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creaothceann
He/Him
Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
hegyak wrote:
zeromus wrote:
Just a tip, if "can't run mednafen" actually meant "wont invest a small amount of time to learn how to use mednafen" then don't ever let me find out.
What about "I have no fracking idea how to use Mednafen?"
http://mednafen.sourceforge.net/documentation/
fsvgm777
She/Her
Senior Publisher, Player (226)
Joined: 5/28/2009
Posts: 1213
Location: Luxembourg
Symphony of the Night runs, but sometimes, there's the end of a sound that keeps playing (I noticed it while Richter was fighting Dracula and somewhere between obtaining the Cube of Zoe and entering the Alchemy Laboratory), which doesn't seem to happen in Mednafen 0.9.36.5....or at least I can't seem to replicate it there. There was also a bit of static in the intro song (the long unskippable (if you first play through) text one) which doesn't seem to occur in Mednafen either (unless it's because I have BizHawk set to Clock Throttle (default setting)).
Steam Community page - Bluesky profile Oh, I'm just a concerned observer.
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
If anyone wants to know, Rayman 1 runs perfectly :)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Joined: 8/26/2012
Posts: 59
Not to sound ungrateful constantly asking for new stuff, but is it realistic to see disc swapping implemented in about a week or so?
Editor, Emulator Coder, Site Developer
Joined: 5/11/2011
Posts: 1108
Location: Murka
fsvgm777 wrote:
Symphony of the Night runs, but sometimes, there's the end of a sound that keeps playing (I noticed it while Richter was fighting Dracula and somewhere between obtaining the Cube of Zoe and entering the Alchemy Laboratory), which doesn't seem to happen in Mednafen 0.9.36.5....or at least I can't seem to replicate it there. There was also a bit of static in the intro song (the long unskippable (if you first play through) text one) which doesn't seem to occur in Mednafen either (unless it's because I have BizHawk set to Clock Throttle (default setting)).
Please retest with audio throttle. If there's no static there, then it's a "would be nice to have" rather than a bug.
fsvgm777
She/Her
Senior Publisher, Player (226)
Joined: 5/28/2009
Posts: 1213
Location: Luxembourg
Yeah, I can confirm there's no static when I use Audio Throttle. The other bug still remains (end of sound that keeps playing), so that's probably a legitimate bug that's in Octoshock, but not Mednafen for some reason.
Steam Community page - Bluesky profile Oh, I'm just a concerned observer.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
Uhmm that sounds a bit unlikely. I havent touched anything in that department. Maybe it's savestate related. But if you can notice it when richter fights dracula then thats fortunate and it should be pretty easy to test further
Samsara
She/They
Senior Judge, Site Admin, Expert player (2109)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
Star Ocean 2 is running great for the most part. I recorded a quick 6ish minute test file with rerecords and didn't get any desyncs. The only problem is that some of the sounds are off, namely menu selections and chest opening noises are ear-piercingly high. Also, framedumping works beautifully, so I took a couple real quick videos: Quick sound tests in Bizhawk. Note the extremely high pitch when advancing in menus and especially when opening the three chests in Arlia: Link to video How they sound in pSX 1.13 for comparison: Link to video This also happens with some computer blip sound effects in the introduction to Claude's story, though it's most noticeable with the chests.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
thanks for your good ears, samsara. somehow during the complicated history of octoshock I ended up with some older code on accident. I just now checked for a bunch of it and found some out of date SPU code which fixed this problem when updated to match latest mednafen. It's fixed in r8497 In the future, comparing to pSX is useless. Compare to mednafen first. fsvgm777, you should probably re-check your cases
Samsara
She/They
Senior Judge, Site Admin, Expert player (2109)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
zeromus wrote:
In the future, comparing to pSX is useless. Compare to mednafen first.
Will do, after I take a bit of time to learn how to use Mednafen. Thanks for the speedy fix.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Site Admin, Skilled player (1251)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Samsara wrote:
Will do, after I take a bit of time to learn how to use Mednafen. Thanks for the speedy fix.
I had problems with it earlier (you remember), but MedGui really solves them all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
fsvgm777
She/Her
Senior Publisher, Player (226)
Joined: 5/28/2009
Posts: 1213
Location: Luxembourg
zeromus wrote:
fsvgm777, you should probably re-check your cases
Just did, and the issue I reported seems to be fixed. Thank you.
Steam Community page - Bluesky profile Oh, I'm just a concerned observer.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
Has anyone checked the Abe games to make sure the work on PSXhawk? They have problems on PSXJn and Feos fixed it in PCSX.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
Samlaptop wrote:
Has anyone checked the Abe games to make sure the work on PSXhawk? They have problems on PSXJn and Feos fixed it in PCSX.
You're the Abe expert, check them and see!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
ars4326
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Experienced player (776)
Joined: 12/8/2012
Posts: 706
Location: Missouri, USA
"But as it is written, Eye hath not seen, nor ear heard, neither have entered into the heart of man, the things which God hath prepared for them that love him." - 1 Corinthians 2:9
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Due to some things going wrong in the wonderful land of code, Dual Shock Controllers became broken. It has been fixed as of r8511. Please make sure you are using this version or newer. If you are unsure if your build is proper, try Ape Escape. If your input is ignored, then it's not working correctly.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
I used the gui version of mednafen and I tried to open one of the Abe roms and it won't open. I was loading from a .Bin and it said incompatible ROM.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
bin is useless. only use cue or ccd
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
zeromus wrote:
bin is useless. only use cue or ccd
I get an error when loading the cue. It says incompatible ROM.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
then find a compatible rom or a gui that doesnt suck.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
How do you open the rom using the command line? I open mednafen and nothing happens.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
mednafen -loadcd psx c:\path\to\mygame.cue but if you cant even get that far, youre gonna have a hell of a time using mednafen. i suggest you just butt your head against it in silence until youve got it figured out. at least, the loading of the rom is not well documented in the mednafen docs but everything else is.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
as of r8515 we're on the newly released mednafen 0.9.37-UNSTABLE. I may have broke some stuff when I updated it. Additionally we now have disc swapping. Load an m3u instead of a cue/ccd. To actually swap it, youll need to use the virtual pad to do it. Move the disc select slide to pick the disc you want. However, some of my plans went awry. It seems you can't just switch the disc in one frame. The game (FF7, I tested) needs to emulate the cd controller for one or more frames in order to pick up the disc change. I'm not sure if this is the case in mednafen; someone should check this in mednafen. Anyway, you can work around it: Toggle in the eject button, then change the disc, then uneject it.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
All I get when I open the application is nothing. It doesn't even want to load up.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Spikestuff
They/Them
Editor, Publisher, Expert player (2633)
Joined: 10/12/2011
Posts: 6437
Location: The land down under.
I got both Abe's Oddysee and Exoddus to run.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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