Emulator details

  • Recorded on snes9x-1.43-improvement13-win32
  • Use WIP Timing - on
  • Left+Right/Up+Down - off
  • Volume Envelope Height Reading - off
  • Fake Mute desync workaround - on
  • Sync samples with sound CPU - on
 

Game objectives

  • Aims for fastest time
  • Abuses programming errors
  • Manipulates luck
  • Takes no damage

About the game

Super Gussun Oyoyo is a puzzle game like a mixture of Lemmings and Tetris. Gussun and Oyoyo are the names of two treasure hunters. They explore a dungeon to find treasures. Unluckily, an earthquake breaks out while they are in the dungeon, and it makes the dungeon start to sink. The player controls blocks like peaces of Tetris, leading Gussun to the exit of the dungeon. The player has to clear the stages of the dungeon before submerging. If there are two players, the other character, Oyoyo appears and the players compete with each other for the score. The game was also released in European arcades under the name of "Risky Challenge".

About the run

This run starts from the stage 21 to get to the credits as fast as possible. Gussun starts to run if a peace drops with a thud nearby him or hits hard his head on the bottom of its corner. He never falls himself, even if he losts his floor, until he starts to walk. The run abuses two glitches. On the stage 30, the sound of the game gets glitched until the end of the stage 32 so the run can show you something unexpected. I don't know how the glitch occurs. Probably it is caused by when an specific peace rotates at an exact pixel. Also the other glitch is abused on the stage 37. If some peace pushes Gussun diagonally, exactly, he will be in the peace and it will be able to carry him quickly.
Suggested screenshot: frame number 21868

mmbossman: Interesting game. I found the first few levels pretty boring, but the latter levels were very enjoyable. Accepting for publication.

TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14903
Location: 127.0.0.1
This topic is for the purpose of discussing #2466: Ryuto's SNES Super Gussun Oyoyo in 07:26.33
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
This game weirds me out, but the run is well-played, by all appearances. If enough people can deal with the game choice I don't see why not... I do question starting at anywhere other than the normal start of the game, but I'm not sure doing so would help the run any (I'm thinking of the Lemmings run which skips the easier difficulty levels for precedent here, or perhaps the Arkanoid glitched run). EDIT: http://www.archive.org/download/RyutosSnesSuperGussunOyoyoIn0726.33/supergussunoyoyo-tas-ryuto.mkv EDIT2: http://www.dailymotion.com/video/xb8qvg_ryutos-snes-super-gussun-oyoyo-in-0_videogames
Player (215)
Joined: 2/12/2006
Posts: 373
Location: Oregon
I think it's good this run started at a later level, otherwise it would get too boring.
Player (120)
Joined: 2/11/2007
Posts: 1522
I enjoyed this... though not familiar with the game the goal seems intuitive and so the solutions looked creative and clearly tool assisted. I do wonder what the first twenty levels are like and what a 2 player run would look like.
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Active player (433)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
I strongly believe that this is the cutest tas I've ever seen! Love that baby :D Nice run. Clear yes vote.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Skilled player (1090)
Joined: 8/26/2006
Posts: 1139
Location: United Kingdom
Tetris + Child Abuse = Awesome Run Very much yes.
Joined: 7/2/2007
Posts: 3960
Hmm...Aktanusa's encode has some sound issues. I tried both the mp4 and the mkv and somewhere around three and a half minutes in, the sound switches to a monotone buzz. Anyone else experiencing this issue? What I saw looked nice, though.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Publisher
Joined: 4/23/2009
Posts: 1283
Derakon wrote:
Hmm...Aktanusa's encode has some sound issues. I tried both the mp4 and the mkv and somewhere around three and a half minutes in, the sound switches to a monotone buzz. Anyone else experiencing this issue?
As said by the submission, this is normal.
Joined: 7/2/2007
Posts: 3960
Oops, you're right. Sorry! The publication should probably note the sound glitch.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
It wasn't clear to me at first that you have no direct control over how Gussun walks, hence why you try to speed him up by attacking him with flying blocks and you obstruct the directions he's not supposed to walk. Also, it took me some time to realize that a number over Gussun indicated how long he would wait before he starts walking. Once I realized these things, though, I had fun with this run. This seems like a good addition to the site.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 12/28/2004
Posts: 210
Very fun run to watch, tool assisted child abuse is awesome.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Admittedly, the solutions seemed really obvious once I understood the mechanics of the game. Therefore, the quality of the run itself relies solely on how well you can manipulate the game to your advantage, and I doubt that this would change between any runs. The entertainment value plummeted pretty quickly as well. All in all, I think this was just a poor game choice. Meh vote.
hi nitrodon streamline: cyn-chine
Skilled player (1308)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
Great run, although you should probably do the Arcade version next time.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14903
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1416] SNES Super Gussun Oyoyo "1 player" by Ryuto in 07:26.33