Post subject: Lucky TAS of 2016 - CV:AoS "all souls" by Fz-last, klmz,Pike
Noxxa
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http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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effort on the first draft means less effort on any draft thereafter - some loser
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My name is 4N6/Forensics.
Warepire
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Noxxa
They/Them
Moderator, Expert player (4137)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Editor, Expert player (2001)
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Voting Dragon Warrior IV. Aria of Sorrow is impressive, but it required less luck manipulation overall by comparison.
effort on the first draft means less effort on any draft thereafter - some loser
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Here, voted for Castlevania. My favourite TAS from this list is Mario Kart, but Castlevania went further in the luck aspect.
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I'm not seeing how castlevania is luckier than Mario kart. Can someone explain?
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Niamek wrote:
I'm not seeing how castlevania is luckier than Mario kart. Can someone explain?
http://tasvideos.org/2509S.html
RNG (Random Number Generator) - A system which determines the souldrops, itemdrops or enemy actions. Enemy actions in turn garble up the loot tables, so when bruteforcing a soul it is important to always have it act the same. There are a ton of ways to manipulate RNG, but the most common ones used in this run are: Swinging, backdashing (including small changes in backdash pattern), using the Kicker Skeleton soul, wobbling with the Black Panther and using Guardian souls.
Joined: 2/19/2010
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yup, that. See also my posts on castlevania's item drop algorithm and soul drop algorithm - some of the soul drops and item drops have rather low probabilities (eg final sword has a 0.5% chance of dropping, ectoplasm soul has a 0.57% chance of dropping).