Active player (264)
Joined: 4/15/2010
Posts: 198
Location: England
I am currently attempting a 100% run of VIP4. You can see progress on Youtube. Here is part 1, it is 2,565 frames faster than V (見習い). I need to fix up a level then I will post the smv... and more, as progress develops, I suppose. Link to video
Retired smw-96, smw any%
Post subject: Re: VIP4 100%
dnnzao
He/Him
Former player
Joined: 11/5/2010
Posts: 90
Location: Toronto, ON
bahamete wrote:
I am currently attempting a 100% run of VIP4. You can see progress on Youtube. Here is part 1, it is 2,565 frames faster than V (見習い). I need to fix up a level then I will post the smv... and more, as progress develops, I suppose. Link to video
very nice, really impressive, but why you didn't chose to keep the yoshi after? I mean, i never played VIP4, but if its like SMW, the you get a blu yoshi, that its more easy to keep a flight when swalow a shell (sorry the bad english by the way)
sorry my bad english... - Finished projects: Super Demo World any% - SMW Hack - Dropped projecs: Super Demo World All Exits - SMW Hack Super Mario World All Exits
Post subject: Re: VIP4 100%
Player (25)
Joined: 9/20/2010
Posts: 80
dnnzao wrote:
very nice, really impressive, but why you didn't chose to keep the yoshi after? I mean, i never played VIP4, but if its like SMW, the you get a blu yoshi, that its more easy to keep a flight when swalow a shell (sorry the bad english by the way)
because he couldnt do the switch palace break with yoshi and yoshi would create more lag in the cave
Current Projects: SPW3 any% (World 1 Finished 8/29), SMW 100% Glitched (Making a Path), SMW any% (Glitched?) (Testing)
Joined: 10/12/2010
Posts: 28
Location: Michigan
Well, this thread seems active enough.. Link to video It's pretty eh. Time was saved in the ghost house though.
Super Mario World
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
I think the currently published SMW small-only run set the bar for small-only in SMW hacks. * Maximum levels possible * No collecting any feathers, flowers, or mushrooms * No Yoshi * No Switch Palaces I like your WIP regardless, though.
Previous Name: boct1584
Joined: 10/12/2010
Posts: 28
Location: Michigan
boct1584 wrote:
I think the currently published SMW small-only run set the bar for small-only in SMW hacks. * Maximum levels possible * No collecting any feathers, flowers, or mushrooms * No Yoshi * No Switch Palaces I like your WIP regardless, though.
Well unfortunately, I was forced to grab a fire flower for a second.
Super Mario World
Active player (264)
Joined: 4/15/2010
Posts: 198
Location: England
boct1584 wrote:
I think the currently published SMW small-only run set the bar for small-only in SMW hacks. * Maximum levels possible * No collecting any feathers, flowers, or mushrooms * No Yoshi * No Switch Palaces I like your WIP regardless, though.
It should fall under the category of "Almost Powerup and Yoshiless", similar to "Almost Capeless and Yoshiless", as the MIX series has the habit of forcing both. ;)
Retired smw-96, smw any%
Joined: 10/12/2010
Posts: 28
Location: Michigan
The finished TAS: Link to video It's an any% i suppose. Any comments? :3
Super Mario World
Player (25)
Joined: 9/20/2010
Posts: 80
bahamete and I are making an any% of VIP 5. Here is our WIP. We have finished world 1. Comments and suggestions? Link to video
Current Projects: SPW3 any% (World 1 Finished 8/29), SMW 100% Glitched (Making a Path), SMW any% (Glitched?) (Testing)