Submission Text Full Submission Page
Here it is, the TAS you were all waiting for: The legendary Die Hard for NES, played for one of the toughest challenges imaginable! A challenge, only Bruce Willis is man enough to take...
Objectives
  • Gets the bad ending while also achieving a low% completition
  • Does not die very hard
  • Fails to color a dinosaur
Have fun!

Noxxa: Rejecting because it appears the character didn't die hard and the author didn't try hard.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15577
Location: 127.0.0.1
This topic is for the purpose of discussing #3930: andypanther's NES Die Hard "low%, bad ending" in 00:12.56
Joined: 6/29/2011
Posts: 16
Location: Parkdale, Victoria
Low% implies that it uses less than it's faster to do normally. I know KirkQ called it that, but really it should be any%, while the other should be good ending.
fsvgm777
She/Her
Senior Publisher, Player (226)
Joined: 5/28/2009
Posts: 1213
Location: Luxembourg
Dr. Kleindast in Timecop dies harder. No vote.
Steam Community page - Bluesky profile Oh, I'm just a concerned observer.
Player (34)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
I was actually thinking of doing this, though I decided against it
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Post subject: Die Hard: YouTube
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Synahel
She/Her
Former player
Joined: 1/19/2011
Posts: 260
Location: France
Meh Withelde did it better.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Player (210)
Joined: 7/7/2006
Posts: 798
Location: US
You didn't even optimize this? Ouch. Hold B and shoot before you get to the window. Worst 13 seconds of my life.
TASVideoAgent wrote:
Does not die very hard
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Sorry that this is not perfect, I made this in a very short time to have a April Fools movie. I still need to work on my TASing skills. Also, I used Bizhawk to make this, although I don't think this should be too relevant for a TAS this short.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Player (34)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
andypanther wrote:
Sorry that this is not perfect, I made this in a very short time to have a April Fools movie. I still need to work on my TASing skills. Also, I used Bizhawk to make this, although I don't think this should be too relevant for a TAS this short.
Not only is it not perfect, it doesn't use some fairly basic strats that could be seen by watching a run.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Joined: 10/15/2010
Posts: 9
Sorry, but I think two guys, one controller does it better. Jump towards the end of the following video to know what I mean, http://archive.org/download/AwesomeGamesDoneQuick2013/AwesomeGamesDoneQuick2013_part126_LiveFreeOrDieHarderestWithAVengeance_4M.mp4
As Is: SMB (04:57.31), SM64 (05:02.25), SMB2 (07:41.16), SMB2:LL (08:05.28), SMW (09:57.82), SMB3 (10:25.6) Some Day: SM64, SMB, SMB2, SMB2:LL, SMW, SMB3
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Ok, I was stupid, so I improved it to 9.67. This is even faster than yours, Nitrogenesis, but only because I do the menus faster. You can call my old one "low%, bad ending, walkathon" ^^ I can't upload it right now, as I'm not on my computer at home. When I get back, I will post the update. Edit: http://tasvideos.org/userfiles/info/5632386317626128
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Might as well post an encode of the improved (9.67) version: Link to video
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
FractalFusion wrote:
Might as well post an encode of the improved (9.67) version:
Thank you :)
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Post subject: Re: #3930: andypanther's NES Die Hard "low%, bad ending" in 00:12.56
Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
TASVideoAgent wrote:
played for one of the toughest challenges imaginable! A challenge, only Bruce Willis is man enough to take...
Pfft. Reallyjoel's Dad can beat it blindfolded and backwards.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Not only do I hate "bad ending" / "fastest gameover"movies in general, but this wasn't even optimized. They did it faster live in SDA Marathon. Obvious no vote.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
om, nom, nom... sweet!