So around 7 months ago, Johannes and SilentSlayers started an improvement to the 0 star TAS. Since then, me and Moltov have been "adopted" into this TAS. We have decided to go public with our TAS and will be uploading all of our findings. We estimate a final completion time of 5:19.
So far, SilentSlayers has over half a second on the BitDW entry with a completely new strat. SilentSlayers and Moltov have saved 20+ frames on BitDW by getting one elevator platform earlier. I have found 7 seconds of improvements in BitFS due to a new BLJ spot and a huge new glitch that a found. I also saved a frame on the BLJ from BitDW to the basement, 4 frames on the DDD skip (one more frame over
http://www.youtube.com/watch?v=mpPCynmJY9k and one frame on heading to the second key door after BitFS.
We also have plans to do the spiral stairs in a complete new way with side BLJs.
We also have found a ton of new glitches and optimization tricks, like the punching trick that accelerates you from a stop faster, found by me. If Mario is at a stop, if you punch with no controller input he will go forward for one frame with a speed of 10 (running would give you 8) you can then either jump and do a jump roll with 5 jumping frames, run for 1 frame and then long jump 1 frame earlier than normal, or run for 1 frame and slide kick one frame earlier than usual. We also found that when BLJing, on the frame where you don't jump, if you hold no input your speed locks, which gives you a shitload more speed in the long run.
Download links for our work:
Bowser in the Fire Sea (7 seconds faster)
http://www.youtube.com/watch?v=f1RoDU51Pt0
http://www.mediafire.com/?ndzy2dmcjtw
BLJ from BitDW to the Basement (1 frame faster)
http://www.mediafire.com/?ziz0w3wyz4a
DDD Skip (4 frames faster)
http://www.mediafire.com/?zqwjydwyidj
After BitFS to second key door (1 frame faster)
http://www.mediafire.com/?ojkn25y1iub
-More links to come-