Post subject: Complete LUA Bot for Shining Force 2
Skilled player (1633)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
I'm working towards making a Bot that automates the TAS of Shining Force 2. I think it is well suited for brute forcing techniques. Each character gets 1 move per round - which opens up 2 branches - position, and wait time till action/action selected. The reason the game is well suited is the way the RNG works. It advances consecutively, once for each access. It can only be manipulated by the player by letting it advance once per frame while a menu is open. Thus, if the player waits 10 frames, and the RNG advances 50 times between the next access (next character), and the results are identical to the previous player waiting 5 frames, then the 10 frame wait can be discarded. I'll be asking for input on my code as I start to get it outlined and online.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Joined: 8/27/2006
Posts: 883
I'll try to help you on this one :P