Post subject: Sorcerers Kingdom
Joined: 9/15/2009
Posts: 7
Anyone thought about (or even heard of) this one?
adelikat
He/Him
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Never heard of (and thus never thought about) this game. However, it is a sega RPG so DarkKobold should be all about this one!
It's hard to look this good. My TAS projects
Joined: 9/15/2009
Posts: 7
adelikat wrote:
Never heard of (and thus never thought about) this game. However, it is a sega RPG so DarkKobold should be all about this one!
Ive been following his latest run of SF2, which is looking really good thus far. Exactly the man for the job :)
Skilled player (1486)
Joined: 4/28/2005
Posts: 240
Location: Finland
I played through the game just recently. It is simple but enjoyable. Here's a rough test run up to swamp: http://dehacked.2y.net/microstorage.php/info/371174772/Sorcerer%27s%20Kingdom%20%28U%29%20%281993%29%20%5B!%5D.gmv I'm really underleveled right now and probably need one more piece of armor (Kite shield) to beat the boss of swamp area. I initially thought half an hour would be nice to achieve but it seems like even under 20 minutes sounds posssible. Whole game would be something like 2 hours mostly grinding and I don't know whether that's entertaining to watch or not.
Projects: Warlock, Ren & Stimpy (impr) / Generations Lost (impr.)
Skilled player (1486)
Joined: 4/28/2005
Posts: 240
Location: Finland
http://dehacked.2y.net/microstorage.php/info/1187558105/Sorcerer%27s%20Kingdom%20%28U%29%20%281993%29%20%5B!%5D.gmv It took 21 minutes to complete the swamp, but it was hastily done. Anyway, I'm not continuing this run, but next we should get Elrad killed when fightning fireball throwing bagbears. Soloing is the fastest way in this game.
Projects: Warlock, Ren & Stimpy (impr) / Generations Lost (impr.)
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Looks funny.
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Location: Finland
I couldn't stop... http://dehacked.2y.net/microstorage.php/info/1849546116/Sorcerer%27s%20Kingdom%20%28U%29%20%281993%29%20%5B!%5D.gmv Almost 54 minutes played. One long dungeon left where main character has to fight a lot to get his offense up to a point he can damage bosses. Then there's a "sub-boss", a little dungeon and the final boss. 1½ hours seems possible.
Projects: Warlock, Ren & Stimpy (impr) / Generations Lost (impr.)
Joined: 9/15/2009
Posts: 7
Wow! Impressively done to date. I see that you are picking up alot of extra Gold. Rather than buying the Mythil Shield, you can get the Rune Shield (which has higher defense) for free. [Just leave Argel village and walk the treeline, when it starts to go south, walk straight into the trees. There's a hidden path to the shield. Keep up the great work!
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Yeah, but it is a test run after all. After 4th member, Midi, joins the team she could take the lead if her offense develops at the same rate as main character's. In my run Midi's offense is 170 higher than A's when she joins. The Wizard boss in Volcano could be beaten with Elrad's spells. No need to get A's offense up if Midi can do the job instead.
Projects: Warlock, Ren & Stimpy (impr) / Generations Lost (impr.)
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If you did switch to using Midi, would that cause problems at the end of the game with the final sword? I can't remember if the main character (A) was the only one that was able to equip it.
Skilled player (1486)
Joined: 4/28/2005
Posts: 240
Location: Finland
Everyone can use Elemental Sword :) edit: Final boss is really tough (25000 hp). I probably need 5 cure rings and a bit grinding to raise my max dmg from 800 to 1000. Black Dragon has 2-3 attacks in a turn and in order to beat it I have to manipulate it to do normal attack ~300 plus firestorm ~120. Gargoyles before the last boss easily annihilate rest of the team. If Elrad had 600 MP he could eplode twice and save the whole team, but it would take too much time to level him up.
Projects: Warlock, Ren & Stimpy (impr) / Generations Lost (impr.)
Skilled player (1486)
Joined: 4/28/2005
Posts: 240
Location: Finland