Submission Text Full Submission Page
SFAU(950627) USA I like this game, I did this video, I figured it would be worth submitting

Game objectives

  • Emulator used: FBA-RR v0.0.5.01
  • Combos
  • Entertainment

Comments

In sfa1 the first four characters you fight are semi random, basically there are two different sets, I wanted to play with Rose and Guy, and the first three Rose fights on this path will skip three Guy fights.
In the second ken fight what happens is, Ken gets hit by a ground normal on the same frame he blocks a shadow. Because ground moves can't be air blocked, this makes him take full damage from the normal but still block the shadow.
The way redizzies works in this game is, once a character becomes dizzy the next thing that hits him won't cause any stun, but after that he takes stun like normal. So any combo that can stun and still do an extra hit can also redizzy.
In most street fighter games supers don't cause any stun, in sfa Guy's are an exception and do a very small amount of stun.
Whiffing moves gains meter, so anytime I wiff that's the reason.
There is no damage scaling in this game, but damage and stun values are slightly random.
Guy's s.HK doesn't have a push box for part of it, so in some situations he can pass through the opponent.
The way Juggles work in this game is, a character can be hit by a move with juggle potential as long you hit them before they start falling. Roses shadows have a high juggle potential, Guy's punch super and his tatsu have some too.
Sodom has a detached crouching hit real when hit by a light attack. That's why I manipulate him into crouching at 5:23 and hit him with a bunch of jabs.

DarkKobold: Judging.

DarkKobold: This is one of those videos which is ill suited for this audience. As demonstrated by error1 and Greenalink, there is a deep understanding for the game's fan base. However, it is hard for the general audience to see anything other than random hits and occasional combos. Good technical achievement (as far as I can understand, from the posts) but it is a poor game choice. Rejecting.

Nach: Accepting for vault.

adelikat: Setting this back to rejected status, because it is an entertainment based movie with poor audience reception. It is therefore not Vault-eligible or Moon-eligible.


Joined: 5/12/2010
Posts: 38
It's not as solid as a TAS should be. I can understand manipulating, but there are still some unnecessary actions taken. IMO, final hits should be swift attacks that bring the opponent directly to 0, not keep hitting after victory is declared. Taking a hit in the first fight isn't entertaining either. I thought the vid had somehow de-synced. I also don't get the Rose -> Guy switch either. Doesn't that require you to take control of both players (I might be forgetting how the ARC version of this runs)? Why then, do you even move Rose other than to recover from falls faster? A "No" vote from me.
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
NFITC1 wrote:
IMO, final hits should be swift attacks that bring the opponent directly to 0, not keep hitting after victory is declared.
I don't see why not, if the result is entertaining.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
BrainStormer wrote:
Honestly you suck at this game. This was one of my childhood mame32 games and I could play better non-tas. You don't even use a max power. Let alone the super ultra combo rose has...namely one level of multiplication and the 2 power other one for super damage (while multiplication lasts). And at Sagat you waste a level 2 power...such a waste..... All you do is plain combos with nothing special. And guy? I hate that char...and why not one char friom beginning to end? Str8 2 gruefood
This is a rude way to make your point. errror1 had stylistic reasons why he did what he did, and I imagine that not using max power when he could've was because he felt like it. If your idea of entertainment differs from his, that's perfectly fine, but that doesn't mean he sucks at the game. As for my own vote, I'm going with Meh. I'm glad more people have posted to vouch for the technical proficiency of this run, but I can't really appreciate it too much as a fighting game novice. I appreciate that you made the run; I'm just not sure whether this is the place for such a run.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
True wrote:
Sorry. You didn't dumb it down enough for the masses to enjoy and derive "entertainment" from. Only Mario runs and games that the popular runners have played are really accepted here. You deserve credit for trying.
I'm not sure if this is sarcasm or not? It's technically true, though, in the same sense that laymen in the field don't read scientific journals.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Bad game choice but well played. I liked the combos. Yes vote.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Skilled player (1605)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
You should do a "how people play online"-TAS. There were way to few Tiger Shots in this run.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Joined: 1/8/2011
Posts: 74
Location: Saturn Valley Medical Center
I voted meh. I didn't like how the same combos were used over and over again in the run. Also, the fact that you only used two characters really dropped the entertainment quality of this movie. If there were more characters and combos then I might have voted yes.
Samus plays the SA-Xaphone
Post subject: not impressed
Former player
Joined: 8/15/2005
Posts: 77
Not enough for a TAS, ill wait for an improved version... GLITCHES PLEASE!
Post subject: Re: not impressed
Active player (293)
Joined: 12/16/2008
Posts: 458
Location: Houston
chupapi wrote:
Not enough for a TAS, ill wait for an improved version... GLITCHES PLEASE!
sfa is pretty much glitch free, the kind it has are not very noticeable
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
om, nom, nom... 'twas dry
Kaylee
She/Her
Editor, Active player (434)
Joined: 9/29/2008
Posts: 706
Location: Canada
BrainStormer wrote:
Honestly you suck at this game. This was one of my childhood mame32 games and I could play better non-tas. You don't even use a max power. Let alone the super ultra combo rose has...namely one level of multiplication and the 2 power other one for super damage (while multiplication lasts). And at Sagat you waste a level 2 power...such a waste..... All you do is plain combos with nothing special. And guy? I hate that char...and why not one char friom beginning to end? Str8 2 gruefood
Why are you so rude to everyone?
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Why have accepted this speedrun?
Cooljay
He/Him
Active player (397)
Joined: 5/1/2012
Posts: 468
Location: Canada
Felipe wrote:
Why have accepted this speedrun?
It's not a speedrun it's a superplay. It shows Rose and Guy's best combos for this game
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Cooljay wrote:
It's not a speedrun it's a superplay. It shows Rose and Guy's best combos for this game
Well yes, is a superplay. But most voters voting meh or No and only 8 voting yes! Who judge can explain me?
Personman
Other
Joined: 4/20/2008
Posts: 465
It's because we have a new, tiered movie system, which you can read about here. This run has been accepted into the Vault, rather than another tier. It's not clear to me exactly why this has been accepted into the Vault, though. It is neither an any% nor a 100% run and does not have a clearly defined goal. I'm not opposed to this movie being published, but I don't think it can exist in Vault as it is currently defined...
A warb degombs the brangy. Your gitch zanks and leils the warb.
Dark_Noob
He/Him
Experienced player (813)
Joined: 8/24/2011
Posts: 319
Location: Brazil
This TAS is so old...sorry but this game still have a opportunity to be published?I worked a lot in this game and I can do easy a playaround of this game,some points: this game isn't have a lot of glitches,only known glitches as OTG glitch,that can do with Sodom,the mainly glitches are in the combos or something,but have Dan the craziest char,Akuma combos are mainly in this version of Alfa/Zero version,Guy,Rose,Chun-li are other greats characters,what is the opinion about this game?can still have a opportunity or is a bad game?
Someone who still enjoy playing fighting games ;)