I'm done with the TAS:
Improvements over v5.1:
1-1: 58 frames
1-2: 9 frames
4-2: 206 frames
7-2: -1 frame (lost a frame)
8-2 should have been 20-21 frames, but no, it's even.
8-4 room 2: 5 frames.
8-4 room 3: 3 frames.
8-4 last room: 2 frames.
Compared to s5564 (aka v3):
1-1: +14 frames (+14f) <----?!?!?! Well, I guess that's the slower timer. Rip.
1-2: -6 frames (+8f)
4-1: Even (+8f)
4-2: -188 frames (-180f)
6-1: -21 frames (-201f)
6-2: -21 frames (-222f)
6-3: Even (-222f) <----Wow! Expected another 21 frames here, but no!
6-4: +12 frames (-210f) <-----hmmm.....
7-1: -21 frames (-231f)
7-2: +22 frames (-209f) <-----Either we have some work to do here, or the firework here crosses a framerule, which means we have work to do here.
7-3: Even. (-209f) <----Interesting
7-4: +12 frames (-197f) <------From this, and 6-4, I can safely deduce that there are
no framerules in any castle. This is a very groundbreaking discovery.
8-1: Even. (-197f) <------ WHAT?!?!
8-2: -21 frames (-218f) <-----probably the BBG.
8-3: +22 frames (-196f) <------WHAT?!?!
8-4 Room 1: -1 frame (-197f)
8-4 Room 2: -9 frames (-206f)
8-4 Room 3: -10 frames (-216f) <-----Wow, didn't know I saved
that much.
8-4 Room 4: -7 frames (-223f)
8-4 Final Room: -39 frames (-262f) <------Better Bowser.
What improvements can be made?
Aside from FF strats:
4-2 has 5 frames to save. I know this because I got a better time by 5 frames before dhxo uploaded his fm2.
6-1 then has 10 frames to save. That stems off this result.
6-3(?!?!) 1 framerule
7-1 BBG here would save a framerule.
7-2 Somebody, please get a 272, it'd save a framerule!
7-4 probably has something.
8-2 better BBG would save a framerule.
8-3(?!?!) has 1 framerule.
8-4 maybe a frame or two in the first room, and that's it.
Also,
userfile
(I'm on GMT -4)