This submission improves the previous publication by a massive 0.04 in-game time, and an incredible 2 frames realtime.
Yeah, this is just a minor update.
It uses the new strategy against Mad Clown to take the time from 9"05 to 9"01. I do not claim credit for this new strat. Lixunis is the original discoverer, and I was made aware of it watching Zallard RTA attempts. This is just keeping the TAS up to date with the latest tech.
The record times are:
          Gabby Jay  6.26           Bear Hugger 12.92
   Piston Hurricane  5.49             Bald Bull  8.24
        Bob Charlie  5.50           Dragon Chan  7.30
      Masked Muscle  6.30           Mr. Sandman 13.13
          Aran Ryan  8.45          Heike Kagero  9.94
          Mad Clown  9.01       Super Macho Man  9.43
      Narcis Prince  8.20           Hoy Quarlow  8.35
       Rick Bruiser 10.65          Nick Bruiser  7.52

adelikat: Replacing movie file with one that is 28 frames faster in real time due to changing a punch on Bald Bull, no in-game times were improved.

ThunderAxe31: Claiming for judging.
ThunderAxe31: This is an example of a strategy that looks slower at the beginning, but ends up being faster overall. Accepting as an improvement over the current publication.

EZGames69: Processing...


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15543
Location: 127.0.0.1
This topic is for the purpose of discussing #7766: adelikat's SNES Super Punch-Out!! in 15:52.17
EZGames69
He/They
Publisher, Reviewer, Expert player (4454)
Joined: 5/29/2017
Posts: 2761
I had to double take to see if this was real
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Player (52)
Joined: 4/1/2016
Posts: 292
Location: Cornelia Castle
Nice work, yes vote! There's a real time improvement you missed. On Bald Bull, it's actually faster in real time to knock him down with an uppercut when he's dizzy.
DJ Incendration Believe in Michael Girard and every speedrunner and TASer!
Awosomeandy
He/Him
Player (65)
Joined: 10/23/2021
Posts: 19
Location: Philadelphia, Pennsylvania
Zallard1 did not find this new adjustment, it was Lixunis. https://youtu.be/Ao-ZP7-mxkI here was the original TAS video
-Awosomeandy
Player (52)
Joined: 4/1/2016
Posts: 292
Location: Cornelia Castle
Awosomeandy wrote:
Zallard1 did not find this new adjustment, please do your research and credit the proper person: Lixunis. https://youtu.be/Ao-ZP7-mxkI
I don't understand. I paid attention to the SPO Boxer Strats channel where Lixunis mentioned it. Research has been done for this fight.
DJ Incendration Believe in Michael Girard and every speedrunner and TASer!
Awosomeandy
He/Him
Player (65)
Joined: 10/23/2021
Posts: 19
Location: Philadelphia, Pennsylvania
DJ, read the description of this movie, he credits Zallard1 for discovering this strat, he did not, he was the 6th person to pull it off RTA.
-Awosomeandy
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3570)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
DJ Incendration wrote:
Nice work, yes vote! There's a real time improvement you missed. On Bald Bull, it's actually faster in real time to knock him down with an uppercut when he's dizzy.
Bleh, I don't even care about realtime improvements and that's so early in the movie. However, I'm working on the update now, it will be a 28 frame realtime improvement, for what that's worth.
Awosomeandy wrote:
Zallard1 did not find this new adjustment, it was Lixunis. https://youtu.be/Ao-ZP7-mxkI here was the original TAS video
Credit updated
It's hard to look this good. My TAS projects
Awosomeandy
He/Him
Player (65)
Joined: 10/23/2021
Posts: 19
Location: Philadelphia, Pennsylvania
adelikat wrote:
DJ Incendration wrote:
Nice work, yes vote! There's a real time improvement you missed. On Bald Bull, it's actually faster in real time to knock him down with an uppercut when he's dizzy.
Bleh, I don't even care about realtime improvements and that's so early in the movie. However, I'm working on the update now, it will be a 28 frame realtime improvement, for what that's worth.
Awosomeandy wrote:
Zallard1 did not find this new adjustment, it was Lixunis. https://youtu.be/Ao-ZP7-mxkI here was the original TAS video
Credit updated
thanks, adelikat, also, while you're retasing/changing things, if it's possible could you change Gabby and Heike's pauses to be fp? and then obviously buffer start again to unpause ASAP. Those were the only things I had slight issue with, other than that great tas!
-Awosomeandy
Awosomeandy
He/Him
Player (65)
Joined: 10/23/2021
Posts: 19
Location: Philadelphia, Pennsylvania
Awosomeandy wrote:
adelikat wrote:
DJ Incendration wrote:
Nice work, yes vote! There's a real time improvement you missed. On Bald Bull, it's actually faster in real time to knock him down with an uppercut when he's dizzy.
Bleh, I don't even care about realtime improvements and that's so early in the movie. However, I'm working on the update now, it will be a 28 frame realtime improvement, for what that's worth.
Awosomeandy wrote:
Zallard1 did not find this new adjustment, it was Lixunis. https://youtu.be/Ao-ZP7-mxkI here was the original TAS video
Credit updated
thanks, adelikat, also, while you're retasing/changing things, if it's possible could you change Gabby and Heike's pauses to be fp? and then obviously buffer start again to unpause ASAP. Those were the only things I had slight issue with, other than that great tas!
oh wait, I realize Gabby is literally the first fight, probably not worth fixing, could still do Heike if you aren't there yet.
-Awosomeandy
Joined: 3/15/2022
Posts: 1
Location: Turkey, Istanbul
Excellent work on the TAS! I was going to make one myself pretty much half a year ago but I was extremely lazy, lmao. Only problem in this TAS is the Bald Bull - P1 knockdown not being a High Super, but that's obviously going to get fixed anyway.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3570)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Lixunis wrote:
Excellent work on the TAS! I was going to make one myself pretty much half a year ago but I was extremely lazy, lmao.
Yeah, honestly I was aware of the Mad Clown improvement at least 6 months ago and am just now getting around to it, heh.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3570)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
I updated the movie file with one with the Bald Bull realtime improvement. Note that I did not update the encode, because I didn't not want to take the time to make a new encode and upload it, especially since no in-game times were improved.
It's hard to look this good. My TAS projects
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15543
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4933] SNES Super Punch-Out!! by adelikat in 15:52.17