My turn to make an update!
Finally got voxel renderer running on Windows.
Really should move on and finish switching FCE3D to SDL2, but I've found it is really hard to not just sit there and play with the thing. So, there is basic
stereoscopic rendering added to Procyon's code now, with over-under/side-by-side and anamorphic options, hopefully this will suffice to satisfy most 3D TVs
out there.
There isn't a binary or source ready to be released yet. The code is a terrible mess right now, and there still won't be a point in publishing it until windows-specific
stuff is completely stripped out and the most essential features reimplemented in a portable way. But, with some luck, we'll eventually get there. For now here are
some fresh pictures.
[IMG=649x376]
http://i62.tinypic.com/2wri2as.jpg[/IMG]