Joined: 1/29/2012
Posts: 33
Location: Finland
The music was good before the dubstep began
Skilled player (1404)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
My mind is blown. The "Fuck (insert obstacle)" was hilarious. How certain are you guys that you'll finish by the end of the year?
Previous Name: boct1584
Editor, Skilled player (1505)
Joined: 7/9/2010
Posts: 1317
Wow, very nice! This will be another action packed run.
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
Electro =/= Dubstep
boct1584 wrote:
How certain are you guys that you'll finish by the end of the year?
100%
Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Nah that's definitely dubstep...maybe mixed with electro :P. And that's sweet that it's being released this year, can't wait to see all the new tricks.
I think.....therefore I am not Barry Burton
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
Pasky13 wrote:
Nah that's definitely dubstep...maybe mixed with electro :P.
It's Electro. Dubstep is 140 bpm and has entirely different drum patterns. Anyway, I got the idea to make this video a couple weeks ago: [HD] "0 Stars" TAS - World Record vs. Original - Section by Section Comparison Hope everyone likes it!
Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
I'll take your word for it then, I still don't like it haha :P. I like techno, but not like that, stuff like crystal method/chemical brothers (at least their old stuff, no idea if they're doing this now also). Anyways, I don't understand some of this video, unless you cut the clips. You had time saved and the new TAS clearly made it in the pipe to bowser at the same time, but they both exited it the same time. Did you cut the video there or is something else going on? EDIT: Okay I see now, re-watching it, I noticed you waited until the other video got to that point.
I think.....therefore I am not Barry Burton
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
Pasky13 wrote:
Anyways, I don't understand some of this video, unless you cut the clips. You had time saved and the new TAS clearly made it in the pipe to bowser at the same time, but they both exited it the same time. Did you cut the video there or is something else going on?
It's a section by section comparison. Basically [almost] every time the screen goes black, the video on the left is cut and stalled until the original run reaches that same point.
Skilled player (1706)
Joined: 9/17/2009
Posts: 4952
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Btw, when this gets submitted, I hope someone console verifys it. It'll be way alot much ? better than the current one the site have.
Experienced player (647)
Joined: 5/16/2009
Posts: 235
ALAKTORN
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Player (99)
Joined: 10/19/2009
Posts: 2527
Location: Italy
mkdasher wrote:
http://www.youtube.com/watch?v=DWenV7lkh08 Improved BLJ to THI.
that looks really good, nice job Nahoc, did my comments help you at all in improving the boo house thing place 100 coins? I noticed jumpkicks in the trailer video
Editor, Experienced player (852)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
ALAKTORN wrote:
mkdasher wrote:
http://www.youtube.com/watch?v=DWenV7lkh08 Improved BLJ to THI.
that looks really good, nice job Nahoc, did my comments help you at all in improving the boo house thing place 100 coins? I noticed jumpkicks in the trailer video
Must admit, your comment didn't give me the idea, but it gave me the motivation to do it! XD Yes, it ended up saving 26 frames. We're doing THI100 right now, but it's very hard; lots of luck manipulation.
Joined: 4/18/2010
Posts: 103
It's a long shot, but I wonder if this could be faster: http://www.youtube.com/watch?v=3yGh5d-YdPU&feature=g-all-lik
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
For those that don't know, Nahoc, MKDasher, and I are posting basically every update about the 120 Stars run on our Twitters and this Facebook page: http://www.facebook.com/SM64TAS We don't really want to clog up the thread on here but we also know some people want to follow the final stages of the run.
THC98
He/Him
Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Oh wow! It's awesome how you guys are using the shell glitch to make a new strat :D
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Anyone else have seen this? http://www.youtube.com/watch?v=AJTLOiz5kws This could open a whole new world for Mario 64 TASing when it's fully functional. Truly amazing IMO
Joined: 4/18/2010
Posts: 103
^ http://www.youtube.com/watch?v=FFUJrd9RAWw I made a fun little TAS of Super Mario 64 multiplayer, Haha.
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Let the Multiplayer Mario 64 madness begin!
Experienced player (647)
Joined: 5/16/2009
Posts: 235
http://www.youtube.com/watch?v=vhw0NUQOJ9w some random test for multiplayer.
THC98
He/Him
Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
This is a so awesome hack, and I'd really enjoy playing online with you guys. We could create a server to play it when we have time :P
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
Joined: 6/6/2004
Posts: 223
Would two players have the capability to BLJ off each other anywhere, without regard to the stage layout?
Active player (302)
Joined: 9/2/2006
Posts: 504
This looks incredibly promising^^ The potential for entertainment is almost limitless :) (btw, wouldn't it be cooler if second Mario was dressed like Luigi? :p)
Joined: 1/29/2012
Posts: 33
Location: Finland
I'm literally watching the 120 star promo daily.
Joined: 4/18/2010
Posts: 103