Submission Text Full Submission Page
General info:
  • Bizhawk 2.11
  • Aims for fastest time
  • Plays at easiest difficulty
  • Abuses programming errors
  • Manipulates RNG
Even though it cannot officially be one, consider this an improvement to my my previous attempt of TASing this hack.
The first thing you're going to notice comparing both submissions, aside from a huge 24 second improvement (or 31 seconds if you pefer RTA timing like me), is that im playing the Sega Genesis version. I chose it for a few reasons:
  • I don't have much experience with Genesis so i wanted to familiarize myself more with this version.
  • RNG is more controlable here
  • There is a skip that was only done on Genesis
Playing i noticed a few differences compared to the SNES version of the hack:
  • Simba's midair jumps are much shorter
  • Ceiling collision is super janky
  • If Simba is inside a ceiling and near its edge he can sometimes be kicked out of it saving time
  • Jumps that are longer than 1f work differently
Note that this submission contains inputs by Akiteru, who doesn't want to be listed as a co-author on this submission.
Here is a level by level breakdown: (I wont go over what i already covered on the SNES TAS)
The Pridelands
Same as SNES tho there is a time save where i get hit by the porcupine to not do a ground splat animation. i had to not press C for a frame during the turbo on that part as i would either get hit and pulled in-bounds or would not get hit and lose time to the ground splat animation. This trick is not possible on SNES as i can't go through the ceiling to do it
Can't Wait To be King
Same as SNES but i discovered that by jumping while the rhyno throws you, it's possible to get to the monkeys earlier as you cancel the rhyno's animation
The Elephant Graveyard
Same as SNES but more optimized
The Stampede
yes 👍
Simba's Exile
As Simba's jumps are shorter you need to jump more times and the trick to do it in less jumps does not work, tho by the different physics between SNES and Genesis, the Sega version is faster anyways
Hakuna Matata
I clip into the ceiling to the pulled inside the wall snd skip the Water Slide section. I initially thought i was impossible to go under the level because you can't go low enough without dying to the death trigger and even if you could, Simba would go through the ceiling you need to bonk anyways, but later i discovered the route used in this TAS which i again use the ceiling to pull Simba inside the wall and i use the frog's spear to take damage and skip a ground splat animation. You'll probably also notice that the TAS for the OG game doesn't clip on the waterfall, that's because while you can clip, it's impossible to get out, but on this hack it actually is possible to get out by jumping on a specific position, and it is faster because skips a ground splat animation.
Simba's Destiny
Same as on SNES but more optimized and there is no damage boost
Be Prepared
Here is the trick i talked about at the start, while it is possible on SNES and even faster than here on Genesis, no such RNG Seed has been found yet, you can find a explation of this trick here. (This level is a resync of Akiteru's inputs because differently from SNES, memory advances differently so the LUA Script doesnt work and it's near impossible TASing this part without some kind of RAM Watch)
Simba's Return
  • Room 1: Due to the bad ceiling collision i can kill the hyena faster and no need to enter a combo state in order to skip the level
  • Last Room: due to skipping the whole level, i have no opportunities to change the RNG without losing time so i needed to reroute it
Pride Rock
The same "Glitch Kill" is used here except its only possible with specific conditions to correctly cancel your attack and do the glitch. Scar 3 uses the same mechanic explained on this submission. (Scar 1 is a resync of Akiteru's inputs because as i wasn't getting the second glitch i decided to tinker with known working inputs to test if it was possible or not)

InputEvelution: Replacing with a 101 frame improvement from the author.

InputEvelution: Claiming for judging.
InputEvelution: Optimisation looks good. Accepting!


TASVideoAgent
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This topic is for the purpose of discussing #10276: ShgofcTAS's Genesis The Lion King God Mode in 06:02.767
Active player (274)
Joined: 12/29/2014
Posts: 19
Note that despite being a co-author here for copied inputs, I don't personally endorse any God Mode stuff for reasons I've already mentioned in previous posts.
Tompa
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A lot better than before, yeah. You've learned a lot! Though I'm wtih Akiteru on this one, also no fan of this type of category either.
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Posts: 213
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Nice run! Yes vote!
SMB2U is the best NES Mario game.
ShgofcTAS
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Location: The Pridelands 🦁
Joined: 8/14/2025
Posts: 48
Location: The Pridelands 🦁
Tompa wrote:
A lot better than before, yeah. You've learned a lot! Though I'm wtih Akiteru on this one, also no fan of this type of category either.
Thank you!I think its valid to feel that way, specially considering how simple the hack is. i personally like god mode games in the perspective of how infinite jumping breaks the game but i can why some people dislike them
i like lion king.. and kirby 👍
ShgofcTAS
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Location: The Pridelands 🦁
Joined: 8/14/2025
Posts: 48
Location: The Pridelands 🦁
Please replace the file with this 101f improvement https://tasvideos.org/UserFiles/Info/639098322434302808 Enconde coming soon Edit: Encode added & Submission Notes adjusted to the new file
i like lion king.. and kirby 👍
Active player (274)
Joined: 12/29/2014
Posts: 19
I removed myself as coauthor and credited myself in the run comments instead because I don't want this submission linked to my account.