This submission improves the previous publication by a massive 0.04 in-game time, and an incredible 2 frames realtime.
Yeah, this is just a minor update.
It uses the new strategy against Mad Clown to take the time from 9"05 to 9"01. I do not claim credit for this new strat. Lixunis is the original discoverer, and I was made aware of it watching Zallard RTA attempts. This is just keeping the TAS up to date with the latest tech.
The record times are:
Gabby Jay 6.26 Bear Hugger 12.92
Piston Hurricane 5.49 Bald Bull 8.24
Bob Charlie 5.50 Dragon Chan 7.30
Masked Muscle 6.30 Mr. Sandman 13.13
Aran Ryan 8.45 Heike Kagero 9.94
Mad Clown 9.01 Super Macho Man 9.43
Narcis Prince 8.20 Hoy Quarlow 8.35
Rick Bruiser 10.65 Nick Bruiser 7.52
adelikat: Replacing movie file with one that is 28 frames faster in real time due to changing a punch on Bald Bull, no in-game times were improved.
ThunderAxe31: This is an example of a strategy that looks slower at the beginning, but ends up being faster overall. Accepting as an improvement over the current publication.
[14:15] <feos> WinDOES what DOSn't
12:33:44 PM <Mothrayas> "I got an oof with my game!"
Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet
MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish
[Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person
MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol
Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Nice work, yes vote! There's a real time improvement you missed. On Bald Bull, it's actually faster in real time to knock him down with an uppercut when he's dizzy.
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Bleh, I don't even care about realtime improvements and that's so early in the movie. However, I'm working on the update now, it will be a 28 frame realtime improvement, for what that's worth.
Credit updated
thanks, adelikat, also, while you're retasing/changing things, if it's possible could you change Gabby and Heike's pauses to be fp? and then obviously buffer start again to unpause ASAP.
Those were the only things I had slight issue with, other than that great tas!
Nice work, yes vote! There's a real time improvement you missed. On Bald Bull, it's actually faster in real time to knock him down with an uppercut when he's dizzy.
Bleh, I don't even care about realtime improvements and that's so early in the movie. However, I'm working on the update now, it will be a 28 frame realtime improvement, for what that's worth.
Awosomeandy wrote:
Zallard1 did not find this new adjustment, it was Lixunis.
https://youtu.be/Ao-ZP7-mxkI
here was the original TAS video
Credit updated
thanks, adelikat, also, while you're retasing/changing things, if it's possible could you change Gabby and Heike's pauses to be fp? and then obviously buffer start again to unpause ASAP.
Those were the only things I had slight issue with, other than that great tas!
oh wait, I realize Gabby is literally the first fight, probably not worth fixing, could still do Heike if you aren't there yet.
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Excellent work on the TAS! I was going to make one myself pretty much half a year ago but I was extremely lazy, lmao.
Only problem in this TAS is the Bald Bull - P1 knockdown not being a High Super, but that's obviously going to get fixed anyway.
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Joined: 11/3/2004
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I updated the movie file with one with the Bald Bull realtime improvement. Note that I did not update the encode, because I didn't not want to take the time to make a new encode and upload it, especially since no in-game times were improved.