Well, I've decided to pick up the NES run again. Actually, I started over after I noticed a place to improve on one of the early levels. I'm not sure how much I'll be able to work on this for the next two weeks because I have finals, but I'll have time after that.
Level 10 is going to be hard. I'll need to figure out the best time to assign the six bashing jobs inside that big structure. There are twelve different places I could assign them, so it will take a while to determine the best times. My original intention was to save the minimum number of lemmings in each level. However, this would require wasting either a climbing or a bashing job on the one extra lemming that I can't bomb. On the other hand, I could try to figure out a way to assign blockers on the left side so that the one extra lemming gets to the exit at the same time as the last one that I need to save. What would you guys like to see?
If anyone sees a way to improve any of the levels up to now, feel free to let me know. I definitely don't want to have to redo a level after I've completed several later ones. That's already happened at least two or three times, and it's very annoying.
To anyone planning to do a run of SNES Lemmings: You might find
this site with the solutions to the levels helpful, at least for a general idea of how to do each level. Some of the NES levels are completely different from the ones on that site, but maybe it has all of the SNES ones.