Very nice! I'd seen everything except Stage 6 before, and you also handled that really well. Stage 6 has great music :-)
Overall, great job with this game! For those who aren't familiar with it, Bhezt Rhy is making this game look quite a bit easier than it is. The game starts fairly simple, but after Stage 2 it starts getting quite hard. Here's some details that may be useful:
- The bouncing ball things are invincible enemies that change color regularly. One color doesn't harm you, but the other does.
- After taking damage, you can't swing your hammer until the invulnerability wears off. This is usually very annoying when fighting bosses.
- Enemy health drops are not random. I believe the only enemy that leaves behind hearts is the orange floating head thing, and it always leaves a heart when killed.
- When you have >= 10 carrots, you play a bonus game for extra lives, and you keep playing until you have < 10 carrots. (Each game costs 10 carrots.) That's why Bhezt Rhy tries to avoid carrots during the stages.
- Whenever you fight Tweety, he keeps trying to retreat into hiding, where he can't be harmed. Bhezt Rhy does a great job at hitting him frequently so that he doesn't get to hide again.
- At the boss of Stage 5-4, the big bird can't be hurt. You have to defeat the little bird to win the fight.
- The final boss in 6-4 can only be damaged by hitting his footballs back at him. (They also look like pies, though...)
I'm quite happy to vote Yes.
North Bus: I think sliding on an enemy is the same speed as walking, or slightly slower. Bhezt Rhy should comment on this, though.