Rolanmen1
He/Him
Experienced player (752)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
McBobX wrote:
I actually have plans to do Mega Man Zero 2 Any% and Zero 3 100%, gonna do them on VBA- v24. I still like this emulator a lot and comfortable with.
hellagels wrote:
McBobX wrote:
I actually have plans to do Mega Man Zero 2 Any% and Zero 3 100%, gonna do them on VBA- v24. I still like this emulator a lot and comfortable with.
Looking forward to the improvement of MMZ2 any% run, and I have to tell you that someone is working on MMZ3 100% run.
Any of you guys interested in doing a Z2 100% TAS with me? (Take in mind that I will be using BizHawk for this)
Experienced player (543)
Joined: 11/18/2011
Posts: 245
Location: Morocco
Rolanmen1 wrote:
Any of you guys interested in doing a Z2 100% TAS with me? (Take in mind that I will be using BizHawk for this)
I think I can go for it too. I can even do both Any% and 100% simultaneously if possible. I'm gonna join you, I don't like BizHawk as much as VBA, but will work on BizHawk for this one if you want to. I'd like to do Any% on VBA.
hellagels wrote:
Looking forward to the improvement of MMZ2 any% run, and I have to tell you that someone is working on MMZ3 100% run.
I'm too late, hehe. Well, good luck to this guy. Will be nice if you know if he's posting WIPs or not and where (thanks in advance).
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
hellagels
He/Him
Experienced player (758)
Joined: 2/1/2011
Posts: 83
Location: Guangdong, China
Rolanmen1 wrote:
Any of you guys interested in doing a Z2 100% TAS with me? (Take in mind that I will be using BizHawk for this)
I am interested in it, but I do not have much time to TAS it.
McBobX wrote:
hellagels wrote:
Looking forward to the improvement of MMZ2 any% run, and I have to tell you that someone is working on MMZ3 100% run.
I'm too late, hehe. Well, good luck to this guy. Will be nice if you know if he's posting WIPs or not and where (thanks in advance).
He does not post WIPs.
Current projects: Castlevania - Order of Ecclesia (NDS)
Rolanmen1
He/Him
Experienced player (752)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
McBobX wrote:
Rolanmen1 wrote:
Any of you guys interested in doing a Z2 100% TAS with me? (Take in mind that I will be using BizHawk for this)
I think I can go for it too. I can even do both Any% and 100% simultaneously if possible. I'm gonna join you, I don't like BizHawk as much as VBA, but will work on BizHawk for this one if you want to. I'd like to do Any% on VBA.
Great! Any way we can actively talk about this? You are not frequent at IRC, Facebook? Let me know.
Experienced player (543)
Joined: 11/18/2011
Posts: 245
Location: Morocco
Rolanmen1 wrote:
Great! Any way we can actively talk about this? You are not frequent at IRC, Facebook? Let me know.
I can be active on IRC, this way we can chat about this project.
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
Player (45)
Joined: 6/11/2017
Posts: 9
Hey guys! I'm the one making the 100% TAS of MMZ3. Here comes the WIP: User movie #41884508689682888 Current rate of progress:End of Blazin Flizard Improvement:427 frames faster than current record
Experienced player (543)
Joined: 11/18/2011
Posts: 245
Location: Morocco
Geinuhayst wrote:
Hey guys! I'm the one making the 100% TAS of MMZ3. Here comes the WIP: User movie #41884508689682888 Current rate of progress:End of Blazin Flizard Improvement:427 frames faster than current record
Impressive. Keep it up. Just watched it.
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
Rolanmen1
He/Him
Experienced player (752)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Geinuhayst wrote:
Hey guys! I'm the one making the 100% TAS of MMZ3. Here comes the WIP: User movie #41884508689682888 Current rate of progress:End of Blazin Flizard Improvement:427 frames faster than current record
This looks pretty good, im looking forward to see this finished. One question though, I noticed in some corridors you press "right" twice to dash after a finished dash, isn't this slower than doing a small jump and then dash again?
Player (45)
Joined: 6/11/2017
Posts: 9
Rolanmen1 wrote:
Geinuhayst wrote:
Hey guys! I'm the one making the 100% TAS of MMZ3. Here comes the WIP: User movie #41884508689682888 Current rate of progress:End of Blazin Flizard Improvement:427 frames faster than current record
This looks pretty good, im looking forward to see this finished. One question though, I noticed in some corridors you press "right" twice to dash after a finished dash, isn't this slower than doing a small jump and then dash again?
No, actually keeping dash in this way is as fast as a small jump. What's more, using this trick when zero is on a conveyor belt running forward makes a total acceleration.
Rolanmen1
He/Him
Experienced player (752)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Geinuhayst wrote:
Rolanmen1 wrote:
Geinuhayst wrote:
Hey guys! I'm the one making the 100% TAS of MMZ3. Here comes the WIP: User movie #41884508689682888 Current rate of progress:End of Blazin Flizard Improvement:427 frames faster than current record
This looks pretty good, im looking forward to see this finished. One question though, I noticed in some corridors you press "right" twice to dash after a finished dash, isn't this slower than doing a small jump and then dash again?
No, actually keeping dash in this way is as fast as a small jump. What's more, using this trick when zero is on a conveyor belt running forward makes a total acceleration.
I see, keep the good work.
Player (45)
Joined: 6/11/2017
Posts: 9
Sorry for keeping you guys waiting for a long time. I've uploaded the newest WIP of MMZ3 100% just now. User movie #47848966849616776
Rolanmen1
He/Him
Experienced player (752)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Geinuhayst wrote:
Sorry for keeping you guys waiting for a long time. I've uploaded the newest WIP of MMZ3 100% just now. User movie #47848966849616776
Looks very interesting, keep on going.
Player (45)
Joined: 6/11/2017
Posts: 9
I thought that I had made through the hardest part of this TAS, the Giant Elevator. Surely this movie is nearly complete. I've uploaded the WIP just now. User movie #51290095146435762
Active player (434)
Joined: 2/5/2012
Posts: 1690
Location: Brasil
any possibility of encodes?
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
Player (45)
Joined: 6/11/2017
Posts: 9
grassini wrote:
any possibility of encodes?
It won't take too long to get the whole movie done so I guess there is no much necessary to encode for WIPs.
Active player (434)
Joined: 2/5/2012
Posts: 1690
Location: Brasil
ok, ill wait patiently :)
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general