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Как абсолютный минимум надо 76 оставить или старина Голиаф вообще отбросит коньки. А лучше 96 что бы можно было еще могучей грудью на топор прыгнуть, перед восходящим вверх файрболом.
У меня в тесте вообще 136 оставалось, и че, израсходовал ведь все под ноль. Правда получил два излишних 20HP-шных повреждения, от которых по идее можно уклониться, однако уклоняться занимает некоторое время... так что не все так просто.
В общем к расходу здоровья надо относиться со всей возможной серьезностью.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Угол на 4500 срезал - просто красава!!
Середина выглядит улучшаемой (немного) сравнение не стал делать, раз говоришь что пока неполноценная. Восхождение на Великую Шипастую Стену в конце практически идентично моему, даже немного обидно что без сюрприза, но с другой стороны это и хорошо значит такое решение правильно.
A на счет здоровья не слишком сильно перестарался? Оно ведь во 2 уровне еще даст о себе знать.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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My paws got enough rest so, i think i can back to wonderland and start second serious project.
Pirates of Dark Water is remarkable for its eccentric setting, utilizing the source material's melding of swashbuckling adventures, sword-and-sorcery fantasy, and Road Warrior-inspired fashion aesthetics. Drawing from the cartoon's backstory, players fight rival pirates as well as fantastic creatures sent to hinder the heroes from finding the Treasure of Rule by the evil pirate-lord Bloth. It features 9 different stages in all:
Pandawa Jungle
Port of Pandawa
Citadel
Bobo Mountain
Janda Town
Andorus
Sunken Bridge
Maelstorm
Dark Dweller’s Lair
The game features the main crew of the 1990s TV show - Ren, Ioz, and Tula - searching for the Treasures of Rule in order to rid the world of Mer of the Dark Water and return Mer and Ren's homeland, Octopon, to its former glory.
At beginning of each stage the player can chosen one of the three main characters:
Ren - medium strength/medium agility; Tula - low strength/high agility; Ioz - high strength/low agility;
Tula is quickest character so obviously she will be my Alice in most of levels.
Ioz is slowest character, however he able execute one crazy useful glitch, so Ioz (=Mad Hatter) will have cameo appearance in run too.
Captain Ren (=Dormouse) is neither fish, nor flesh, nor good ed herring so he will not be used at all.
I spent last few weeks for preparatory works, like route planning, testing various tricks and glitches and finally started slowly recording actual run.
Here my first humble WIP (so far "Pandawa Jungle" only):
Link to video
Estimated time for completing full game about ~ 16 minutes and 30 seconds.
俺はアルカンフェル!海賊王になる男だ!
Upd: Final result ~14 minutes and 14 seconds :)
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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*cough* also we need have separate thread for Notable Improvements decisions.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Excellent movie!! It deserve all existing regalias - star tier, newcomer's box and not forget to add notable improvement tag too.
Fully agreed.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Except music games look like twins, it is more like choosing ROM version for the same platform.
Versions are so similar that if new run was faster probably it can be accepted as cross-platform improvement, however it is slower and there are no proof that it is better optimised (or at least equally well).
So it definitely would be mistake to obsolete Synahel's run.
Not sure that is worth to have two independent publications for almost identical versions of this game. Have one of them published is already more than enough imho.
Uneasy case for judgement.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Don't worry, small imbalance in favor of more popular runs will take place even if guidelines will not support it.
But at first we need have this guideline.
Exactly true.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Yeah, but probably the "fulfill more criterias"-rule should be also applicable for switches to more amount of players too:
For example if switch to 2P give very little negligible advantage over 1P, like only slightly faster boss fights, without any new teamwork-tricks or route/gameplay changes, such improvement can not called notable imho.
Edit: After all, changing amount of players is just a one of methods to reach improvement. Result of such improvement can be notable, or not so notable.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Agreed, some playaround improvement deserved notable improvement tag, however not all of them.
Playarounds be can infinitely different, especially for fighting games like MK, and notable changes not always equal to notable improvement. Sometimes one playaround is just better than other, but it is not notable improvement.
---
Fix: Improvement uses more or less characters controlled at once
For example if somehow 2P run is faster than previous 3P/4P run - it can be count as notable improvement.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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To emphasize public opinion we already have vault/moon/star tiers.
Double standards in using or not using other tags is bad idea.
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Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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I think it is very significant that rules about this tag must work exactly the same way and for improvement to ultra-mega-popular and famous games series like Mario, Sonic, Metroid or Zelda, and for improvement to the most boring runs from vault.
Not sure that 10%, 13,14159%, 20%, or any other fixed number can be good criteria.
Would be a lot better to formulate more flexible definitions, independent of frame-count. Look like moozooh in previous post made a pretty good startpoint for formulate such definitions.
Agreed with all his points, except #6.
Notable changes is not the same as notable improvement. It would be wrong to use this tier for all MK tases and for all other playarounds.
Also refinement about point #1:
In cases if benefit of using new tricks/techniques or glitches is very small - it is not notable improvement.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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A few suggestions how to resolve situation:
1)For all new improvements which will be accepted in future: Judge must clearly write in his decision one of two phrases - "this improvement is notable" or "this improvement is not notable".
So problem with unorganized classification of notable improvements at least for future runs will disappear.
2)Make proper classification for all old movies is a lot harder, but with using collective work it can be done:
I think worth to create new thread, similar to Special stars and call it "Notable improvements".
In this thread every tasvideos member will be able to propose to add or to remove this tag for particular movies.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Ну ладно, раз нет желающих помогать со скриптом то не надо, пойду как есть - с рогаткой :)
Но, если у кого-нибудь вдруг неожиданно появится энтузиазм, вот генеральный план задач (в порядке убывания приоритета, от важных -> к менее важным):
1) Хитбоксы, зоны выхода из уровня, зоны начала диалогов.
2) "Рентген" сундуков (писать на них, что у них внутри.).
Условные обозначения:
W - Оружие
K - Ключ
F - Еда
H - Сердце
$ - Золото
N - Пища для Нидлера
R1 - Темно-красное зелье
R2 - Светло-красное зелье
G1 - Желтое зелье
G2 - Зеленое зелье
1Up - Жизнь
S! - Обломок меча.
3) Стены, пол, потолок, лестницы, двери.
4) Камхак, такой же как feos для гаргулий сделал, не знаю может возможно его скопипастить как-то...
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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“Пираты тёмной воды” - cеговская игра, вышла в 1994 году от компании Iguana Games. {ROM filename: Pirates of Dark Water, The (Jan 1994) (U) [!]}
Игра интерестная, следовательно и тас по ней должен получится весьма и весьма хороший.
Однако, как и все действительно интересные игры - она ядрено-сложная для оптимизации.
И браться за такой здоровенный кусище тасятины голыми руками немного боязно...
Поэтому хотел узнать, могу ли рассчитывать на поддержку говорящих на языке машин скриптостроителей feos и/или r57shell?
Уж если идешь на медведя то надо брать с собой ружье {скрипт}, да побольше, а я пока только рогатку писать научился...
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Wayback machine is not allow to download gmv-movies.
Sorry Spike, your suggestion is absolutely useless.
Wow, it's works! Not always, but for many links.
Thanks.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Весьма сильный, цельных 1115 кадров. Это почти все улучшение в том уровне (~82%).
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Thanks everyone for positive feedback! I will be glad to continue creating Sega Genesis TASes in future, and completely new runs, and improvements to already published runs from time to time :)
---
By the way, maybe someone have a copies of unpublished gmv-movies from old maTO website? [For other games, not for this one]http://www.freewebs.com/suklaalevy/files/megadrive/
I remember like 3-4 years ago it was workable, but now it suddenly not work...
---
@r57shell. Thanks, I have corrected these mistakes in description.
My engrish far from perfect. Probably if it was better i would dare to try take away title of the most sarcastic descriptions which currently belong to Samsara. But with my poor level of language, he can sleep in peace.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Mission 3 also bring good harvest of frames. {More than one minute ahead of published run.}
New tricks:
1)At some occasions Bond is able survive if he falls from high places.
=> Long and boring period of waiting of main elevator is left in past :)
2)Two huge shortcuts with deaths after liberation of Bond's girls.
3)In the game there is no hand to hand combat, however James is well known master contactless battles, and even without using hands he can help guards take a hot bath in boiling lava [for entertainment].
I guess already on next week this short project will be completed.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Thanks. Probability of RNG event which necessary to crack last level is approximately 1/226 so luck will be pretty helpful.
Btw first two missions done, currently i am about 00:38.62 seconds ahead of published run.
I show you how deep the rabbit hole goes.
Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell)
Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)