Joined: 12/7/2004
Posts: 69
is anyone planning to do a glitch-less run of this? Like no wobbling, and no hovering. Those 2 most blatantly come to mind as not being able to be done on the console.
Joined: 2/16/2005
Posts: 14
nice idea Rick, looking forward to see your run :)
Joined: 8/3/2004
Posts: 325
qbproger wrote:
is anyone planning to do a glitch-less run of this? Like no wobbling, and no hovering. Those 2 most blatantly come to mind as not being able to be done on the console.
you might want to check out SDA for that..
Former player
Joined: 3/8/2004
Posts: 706
you might want to check SDA very frequently actually, since with the recent run out, the alttp speedrunners will be scrambling to get their new runs submitted. :P
Player (201)
Joined: 7/6/2004
Posts: 511
I was bored and interested how long it would take if you want to actually kill Ganon but with exploration glitches, so I made a trial run. Really far from perfect most of it is just me playing, almost all those rerecords are from the final fight with ganon, which is also far from perfect. Route really hard to figure out because stuff can be done in any order and its not intuitive at all. Although I had a plan when I started it, there were many things that just wouldn't work, exploration glitches are weird, so I had to improvise and sacrifice time. Anyways total time was 44 minutes, but that could be cut down to 35 easily in a time attack. Lemme know if this is interesting enough to time attack. http://wam.umd.edu/~darreon/zelda/bug1.smv
g,o,p,i=1e4,a[10001];main(x){for(;p?g=g/x*p+a[p]*i+2*!o: 53^(printf("%.4d",o+g/i),p=i,o=g%i);a[p--]=g%x)x=p*2-1;}
Joined: 4/2/2005
Posts: 27
Location: Phoenix, AZ
Some parts of that movie made me laugh, that was the buggiest movie ive ever seen. As far as entertainment value, a lot of sections were just moving through various bugged out rooms, and I didn't find it very exciting, though I did find it interesting. Personally, I wouldn't care to see this time-attacked, but thats just me.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Thanks for the encouragement for my own run, guys. ^_^ I'm currently trying to plan what to do if I can manage to go slightly out of my way to grab the Magic Hammer while I'm still going to grab the pendants in the Light World. What I wanna do is when I finally get to the Dark World, I want to skip the first palace altogether. I wouldn't mind actually doing the craziest thing possible and starting with the sixth palace. I was actually planning to do that up until the second I typed this paragraph, but I realized that would involve getting the Titan's Mitt. And as a little added question, the void walk trick is done by pressing the "dash" button every other frame, am I understanding this right? I definitely wanna get this trick in the speed run due to how I think it's completely shibby. As always, suggestions and criticism on my plans right now is welcomed. ^_^
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Hate to do a double post, but I've been thinking about some major updates to my routes, including starting to plan out a route for the Dark World, since my computer got banged by some virus or hacker or something. I've decided that I'm going to try and use an exploration glitch in the Tower of Hera...if possible...to try to get the Magic Hammer early. If it works, it'll keep the movie entertaining after I have to "shut the rain off" to go to the Mountain Palace. I would've beaten all three palaces without saving Zelda, but the thing is, the Old Man doesn't show up unless you have the Magic Mirror on you, and you do need the Magic Mirror, unless you wanna just stick around and forever be a trapped Pink Bunny in the light world. Now, I've started planning out the Dark World. I really want to avoid doing the Palace of Darkness first, if I can help it. Why? Because I think it'd be awesome not to, because that's what the game tells you to do. With the Magic Hammer in tow, I'll easily walk on by that palace and head on out to other places. My original plan was to actually go to Misery Mire first and complete that, but I forgot that you need the Titan's Mitt to lift the stone to get into Misery Mire. I also want to beat palaces 5 and 6 as soon as humanly possible because I'd just like to get the Golden Sword as soon as I can. Besides, it'd be fun to go into the first palace with a golden sword that you're never, ever supposed to have in there. However...is it necessary to have the Fire Rod in order to beat Kholdstare, or can I just hack to pieces that ice casing of his? I'm pretty sure that beating castles 5 and 6 activates the Super Bomb in the Bomb Shop. If I'm mistaken, please correct me. If I don't need the Fire Rod for Kholdstare, here's my projected Dark World Palace Run: 4, 6, 5, 2, 3, 1, 7. And if I do need the Fire Rod before Kholdstare... 4, 6, 3, 5, 2, 1, 7. And again, for the Void Walking, if I remember right, you're supposed to dash every other frame and move at the same time? I read an explanation of this glitch and got confused. And remember, I'm doing a purely entertainment run. Time is of no real concern, so if you have any entertaining ideas to add to this, by all means, let me know.
Player (36)
Joined: 9/11/2004
Posts: 2630
Voidwalking is done by turboing the A button, or more specifically, pressing the A button on every other frame that isn't lagged. You hold the direction that you want to go in. Also, what was your goal? Kill all of the bosses or just kill Ganon, because if it's the latter then you can just do the 4th, 5th, 6th dungeon, rescue the frog/dwarf, get the silver arrows, glitch to somewhere in Ganon's Tower, kill the wizard, kill Ganon. Also, some of the enemies at the beginning of the game take very little damage from the Gold Sword, it's a bug. So take care on that.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
My goal is to beat the game somewhat "normally". I'm completing all the palaces, but I'm using glitches and going out of order to beat the game as unusually as I can cough up. I go through all the palaces, and beat Ganon at the end of the game normally. So I guess it's sort of like a combonation between your Exploration Glitch Run, and flagitious' full-game run. And to clear up things on the Gold Sword, My big intention is to use it in the first couple of palaces in the Dark World, where you don't normally have the Golden Sword. I'll play with the Void Walking some now once I get my computer fixed. ^_^ ---EDIT--- I've been playing with Void Walking on ZSNES (I can't get onto SNES9x 'cause of my computer's all screwy), and all I did was assign a turbo to the A button and I can totally void-walk. The question is, can I do this on SNES9x as well? I've also managed to figure out the way to beat the game without the Book of Mudora. Yes, I know I could just beat the game like in OE's run, but that wouldn't be much fun. After all, my point is to jumble up what I do in the game's order to beat the game. ^_^
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Alrighty! I've gotten my computer fixed, and as soon as I see if I can assign a turbo button to A in a similar fashion as ZSNES, I'm gonna get started on this entertainment run. ^_^ Wish me luck!
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Good Luck mate!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 6/19/2005
Posts: 180
Good luck on your run. If I knew anything else, then I'd be able to help you some. I'll try to find anything you can improve, though. You might be able to do something... You can get the Ether Medallion early by Voidwalking in the castle dungeon and finding the first boss early. He dies and drops the medallion instead of the heart container (or doesn't drop the heart container and drops the medallion instead of the pendant). Going back to the same room later lets you pick up what you missed. It'll just be sitting there for you.
Former player
Joined: 5/3/2004
Posts: 366
We've already done it. :) EDIT: D'oh! Replied at the same time, hehehe...
Player (36)
Joined: 9/11/2004
Posts: 2630
You mean like this? EDIT: Yeah, hate it when that happens. Especially when I'm second. >.>
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Post subject: @Snes zelda 3min completion
Joined: 1/1/2022
Posts: 1716
Curious how to warp through stairs like that, i checked through countless threads and could not find an answer. i can accomplish making my character go up and down really fast like in the video but cannot get him to warp can anyone suggest something, maybe im doing something wrong, thanks
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
I think the stairs was a case where you actually have to press all 4 directions at once, maybe I'm thinking of something else though and it's just up+down. Pressing that pretty much requires either a modified controller or a modified emulator, btw. You can turn on input display by pressing , in the modified Snes9x and playing back the .smv of the movie to see on-screen which buttons are being pressed, that might help. (Also, I'm guessing the answer is probably in one of the threads that you missed. Why are you posting this in General instead of the SNES Zelda thread or a thread about the movie you're talking about?)
Player (36)
Joined: 9/11/2004
Posts: 2630
In specific, it's all four directions held down at once. In general you can turn on show input and figure most crazy input glitches out.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Player (36)
Joined: 9/11/2004
Posts: 2630
hmm... I couldn't help myself and I fooled around a bit with this game again. I'm only to Zelda, but I've already saved over 100 frames. (only 35 came from going right instead of left). I don't want to steal flag's glory. And I don't plan on doing this for a while (until Magical Pop'n and DK are done). So flag, I'm asking if you want to help or give some pointers, or if you want I'll call it off so you can work on your own improvement. Realivant Link for the curious At the end there, it costs more frames to manipulate that guard (at least 5) away than it does to run around it like that (3), and it also looks cool.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Joined: 3/31/2005
Posts: 148
Location: Colorado
Is that WIP only supposed to go through link picking up/throwing the first bush? Is the castle stuff you mentioned not yet in the works? Good to see someone improving this run though. Keep it up.
Do not try to bend the spoon, that's impossible. Instead only try to realize the truth. What Truth? There is nospoon. Then you will see it is not the spoon that changes, it is only yourself
Player (36)
Joined: 9/11/2004
Posts: 2630
Thereisnospoon wrote:
Is that WIP only supposed to go through link picking up/throwing the first bush? Is the castle stuff you mentioned not yet in the works? Good to see someone improving this run though. Keep it up.
You need to turn on left+right.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Joined: 6/1/2005
Posts: 44
Location: MS US
It ends right there for me too, and I have L+R/U+D on.
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
There are very few frames in this movie... it looks like it's either an old backup or it got uploaded before Snes9x flushed much of the movie to disk. (Unless you've updated the link in the past day or so.)
Player (36)
Joined: 9/11/2004
Posts: 2630
Haha, I uploaded the wrong file, in my defense it did have the same name, but it was in a different folder. Fixed.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Player (201)
Joined: 7/6/2004
Posts: 511
Hey sorry so long to respond. I just watched your wip, and I am pretty surprised. I thought going left and right were the same because it is symmetrical and only difference is one way there will be a slightly better opportunity for wobble. So how did it save 35 frames? Also I was surprised to see the pot thrown at the "boss," and that green guard following, funny stuff. As for stealing my glory, go right ahead, afterall I deserve it. I would also be more than happy to help along the way. Also here is something you might find interesting, a future improvement to be: http://www.wam.umd.edu/~darreon/zelda/c2-boss-part2.smv Erokrah from gamefaqs pointed out that fire/ice rods could be used against this boss without making it go back up. Another general tip that I learned the hard way. Whenever possible manipulate luck to get as many bomb/arrow/ruppees as possible early on. Maybe plan from the beginning where everything will be gotten. Note monsters cannot drop any items if they are killed by the dash attack, something I don't think I realized until after I did the run :(
g,o,p,i=1e4,a[10001];main(x){for(;p?g=g/x*p+a[p]*i+2*!o: 53^(printf("%.4d",o+g/i),p=i,o=g%i);a[p--]=g%x)x=p*2-1;}