Oddworld Adventures II is an 8 bit 2D side scrolling platform game based of Abe's Exoddus for the Gameboy Colour released in 2000. This movie aims for accurate emulation whilst beating the previous movie in RTA timing. This run has some new strats in Paramite Vaults, Bonewerkz, Brewery and the Boiler to save time. This movie is 19 seconds faster than the pervious thanks to new strats!
- Aims for the Fastest Time and Beats RTA Records
- Takes damage to save time
- Uses glitches
Paramite Vaults
In this section, I change the room order to match Namesoom's run.
Bonewerkz
There were some new optimizations for rooms 3 and 4. In rooms 3, the community figured out it was possible to use the Slog to explode with the Slig gunshots, so you don't have to possess him earlier. There's also a lift glitch in room 4!
Brewery
In room 2 of Hub 1, I do another lift skip, also in the last section of the Boiler! I also change the route to match the latest speedrun route!
Thanks
I need to thank mostly Bluecandel here for the new strats as usual, and Namesoom for his runs that showcase the new strats!
Suggested Screenshot
Frame 63017
nymx: Claiming for judging.
nymx: Replacing movie file with a newer version, requested by
Samtastic.
nymx:
Samtastic, you remind me of my obsession with F-Zero...only, you have more categories among your different ports. Basically, when you spend enough time with a particular game, you are going to excel in it. I'm surprised at the WR comparison, as I thought it would have followed suit only with the PSX versions. Oh well, you cut off near 20 seconds (if I got the right timing) and that does the job. Great job to the two of you, and also with the series.
Accepting to "Standard".
Samtastic: I need to set this to 'delayed' as there are some more strats in Mudomo that I haven't added yet. I'll get this updated and sent over soon.
nymx: Setting to "Delayed", as requested by the author, pending further improvements.
nymx: I have replaced the movie file with a new improvement.
nymx: Same judgement still applies.
Accepting to "Standard".