NitroGenesis
He/Him
Editor, Experienced player (557)
Joined: 12/24/2009
Posts: 1873
GAAH I KNEW I'D MESS SOMETIHNG UP
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor, Skilled player (1538)
Joined: 7/9/2010
Posts: 1319
cool down boys and talk about Super Mario 64.
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch
Joined: 2/19/2010
Posts: 37
TASeditor wrote:
cool down boys and talk about Super Mario 64.
cool down and talk about Super Mario 64, instead of talking about talking about Super Mario 64.
Editor, Skilled player (1442)
Joined: 3/31/2010
Posts: 2114
You shouldn't initiate or fuel a pointless discussion. Now let me go all meta and remark on how I just did what I told you guys not to do.
Post subject: Re: New TAS commentary!
Joined: 6/12/2008
Posts: 84
Franklint wrote:
Hey guys, A friend and I were bored, so decided to record a commentary for the current 0-star TAS published on the site. It's a bit of fun, so tell us what you think! I'm looking forward to any and all new SM64 runs coming up, keep up the good work. I don't know enough about the technicalities of the game to provide much assistance, I'm afraid. You can download the commentary [URL=http://www.fileden.com/files/2006/11/29/436165/SM64%200-Star%20TAS%20%28SilentSlayers_z0mG%29%20Commentary%20by%20Franklint_Nautishko.mp3]here[/URL] (right-clickable). Is there some way to get this added to the submission on the main site? Cheers, Franklint
I find this hilarious and very entertaining
Joined: 5/28/2007
Posts: 45
It wasn't that much entertaining to me. Though that may not be your fault. TAS's tend to go too fast for explaining each trick, like the fast pole climbing wasn't even mentioned. I would like to hear more details about it. However I like to hear the things such as that you can go to that place in mario kart, or that the 2nd boss fight is the only one that has lava. Maybe you could add more on developpment of the run?
Thanks CX gamer, a very good point. I'm glad you liked some of the idle chatter, but you're right that, in a run of this length, we should have singled out as many specific tricks as possible. The fast pole-climbing is a good example, and we should have talked more about how the run came to be, such as how the minimum star count decreased over the years. We'll keep this in mind for the potential next commentary.
I find this hilarious and very entertaining
Awesome, BrainStormer, it seems we share a similar sense of humour! I'm stoked you found the run so amusing; it seems you are the first person to whom the jokes have truly appealed. Thanks for the comment. Cheers, Franklint
Player (156)
Joined: 4/7/2008
Posts: 217
I also found the commentary very funny and entertaining. Only thing I'd say that could make it slightly better is describing certain tricks more like the pole climbing glitch (like CX gamer said). Besides that the approach was awesome and the jokes were funny
Player (52)
Joined: 4/10/2009
Posts: 226
am I the only one who couldn't hear a single word in the commentary?
Active player (427)
Joined: 9/21/2009
Posts: 1047
Location: California
sonicpacker wrote:
Shoot to the Island in the Sky by me and mickey, in 14"53. Beats old WR by Brian, by 2 frames through sheer optimization.
SilentSlayers and I saved 2 frames over this and now have 14"46. We won't be uploading since the runs are so similar though.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
^were you able to jump to break the star box earlier?
Active player (427)
Joined: 9/21/2009
Posts: 1047
Location: California
No, that isn't where we saved. One frame was from getting more BLJ speed with a slightly different starting LJ angle. The other was from the mountain to the island.
Editor, Experienced player (860)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
New side-BLJ route for Tip Top of the Huge Island.
Active player (427)
Joined: 9/21/2009
Posts: 1047
Location: California
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
Bowser in the Dark World in 14:57 by Brian http://www.youtube.com/watch?v=U4r7EEjZsl0 O_o
Skilled player (1328)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
ALAKTORN wrote:
Bowser in the Dark World in 14:57 by Brian http://www.youtube.com/watch?v=U4r7EEjZsl0 O_o
He removed the text from the begining of the stage. That makes this video completely pointless to the 0-star TAS.
Active player (315)
Joined: 8/25/2006
Posts: 287
Sonikkustar wrote:
ALAKTORN wrote:
Bowser in the Dark World in 14:57 by Brian http://www.youtube.com/watch?v=U4r7EEjZsl0 O_o
He removed the text from the begining of the stage. That makes this video completely pointless to the 0-star TAS.
No it doesn't. What kind of logic is that? Anyway, to the point: This is another potentially fake video by Brian. I just saw it like, 10 seconds ago, so I'll talk with the team and see what they say when they're online. Meanwhile, Japanese people are awesome: http://www.youtube.com/watch?v=m24Lfd8Ib7I&feature=sub Update on situation: 1) Nahoc timed the video with a YouTube downloader and got 14"60. This obviously isn't proof either way, it could be 14"57, or could be 14"63. An .m64 is the only proof. 2) Brian won't tell us where he "saved time" on MSN. 3) We're just going to move on. There's no .m64, there's no proof.
Active player (427)
Joined: 9/21/2009
Posts: 1047
Location: California
Sonikkustar wrote:
He removed the text from the begining of the stage. That makes this video completely pointless to the 0-star TAS.
Nah, you can just hex from the first moving frame.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
about Brian's vids, isn't it possible to download them and cut them up frame by frame with some program? then by counting the frames you should be able to get the time that Jap's TAS was sex
Active player (315)
Joined: 8/25/2006
Posts: 287
ALAKTORN wrote:
about Brian's vids, isn't it possible to download them and cut them up frame by frame with some program? then by counting the frames you should be able to get the time that Jap's TAS was sex
The accuracy of the YouTube download, Brian's encode or yet alone, YouTube itself is always questionable.
Post subject: take a hint :P
Kaylee
She/Her
Editor, Active player (434)
Joined: 9/29/2008
Posts: 706
Location: Canada
Hey guys I used 4 trillion rerecords and I saved a frame, but i'm not going to tell you how I did it :) On a more serious note, don't you guys agree that the final bowser song sounds great? I've been hearing it a lot lately...
Former player
Joined: 6/15/2005
Posts: 1711
Agreed, it's awesome: http://www.youtube.com/watch?v=oz3GGDSIku0 2:35 in imo. I learned this reasonably well a long time ago, but I haven't really played it in 18 months, and would need to relearn it at this point. Actually I should dig up the sheet music tomorrow..
Zoey Ridin' High <Fabian_> I prett much never drunk
Joined: 8/30/2008
Posts: 55
Location: Seattle, WA
Silent_Slayers wrote:
Meanwhile, Japanese people are awesome: http://www.youtube.com/watch?v=m24Lfd8Ib7I&feature=sub
how do you do that glitchy wallkick? do you just perform a normal wallkick, but in that exact spot, or is it different somehow?
Active player (315)
Joined: 8/25/2006
Posts: 287
BackwardLongJump wrote:
Silent_Slayers wrote:
Meanwhile, Japanese people are awesome: http://www.youtube.com/watch?v=m24Lfd8Ib7I&feature=sub
how do you do that glitchy wallkick? do you just perform a normal wallkick, but in that exact spot, or is it different somehow?
Yeah, you basically got it. Position, speed and angle all have a factor in it. No one truly understands it I believe, we mostly just trial and error. There sometimes is a general pattern on when it works, but in other cases, it can be extremely "random". ^^ Update on the Brian 14"57 situation: It is timed to be 14"60, AND we see a frame cut out. This means that it ties what we have. No, we aren't 100% positive, but we are happy to move on without enough proof. Just incase you guys were curious, I thought I'd let you know what we think. :)
Former player
Joined: 8/31/2009
Posts: 236
inb4morewaiting I think I can speak for many when I say I eagerly look forward to the next TAS.