Post subject: Fairly OddParents - Breakin' Da Rules
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
This is a game I'll definetly do, is like a mix between Contra and Metal Slug... But with Timmy Turner as the main character! Its just that awesome...
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (589)
Joined: 2/5/2011
Posts: 1417
Location: France
goddamn, you're exactly like me, you choose many TAS at once, but man! You have to concentrate in one or two or three TAS. not many and many
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
I'm not saying that I will do all of my requests, but the ones I want to do, I'll start making them after my current one is finished. Also, I'll do them one by one and not two or three in a row. I'm just a noob man! With school and everything!
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (589)
Joined: 2/5/2011
Posts: 1417
Location: France
As we told me and I agree, there is no sense making topics if you maybe won't do them.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
Ok, I get it now, its just the excitement. But I WILL do this and I will start it after my current TAS. Just need some time and patience. I did a test movie for it http://tasvideos.org/userfiles/info/12525863820024123
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
Ok, so I discovered something on my test run. You stop walking in the moment you shoot the grenade things and that obviously costs some frames. But if you shoot the grenade and jump at the same time, you don't lose your walking.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
http://tasvideos.org/userfiles/info/14744210524881049 I used some new tricks that can improve the previous movie.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
Discoveries -On the AMBUSH! screen, if you transform into Cosmo and Wanda at the precise moment, you will transform right at the moment theres that ambush text. -Throwing grenades when theres a lot of sprites in game will make the game slow down for a little bit. -The grenades have a hit range. With that I mean that you can hit enemes with them even with the nearest pixel. -The fairies seem faster than Timmy himself.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
http://tasvideos.org/userfiles/info/14833031009221333 Need a better route or something.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
Active player (274)
Joined: 2/1/2014
Posts: 928
Why do you play it on Easy? TASes are usually recommended to play on the Hardest Difficulty possible (you are superhuman of course haha).
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
You take a long time to destroy the enemies in Hard mode and that seems pretty boring.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Skilled player (1742)
Joined: 9/17/2009
Posts: 4986
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Kurabupengin wrote:
You take a long time to destroy the enemies in Hard mode and that seems pretty boring.
Isn't that the reason why it's "hard"? :P How much health does making it in hard increase?
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
Health...?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Active player (274)
Joined: 2/1/2014
Posts: 928
Kurabupengin wrote:
Health...?
How many more hits does it take on hard compared to easy
Skilled player (1742)
Joined: 9/17/2009
Posts: 4986
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Kurabupengin wrote:
Health...?
Why does the enemies take longer? What's core the difference between easy and hard? I never played this game before.
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
That depends on the enemies, their health vary from the difficulty and the powerups you get. Also the weapons you use (normal gun, grenade or fairy power). Examples of a normal gun An anti fairy Easy - 9 hits Normal - 9 hits Hard - 18 hits A big bug Easy - 8 hits Normal - 8 hits Hard - 16 hits A frog Easy - 1 hit Normal - 1 hit Hard - 2 hits EDIT It seems that the enemies get stronger in normal and hard difficulty, by learning new moves or/and improving their current abilities. EDIT 2 The fist powerup seems to be 8 or 9 hits more powerful than the regular shot. PROBABLY the same with the grenade, but with a different effect.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
After checking my testruns, I noticed the notable amount of lag of this game, in fact is actually significant even more with the explosions ond other random crap that happens in the screen. You'll see it when its at full speed.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
http://tasvideos.org/userfiles/info/15387900617438462 I chose the normal difficulty this time.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
http://tasvideos.org/userfiles/info/18097286621346963 I went back to this game a little bit, and I found some useful RAM addresses for movement (I guess they are) 0201E0D8 is maybe your Horizontal Speed (X Speed). 0201D31C is maybe your Vertical Speed while in the air (Y Speed). 0201D341 is maybe the maximum height you get while jumping (not entirely sure). 0201E0D9 IS your X Position. 02031D7A IS your Y Position. Kinda took me a while to find these, hope its useful to my TASes of this game.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
Ok, someone REALLY needs to do a full TAS of this game. Hard mode, max score, I don't give a crap just do it. Link to video
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
Ok, the Ultra Shoot glitch (or Touhou Gun cuz it sounds more awesome) has a pretty weird execution. It depends on your direction, your camera position and frame perfection. Timmy can kill enemies much faster this way, even in hard mode :D So since nobody seems interested in this game, I'm going to make a movie from it... In Hard mode! Wish me luck! or help me find stuff or something... EDIT: Performing this is kinda tricky, you need an input of B+a direction. The direction BEFORE the one you inputted will be the one that the shot will go. For a difference, a shot cycle without the glitch on a second is 4, when the glitch is performed, is more than 20.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (691)
Joined: 11/23/2013
Posts: 2238
Location: Guatemala
http://tasvideos.org/userfiles/info/18256662154763785 Half of stage 1 already done. Will see if I can kill that fly early... remember that this is Hard mode, so killing enemies is still slower.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
AntyMew
It/Its
Encoder, Player (35)
Joined: 10/22/2014
Posts: 425
Sorry if I'm acting out of line since this is my first post, but... "Where a game has multiple difficulty levels, it is preferred to play on the hardest difficulty level (for more interesting gameplay) unless the only difference between difficulty levels is enemy/boss hit points, in which case the easiest difficulty levels are preferred in the interest of speed. If the difference in difficulty is inapplicable for your run, for example, you trigger the end game sequence right from the start, then selecting the hardest mode is unnecessary. " From the guidelines I believe solarplex is under the impression that there are more differences than just hit points in this game, but all you've stated so far is the HP and damage differences. So which is it? :?
Just a Mew! 〜 It/She ΘΔ 〜