SMB The Mystery of Luigi (ルイージの謎), a superb Super Mario Bros. hack by ATA (the same author as Extra Mario Bros).
This is the 3rd TAS I made for this hack, an 195 frame improvement over the last version. Main improvements come from two damage clips. Time-saving adjustments have been made for various rooms.

Game Objectives

  • Getting the best ending in the fastest time.
  • Movie stops after the frame Mario and lifts disappear (the same principle as every other SMB1 TASes).
This TAS has heavy glitch abuse. For those who aren't familiar with it, this hack can be completed without any glitch, and there are two bad endings if Mario hasn't rescued Luigi.

Minor Details

  • In the first underground room, I entered the pipe a few frames later on purpose, to save frames during the damage clip in the next room.
  • I've also thought of and tested other solutions in the Bullet Bill room, but this is the best I can get. The Bullet Bill used is frame precise.
  • In the Luigi room, the wall clipping isn't for entertainment; it saves 2 frames.
  • Before the flagpole, I performed music sync with jumping.
Suggested screenshot (frame #3847):

feos: Claiming for judging.
feos: It's even better than I anticipated! Obvious acceptance.

despoa: Processing...


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15583
Location: 127.0.0.1
Editor, Skilled player (1439)
Joined: 3/31/2010
Posts: 2108
Very cool. This hack shows a number of interesting scenarios that you wouldn't see in the base game, and the glitches used to solve them are great. I'm glad you improved your run, because it's even better now. Yes vote.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Absolutely incredible and awesome! Voted YES.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Asumeh
He/Him
Active player (256)
Joined: 7/18/2018
Posts: 84
Finally, a new SMB hack TAS, I love it! Been a while, huh? Well, I loved the new improvements (mostly the damage clips, as mentioned in the submission. I never knew that the 2011 run could still be improved further; regardless, this has been ten and a half years well spent. Obvious yes vote. :)
Yaaay, I'm an active player now! :D (as of 11/9/2024) Thanks to TASVideos for the support, they're awesome.
I'm Asumeh, semi-expert SMB1 TASer. :) Check out some of the TASes I don't submit/upload to TASVideos on my YouTube channel, if you'd like. In progress: - Extra Mario Bros. (redo) (with HappyLee and w7n) - I'm currently assisting with finding improvements before the boss. On hold; we're currently struggling to confirm that we have the fastest route. Some debugging may also help with finding glitch exits, but neither of us are experts in that field. - Record my older TASes (excluding any obsolete TASes) and upload to YouTube. - Pretty busy at the moment... Check out my other links here. (Mostly WIP hehe)
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
Short and sweet, really clever room skips. I had a good time!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Challenger
He/Him
Skilled player (1689)
Joined: 2/23/2016
Posts: 1061
These room skips are great. Nice job :)
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Kung_Knut
He/Him
Joined: 8/10/2016
Posts: 85
Location: Sweden
Loved it. Really impressive and unexpected solutions to almost every room. Well done! I support this being published. Entertainment was top notch throughout. Btw, which game(s) is/are the music and sound effects from? I feel nostalgia tickeling my ears, but can't quite figure it out.
Darkman425
He/They
Editor, Judge, Skilled player (1290)
Joined: 9/19/2021
Posts: 263
Location: Texas
The ROM hack is a parody of the infamously bad Transformers: Mystery of Convoy. It has elements from that game, including the unfortunate flashing. https://tfwiki.net/wiki/Transformers:_Mystery_of_Convoy
Switch friend code: SW-2632-3851-3712
Kung_Knut
He/Him
Joined: 8/10/2016
Posts: 85
Location: Sweden
Darkman425 wrote:
The ROM hack is a parody of the infamously bad Transformers: Mystery of Convoy. It has elements from that game, including the unfortunate flashing. https://tfwiki.net/wiki/Transformers:_Mystery_of_Convoy
Right, thanks.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15583
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4763] NES Super Mario Bros.: The Mystery of Luigi by HappyLee in 01:20.60