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Post subject: Re: I've raised the bar a little higher... + FCM + AVI
Former player
Joined: 3/13/2004
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Location: Kansai, JAPAN
Omega wrote:
I've raised the bar. I've got it down to 24:32 now (minus a few seconds because I ended the movie pretty late after dealing the final blow)... it's the highest tier run as far as I know because of the frequent usage of the Magnet Beam. It uses Morimoto's route.
Actually, Morimoto went G->E->C->I->F->B. He fought Elecman using the Power Arm. Very nice work though. Kudos.
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Post subject: Re: I've raised the bar a little higher... + FCM + AVI
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
feitclub wrote:
Actually, Morimoto went G->E->C->I->F->B.
No, that's what I did. Morimoto did G->C->E->I->F->B.
Joined: 4/25/2004
Posts: 498
Truncated wrote:
By the way 4matsy... you didn't use any of the up-down tricks. Do you still have the old version of FCEU?
Yeah, I never did get the one with up+down enabled. Dunno why...^_^' Could you direct me to it again? I've forgotten which topic had it, couldn't find it with a search, and it doesn't appear to be on the EmulatorHomepages page...<_<
Player (206)
Joined: 5/29/2004
Posts: 5712
I told Bisqwit to put it up, but he wouldn't listen!
put yourself in my rocketpack if that poochie is one outrageous dude
Post subject: Re: I've raised the bar a little higher... + FCM + AVI
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
Bisqwit wrote:
feitclub wrote:
Actually, Morimoto went G->E->C->I->F->B.
No, that's what I did. Morimoto did G->C->E->I->F->B.
D'oh...I've seen so many Rockman time attacks I've mixed them up. Speaking of which, Bisqwit, when will you SET US UP THE BOMB Man? </off-topic pun>
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Player (206)
Joined: 5/29/2004
Posts: 5712
It's SET UP US, not SET US UP. Everybody gets that wrong.
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 5/31/2004
Posts: 375
I suddenly feel the need to play [URL=http://www.ocremix.org/detailmix.php?mixid=OCR00413]This song[/URL] in Winamp.
Player (86)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
I think Im going to use Bisqwits way og G-E-C-I-F-B. the Magnet Beam can really be useful is Cutman's stage for passing through some ladders you have to climb.
Post subject: Re: I've raised the bar a little higher... + FCM + AVI
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
feitclub wrote:
Speaking of which, Bisqwit, when will you SET US UP THE BOMB Man?
If you mean beating everyone's records in this thread, it won't happen. I suck at this game. Edit: Oh. Oh. Oh well. I'm actually planning it now. That's what the maps I advertised last week were for...
Player (206)
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Posts: 5712
You mean you're doing a speedrun? Hooray!
put yourself in my rocketpack if that poochie is one outrageous dude
Editor, Active player (297)
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No, the Bombman level.
Player (206)
Joined: 5/29/2004
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Shucks. I want to watch you play for real.
put yourself in my rocketpack if that poochie is one outrageous dude
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
There is already a movie of Bisqwit playing realtime in this very thread.
Player (206)
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No, through the whole game! I want to see him beat it!
put yourself in my rocketpack if that poochie is one outrageous dude
Editor, Active player (297)
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Player (206)
Joined: 5/29/2004
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Oh, you started with Fire Man. Fire Man is a hard one to start with. Maybe start on an easy one and practice. Or maybe you do not want to get good at this game. That is okay.
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
Bag of Magic Food: My bad. My English auto-corrected the dialogue a little. nifboy: Exactly. Bisqwit: Yeah, that's what I was hinting at. I know, wrong topic.
Do Not Talk About Feitclub http://www.feitclub.com
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
>Bag of Magic Food: My bad. My English auto-corrected the dialogue a little. I think you rather remember the spoken voices from the AYB video which mixed it up in the same way.
Player (206)
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Posts: 5712
Yeah, and they said "someone" instead of "somebody".
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 3/11/2004
Posts: 336
Bag of Magic Food wrote:
Yeah, this is mean. You said there was still lots of room for improvement when you got the best time and when you used a bad order to do it.
Why do you guys think that starting with Fireman is no good? Whether you start with Fireman or Gutsman, you get to Wily at practically the same time (assuming you make no huge mistakes on either route). At least if you start with Fireman, you can perfect a difficult stage before advancing, whereas Gutsman's stage is short and easy. Unless you can use the magnet beam like in Bisqwit's timeattack, you can't really take advantage of starting with Gutsman.
Former player
Joined: 3/30/2004
Posts: 1354
Location: Heather's imagination
So my monitor broke. Then I decided to do a run on my laptop. No game overs, but I ended around 40 minutes (I wasn't recording so I don't know the real time). I am not really that good at these games even though I love them.
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Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
Boco wrote:
I am not really that good at these games even though I love them.
Story of my life...
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Player (206)
Joined: 5/29/2004
Posts: 5712
The only advantage I can see in doing FireMan first is having the Fire Storm for CutMan's stage, and it doesn't look like as big a time-saver compared to using the Ice Slasher and Magnet Beam to take shortcuts in FireMan's stage. Well, I guess if you do BombMan second, then you'll be able to use Hyper Bombs on GutsMan, which is nice if you can aim them well and hit Select at just the right time. I usually can't, which is why I should either get more practice or stay out of this topic.
put yourself in my rocketpack if that poochie is one outrageous dude
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He/Him
Player (246)
Joined: 5/1/2004
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make it clear: the obvious advantage of doing a hard level first is that if you mess up you can restart.
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
FODA wrote:
make it clear: the obvious advantage of doing a hard level first is that if you mess up you can restart.
I noticed how frustrating it is to have to do hard levels later when I was working on a speedrun in Quake. Of course, I wanted to perfect my segmented run and not my single segment run, which more or less nulled this (apart from difficult parts in the levels which came later on), but it's hell to have to stop your entire movie because you missed one grenade jump (or one use of the magnet beam!) But still, I firmly believe that you can't really beat the highest time right now through a lower tier run unless you think up a ton more useful tricks.
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