This is an improvement of my normal route by 3543 frames (about 59 seconds)

Main improvements are:

  • Slightly more damage taken.
  • Hitting Bosses twice with one Bone. (Which I couldn't get working on the Goat Boss for an odd reason.)
  • A few less save visits.
  • Way less lag by using a more up to date VBA.
  • Sliding before getting the Dash boots which is faster than speed walking with the DSS and saves me MP.
  • More precision by using Frame Advance rather than 6% speed like in my old movie.

  • Takes damage to save time.
  • Abuses a programming error in the game.
  • Manipulates Luck
  • Recorded on Nitsuja's VBA 9
I'm waiting for BoltR to finish his new Metroid Zero Mission movie..:P

Truncated: Putting it on accepted because it is entertaining and improves on a published movie.
Phil: I am taking care of it.
Phil: I've changed my mind. Sorry Ogreslayer.
Bisqwit: Processing.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This topic is for the purpose of discussing #1045: OgreSlayeR's GBA Castlevania: Circle of the Moon in 22:44.32
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Well yes of course! BTW, this movie reminds me of Achewood comic. :D
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: It's yes, of course
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
This is not my favourite, but the run is really awesome. I don't understand this game perfectly, but why didn't you use the "Super Glitch"? It's so cool...
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Post subject: Re: It's yes, of course
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
pirate_sephiroth wrote:
but why didn't you use the "Super Glitch"?
You mean this one? :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Player (25)
Joined: 4/23/2005
Posts: 435
Location: Germany
Vote yes. Its faster and looks good. The "Super Glitch" looks great (when you mean the one which moozooh post), but it makes the game a bit boring. Its to fast. So this one is much better, because it show near everything from the game, except one Boss.
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Hey, OgreSlayerR... I had not seen that glitched run before... It's the BEST CotM run you've ever done! I'll keep that one! Heheh... But why there's no super glitch in this new run? I know it can be used in other places, but I don't know the game, so I don't know if there are shortcuts.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Because it's like the The Legend of Zelda ALTTP glitched run. The non wall glitched ALTTP could of probably used that wall glitch in other places but why bother when you can just beat the game at the start with it. Hence why there are seperate runs. This plays the game like you normally would minus having to collect all the Cards.
Working on: Command and Conquer PSX Nod Campaign
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
I was talking about that BIG rooms that you have to go through... they're really boring, so I thought you could skip some and reach the bosses faster
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Player (206)
Joined: 5/29/2004
Posts: 5712
Is anyone going to make a run where you do collect the right cards?
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
There is no point really. Collecting them only wastes lots of time and the Cards I do use you don't get till like the end of the game. Not like it will look more impressive anyway. If anything look less impressive seeing how Nathan runs like he's running through snow without the speed DSS setup.
Working on: Command and Conquer PSX Nod Campaign
Joined: 4/3/2005
Posts: 575
Location: Spain
I enjoyed the previous version a lot, and this one is faster and with less lag. Plus, this game has great music! I already voted yes.
No.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Voting yes, although I think I see a few points of route improvement. I'll catch you in IRC if I can.
hi nitrodon streamline: cyn-chine
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
I'm curious how you think the route can be improved. The game is way more linear than say Super Metroid. If you've come up with something though I look forward to hearing it even though I think I'm done with this game. :P
Working on: Command and Conquer PSX Nod Campaign
Post subject: A little thing
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
MattyXB said: The "Super Glitch" looks great (when you mean the one which moozooh post), but it makes the game a bit boring. Its to fast. So this one is much better, because it show near everything from the game, except one Boss.
Well, it does shows the bosses... but only for 2 seconds, because when Nathan turns into a skeleton and throws that bone, it's bye-bye boss. So we don't see what the enemies can do, and it's really easy to become tired of that skeleton (he does nothing but throwing bones). You spend 20 minutes just running around, and there's nothing fun in that. I'd like to see more glitches and normal boss fights (using summoning card combinations, for example). So far, the best CotM run is the glitched one.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
So any reason this hasn't been accepted yet? 19 yes votes and also an improvement to a star run. I'm just curious, because my run currently on the site was accepted and published very quickly.
Working on: Command and Conquer PSX Nod Campaign
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
I was going to ask the same question about a week ago.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 10/27/2004
Posts: 518
just give it time to be published. though, it would be nice if the status could update from NEW to ACCEPTED.
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Yep it's fast alright ;) Nice shortcuts and well planed when to take damage and when to just avoid the enemy. Voting yes. EDIT: Encoded. ;) Now if there were only someone who'd like to accept and publish this.. Well, if this doesn't get published, you can get the .avi from me in case you'd like to have it.
Which run should I encode next? :)
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
This has been encoded for several weeks now.. It sure would be nice to see this published someday... It seems like a slap in the face to me who worked on this run, to just let it sit there for several weeks while all the work is pretty much done(the encoding). If runs like SMW can be published a day after, then every other run should be too if the playing is good. This is why the voting system is irrelevant. If I chose a Mega Man game or something instead, it would be probably be published fast because of bias here. This may very well be the last TAS I contribute if this is how it's gonna be.
Working on: Command and Conquer PSX Nod Campaign
Former player
Joined: 9/29/2005
Posts: 460
What does it matter if it's published or not, it's not like no one's seen the movie just because it's not on the main page.
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
You're totally missing the point. Just because the movie file can be downloaded from the workbench doesn't mean everyone has seen it. I'm sure alot of people who watch these movies only see the movies when they are published. Probably because they don't visit the forums, and they get the AVI/Movie file when it's published. I don't want these same people watching an obsolete run that lags all over when it shouldn't be and having flaws in playing.
Working on: Command and Conquer PSX Nod Campaign
Banned User
Joined: 12/23/2004
Posts: 1850
OgreSlayeR wrote:
You're totally missing the point. Just because the movie file can be downloaded from the workbench doesn't mean everyone has seen it. I'm sure alot of people who watch these movies only see the movies when they are published. Probably because they don't visit the forums, and they get the AVI/Movie file when it's published. I don't want these same people watching an obsolete run that lags all over when it shouldn't be and having flaws in playing.
Or because some people still have trilobite computers and need to wait for an AVI for technical reasons =P (which is really a shame, I'm sure this movie would be interesting...)
Perma-banned
Editor, Reviewer, Experienced player (980)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
>It seems like a slap in the face to me who worked on this run, to just let it sit there for several weeks while all the work is pretty much done(the encoding). I agree with this. If the movie is already encoded, then publishing it almost no work at all. Especially when compared to making it, encoding it, or even judging it. Somebody get to it already. :/ >This is why the voting system is irrelevant. If I chose a Mega Man game or something instead, it would be probably be published fast because of bias here. Well, it's also because Mega Man games get a lot of votes fast. It's not strange that they get judged and encoded quickly, but I don't get why other judged and encoded runs should have to wait to be published.
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
OgreSlayeR wrote:
I don't want these same people watching an obsolete run that lags all over when it shouldn't be and having flaws in playing.
Actually, runs aren't obsolete until there exists a new run in AVI format. Strange, I know, but true! This is why your first run has not been obsoleted, and why Genisto has the fastest SMB2 Princess-only run in existence! To be serious, I'm actually surprised this isn't published because it's obsoleting a starred movie. Double-U Tee Eff, mate?
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Player (206)
Joined: 5/29/2004
Posts: 5712
Didn't Maza put it into AVI format? Did anybody get a copy?
put yourself in my rocketpack if that poochie is one outrageous dude