Submission Text Full Submission Page
This run of Monopoly NES has one simple goal:
  • Get the computer in jail repeatedly in every manner possible
I know that so for, I have not had a good reputation in the few days that I've been on here, but I hope to make up for it by using creative ideas for TASes (like this one, kinda)! Please give me your honest opinion about this run, and how I can make it better!

FractalFusion: JWinslow23, you have been submitting too many subpar TASes and no form of constructive discussion has taken place. Do not submit any more movies for the next week or else we will have to take away your submission privileges. You have the opportunity to discuss any game in the relevant game discussion thread so there is no need to make any submission for the next little while.
See also this post.
JWinslow23: I have cancelled this submission because I have realized that this isn't a creative idea at all. Perhaps Star Force NES?


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15577
Location: 127.0.0.1
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
*headdesks repeatedly in every manner possible*
It's hard to look this good. My TAS projects
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
Well, it's an interesting goal, at least.
Previous Name: boct1584
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
How to compare?
Joined: 10/21/2012
Posts: 16
Made an account just for this. Please, for the love of God, stop filling my RSS feeds with your TASes. Just stop. I beg of you. Please.
Joined: 10/21/2012
Posts: 2
Itsbrown4606 wrote:
Made an account just for this. Please, for the love of God, stop filling my RSS feeds with your TASes. Just stop. I beg of you. Please.
Same here, but for twitter. Seriously, just...stop.
Joined: 5/13/2009
Posts: 141
As much as I hate to encourage him, I'm kinda curious to see an encode here...
Joined: 4/5/2011
Posts: 61
adelikat wrote:
*headdesks repeatedly in every manner possible*
If you aren't careful, you'll poke an eye out. JWinslow23, you're not helping yourself. We said to discuss in the forums first before submitting again. A Monopoly TAS will most likely not be published unless 1) you beat the existing record through a non-trivial method, 2) you find a new glitch to do #1, or 3) you discuss in the forums and already have support from some audience members there who want the idea published.
YoungJ1997lol
He/Him
Player (9)
Joined: 7/4/2011
Posts: 550
Location: U.S.A.
Holy good mother of moses, PLEASE stoppit with the Monopoly TASes.
So yea, how's it going? Currently TASing: Nothing
Joined: 12/19/2007
Posts: 40
Heck, go ahead and work on them ahead of time if you want. But don't submit them. Talk about them in the forums. Ask people to look at them. But don't submit them until some people say it looks good. You can wind up banned for too many frivolous submissions, and I'd hate to see that happen. Your idea even sounds interesting. But it needs to wait until you have an understanding of what people on this site want.
Player (137)
Joined: 9/18/2007
Posts: 389
You can't get a run published if you rush those runs like that. Good runs require a lot of time. A few weeks or months is quite normal. Some take years. Monopoly is a really bad game for a beginner. The game itself is quite uninteresting, but heavy luck manipulation counterfeits that. Manipulating luck like in the published runs is a really difficult task. Choose some more interesting game please, there are plenty of it. Fast platformers are a good choice to start with.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
You guys must be drunk, becus tihs iz theh bst tass i vr wAtchde, jaywinslo twendyfree iz truli a genyus, votin ye.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Re-record count: wrote:
(unknown)
That, and the fact that according to this post implies you did this in less than a day in real time without much effort.
Player (13)
Joined: 6/17/2006
Posts: 508
Arbitrary goal is arbitrary. I want a ban on this guy. Seriously.
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
GO DIRECTLY TO JAIL DO NOT PASS GO, DO NOT COLLECT $200
i imgur com/QiCaaH8 png
Player (56)
Joined: 10/16/2012
Posts: 233
Location: Milwaukee, WI
@miseiler, I have an encode on my YouTube channel, robknightfilms, called "TAS Monopoly by robknightfilms in 8:36.52". Watch it!
If I could have a tool-assisted real life, I'd... Being a novice, I'd probably load the wrong state, have the IRS AI bankrupt me, and eventually make me want to kill myself and redo 11 years of hard work.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
I had a look at this run. The branch as stated ("computer repeated jail sentences") is vague. The run does not have any specific goals that are impressive, just "TAS and see what happens and at least I can get the CPU to hit the go-to-jail square every so often". That seems way too easy to do, especially since there are a million ways that it can play out. Why not get the CPU to go to jail with three doubles? I know it requires advanced luck-manipulation but I am putting forth that possibility. Why not deny the CPU any properties so it can't mortgage its way out? Why not bankrupt the CPU on the jail fine? Or, if not that, why not on a card causing loss of money? The run just bankrupts the CPU on house rent, nothing which other runs don't do. A playaround TAS of something like Monopoly needs innovative goals, with results that occur from diligent planning. Just doing "TAS and see what happens" isn't enough. JWinslow23, you have been submitting too many subpar TASes and no form of constructive discussion has taken place. Do not submit any more movies for the next week or else we will have to take away your submission privileges. You have the opportunity to discuss any game in the relevant game discussion thread so there is no need to make any submission for the next little while.
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
SmashManiac wrote:
I want a ban on this guy. Seriously.
I think that's a bit too harsh of a measure, unless it has become clear that he's doing this on purpose to spam/vandalize the site or annoy people. It's possible he just doesn't understand the idea of the website.
Player (213)
Joined: 9/14/2011
Posts: 349
JWinslow23 wrote:
I know that so for, I have not had a good reputation in the few days that I've been on here, but I hope to make up for it by using creative ideas for TASes #like this one, kinda#! Please give me your honest opinion about this run, and how I can make it better!
Well, JWinslow23. "Computer repeating jail senteces" is actually not that creative. In TAS, creativity means the player do something unintended, or unexpected. Good examples of creativity are like:
Player (56)
Joined: 10/16/2012
Posts: 233
Location: Milwaukee, WI
NitroGenesis wrote:
You guys must be drunk, becus tihs iz theh bst tass i vr wAtchde, jaywinslo twendyfree iz truli a genyus, votin ye.
Hahaha!
If I could have a tool-assisted real life, I'd... Being a novice, I'd probably load the wrong state, have the IRS AI bankrupt me, and eventually make me want to kill myself and redo 11 years of hard work.
Active player (406)
Joined: 3/22/2006
Posts: 708
FractalFusion wrote:
Why not get the CPU to go to jail with three doubles? I know it requires advanced luck-manipulation but I am putting forth that possibility. Why not deny the CPU any properties so it can't mortgage its way out? Why not bankrupt the CPU on the jail fine? Or, if not that, why not on a card causing loss of money?
These are actually some really good ideas. I kind of want to see that. Maybe a run where every turn the computer gets sent to jail in a different way, until he finally goes bankrupt. If you can do it without making it ridiculously long, that'd be interesting.
Player (147)
Joined: 11/14/2011
Posts: 68
Location: Brookline, MA
partyboy1a wrote:
You can't get a run published if you rush those runs like that. Good runs require a lot of time. A few weeks or months is quite normal. Some take years. Monopoly is a really bad game for a beginner. The game itself is quite uninteresting, but heavy luck manipulation counterfeits that. Manipulating luck like in the published runs is a really difficult task. Choose some more interesting game please, there are plenty of it. Fast platformers are a good choice to start with.
I agree. A good TAS requires a lot of time, particularly because it is heavily based on trial and error analysis. My TAS of NES Puzznic took about three months to finish with the first draft, and even then I had to look through and do some additional optimization before it was finally published. Also a good TAS showcases either constant performance of tricks that are only achievable by a superhuman or human doable tricks in ways/circumstances that require a superhuman. In my Puzznic TAS, none of the solutions to levels can possibly be rivaled by a human player at an NES console as the fastest complete console playthroughs are over an hour long, while my TAS is just under half an hour long. So if you want to make a publishable NES Monopoly TAS in new categories, you will want to analyze thoroughly how the game works and read in the forums about the game features the expert players have discovered so far.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
om, nom, nom