I finished this a little while ago, partly out of guilt from shooting down
/*-'s run of this game, and mostly because making a run of this game would be easier than almost anything else I had planned to do.
I'd been sitting on it until I have time to get involved in the site again (sorry for disappearing like that), but I don't know when that will happen so I may as well submit it now.
It's 100 seconds faster than /*-'s run.
The main tricks for speed are dashing off edges and abusing the dive attack, and jumping on the first possible frame to maintain full speed.
Left+right trick didn't turn out to be useful compared to other things.
Wall climbing and kicking don't work in berserker mode which is why I stop using the dive attack or don't use berseker for some bosses.
Some of the jumps made aren't supposed to be possible but have a 1 frame margin to work, including jumping on top of those snow barriers.
Sabretooth isn't supposed to die in the chasing levels.
In general this run makes the game look a lot easier than it is, even though it's not a really hard game.
Those fights with the silver robots (shivas) were the hardest parts to do quickly.
- emulator used: VBA 1.7.2 re-recording v17
- aims for fastest time (on normal difficulty)
- takes damage to save time
adelikat: good game, impressive TAS. Easy to accept this one.