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
You made the right choice; don't show WIPs publicly, only to those that can spot mistakes by having TASed SM64. If you want, you can avoid posting each time you get somewhere new, and simply in your forum profile keep updated with what course/star you're on. Anyone that looks in the mario page will see your posts and see what level you're at. It's always worked for me.
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If you are interested in my comments/suggentions you can send me your WIP with pm.
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mr_roberts_z wrote:
First "update": Again, if people don't like this idea, I won't do it anymore. It just seems better than nothing and cooler than just saying "x stars, in level Y."
How much faster do you think it will be than the old run? Really looking forward to this :D
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Joined: 7/21/2006
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z0MG wrote:
How much faster do you think it will be than the old run?
Well, I'm hoping for at least a minute; when the Lobby is finished, it'll paint a much clearer picture of what to expect. I don't want to make too big an estimate, and be disappointed later on...better to underestimate than the other way around.
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Joined: 8/25/2006
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It's going to be way faster then a minute.
Joined: 12/3/2006
Posts: 131
Location: Seattle
Yeah...when you posted the JRB WIP, you said you were 30 seconds ahead. Now you've started over from scratch and presumably will be even further ahead. I'd be amazed if you couldn't get another 30 seconds ahead in the remaining 14 levels in the game.
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BLJs up the wazoo!
Living Well Is The Best Revenge My Personal Page
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AQwertyZ wrote:
Yeah...when you posted the JRB WIP, you said you were 30 seconds ahead.
Skipping over a lot of water, and not having to swim slowly can do that. Especially because he did it like 4 times.
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Well it's not like I was saying that 30 seconds will be saved on all the remaining levels, too. To save 30 more seconds, all they have to do is save about a quarter of a second on average for each of the remaining stars. I think this is entirely feasible.
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mr_roberts_z wrote:
z0MG wrote:
How much faster do you think it will be than the old run?
Well, I'm hoping for at least a minute; when the Lobby is finished, it'll paint a much clearer picture of what to expect. I don't want to make too big an estimate, and be disappointed later on...better to underestimate than the other way around.
I've bolded the crucial statement to show what people might have overlooked, I have and idea myself as to what might be the eventual time but I don't want to be disappointed later on...
Joined: 1/17/2008
Posts: 133
AKA wrote:
Wouldn't it just be easier to upload at the end of each course?
I actually really like the single frame teaser screenshot. He could do that once for every level and still keep suspense at maximum. WIPs destroy suspense though...
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Joined: 12/5/2007
Posts: 716
I like the idea as well, yet I think that the latest screenshot posted looks a little too ordinary for people to really be thrilled to see the full run. :o
Joined: 4/3/2006
Posts: 269
I like the idea of not providing the WIP movie as well. It will not spoil the fun when the final version comes out. Like ShinyDoofy, I don't think showing a screenshot means much -- not that I object to the idea. To me, showing a screenshot like this is just the same as (just for example) saying "currently the TAS is up to JRB, and 15 stars collected". I am ok with either format -- just text and/or a picture. I will wait patiently until the entire TAS/movie is done.
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minglw wrote:
o me, showing a screenshot like this is just the same as (just for example) saying "currently the TAS is up to JRB, and 15 stars collected"
Exactly; that was why I put it up...to show a progress update without being very boring.
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Considering how this is a very long going project it might be nice to not only post screenshots but also a video of some random single star a little now and then, like a teaser but alot more fun then a screenshot yet nowhere near as revealing as a WIP?
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Joined: 12/5/2007
Posts: 716
This is just what I've been talking about: a teasing teaser, not just some "regular" screenshot probably anyone could have accomplished. Don't get me wrong; this doesn't mean your skills are to be downsized or anything, it's just a suggestion. Imho it's ought to show people how awesome this run might/will get, although it should not be there to take away all the anticipation. In the end, it's your decision what to post and what not to. // Holy crap, I really need to take a look at what I'm posting ;\
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Joined: 12/27/2006
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Wyster wrote:
Considering how this is a very long going project it might be nice to not only post screenshots but also a video of some random single star a little now and then, like a teaser but alot more fun then a screenshot yet nowhere near as revealing as a WIP?
I agree with this.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke