I wanted to implement the known improvements that I figured out years ago.
Also, I wanted to get the TAS updated for emulation accuracy and GBA mode for console verification (old movie is from 2017).
- Intentional death
- Hardest difficulty
Level 1 improvement
-4 frames thanks to improved boss fight
Level 3 improvemenets
-21 death abuse
-36 locusts: better rng manipulation + better optimization
-16 better midboss 1 tech
-0 different midboss 2 tech
+1 weird frame rules
-0 different strategy with multi-jump
Level 5 loss
+8 frames due to no death abuse available on final boss
Possible improvements
It's possible to kill level 1 boss faster by 1 frame, if you add a B press at frame 6180. This however causes the rest of the movie to desync horrendously. I've tried a LOT to fix that, and I couldn't due to uncontrollable changes of RNG behavior. Feel free to try yourself at risk of losing your sanity.
Accepting to Standard.
Great job!