Posts for CoolKirby

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Cool videos. Thanks for posting them, Patashu. He sure makes a TAS of Top Ride look easy to make (though it's probably not).
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Very nice movie description! (You know who you are.)
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He meant that glitched% and pacifist% have never been used on this site. The former fits into the site's definition of any% (and is considered legitimate unless it doesn't reach the real ending) and the latter has always had the branch name "pacifist" here. Also, low% is only a valid category for a game when getting the lowest percent completion is slower than finishing as fast as possible (any%).
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feos wrote:
I'm referring to what happened to branches like this.
That is still more correct than "no memory corruption", which is what it was before one user had a big problem with it.
feos wrote:
Even adelikat disagrees with that. But no one cares enough to post (!), so I won't be insisting on anything either.
If he or anyone really cared, they would have suggested or changed the branch name with something better. Or even invited me to IRC to discuss it because I had no idea such a discussion was taking place. But they didn't, so that's what we're stuck with until someone cares to change it. I would love to see a better branch name for that movie, but I've already tried to think of something more fitting and have come up with nothing. But again, at least I tried.
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"Glitched" doesn't have a meaning. Any movie marked "glitched" was an any% run since it completed the game as fast as possible without restrictions (therefore, no branch name needed). Anything slower is any% with restrictions, including playing for entertainment instead of speed (playaround), getting all items (100%), or taking the time to collect the fewest items possible (low%), and that practice also dates back to 2005.
feos wrote:
Before applying mass changes a single person requested you should have consulted on IRC. A few days ago all that matter was discussed, but somehow none of those people was interested enough to post. But the current flow is wrong.
I did not mass change those 31 runs. 30 of them have had their branch names unchanged since they were published (I only removed Cave Story's branch to make it fit with the other 30). I haven't done anything to those runs because there hasn't been any real discussion on this matter. Once something gets decided, I'll help by changing the branch names to something different if needed.
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Majora's Mask desyncs a lot in Mupen no matter what you do. MrGrunz had to contend with a lot of them when he made his published TAS. You could try making your run on BizHawk instead; it should desync a lot less.
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feos wrote:
Changing branch for 31 movies is worse than changing all the "not fastest" branches each time something is done differently in the fastest one? Alright.
So you're saying you don't think the branches should be changed?
feos wrote:
CoolKirby wrote:
Also, despite your signature, any% has always meant "the fastest possible completion" on this site.
So what? Tier system did not exist on this site for 9 years, does it mean it's bad?
What do tiers have to do with this? We have always had any% runs on this site, since the first published movie. Its definition has never changed.
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The current publication screenshot is fine; he was talking about the video thumbnail. I don't think we're at an agreement yet about the branch name.
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feos wrote:
If I publish a playaround that is the only current branch, it is also any% for you?
Nope. As has always been done, you would publish with the branch name "playaround" and give it the "Playaround" tag.
feos wrote:
What if I then publish 100% that is SLOWER?
Then you would publish with the branch name "100%" and the tag "100% completion". I don't know why you act like we have a problem with the way the site has always separated playarounds and 100% runs from any% ones. But why would 31 movies with the tag "Best ending" not have a branch name at all, and 4 additional ones have a branch name that doesn't have anything to do with best ending? Probably because there was no need to label those runs "best ending" since there weren't published any% ("bad ending") runs to distinguish them from. Also, despite your signature, any% has always meant "the fastest possible completion" on this site. And yes, that's according to adelikat, who's quoted as saying that in the first post of this thread.
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Zeupar wrote:
Then maybe we should set things up in a different way, because Derakon's reasoning makes a lot of sense.
This should probably be discussed with the community first. Adding a "best ending" branch name to 40+ movies would be a big change.
Zeupar wrote:
Anyway, shouldn't the best ending tag be added to the movie entry?
Added. Not sure why it wasn't there before.
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Very nice run, FatRatKnight! Lots of little optimization tricks and such. I really enjoyed the subtitles too; they were a big help in understanding what was going on. Yes vote!
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Thanks for the encode, feos. I can't say I was entertained by this run, but I can still see it being accepted to Moons, so I'm voting Meh.
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Ah, okay. Well, you and I were probably the only ones who knew about that page, but I'm not sure where else we should link to it from.
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Uh, are you saying you were watching that page when someone last edited it, and that's how you knew about it...?
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Yeah, that's where I found it, through the Articles Index. I definitely wouldn't have found it otherwise.
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As NitroGenesis noted, all of our other runs tagged "Best ending" of games that only have one branch don't have "best ending" as a branch name (since there isn't another run with a worse ending to distinguish them from). So by how things are currently set up, the branch name in the encode and publication should just be "Reallyjoel's Mom difficulty".
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Like Zarmakuizz said, a "good ending" (beat The Doctor, escape) or even a "bad ending" (escape the first chance you get) run would be faster by a lot. I was going by what Radiant said earlier though:
"Best ending" only needs to be in the branch name if there's multiple branches, e.g. one that is faster and gets a lesser ending, and one that is slower and gets the best ending.
All of the other published runs tagged "Best ending" of games that only have one branch don't have a branch name, so it seems Cave Story's branch name should be removed unless we want every run that gets the best ending to gain a branch name.
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All of the platform frame rates we use on this site can be found here. It would be cool if you could implement something that lets you type, for example, "Coleco" in the FPS field and have the program know to calculate the time using 59.9227510135505. Just an idea.
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So it looks like [1917] Windows Cave Story "best ending" by nitsuja in 50:10.30 is the only one that needs its branch name removed, since there are no other branches for that game. Does that sound right? By the way, should [2008] SNES Gekisou Sentai Carranger: Zenkai! Racer Senshi "best ending" by FractalFusion in 07:43.17 and [2367] Windows Eversion by Bernka in 03:52.58 have "best ending" instead of "good ending" as a branch name?
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This game sure cuts a lot out from the movie. Also, why is Buford shooting at Doc as he's trying to rescue Clara? To quote Doc from later in the movie: "Tannen...you're early." Anyway, nice fast run, Kiske. I'm voting Yes.
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Patashu wrote:
(The frame used for the video's thumbnail is poorly (automatically) chosen, too. It should show a storm of bullets and enemies!)
I agree. The current thumbnail has too little action and too much empty space. How about something more like this? (Taken from said video at 6:55)
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Spikestuff wrote:
- Takes damage to save time There is only one little part where this happens.
But it does happen at least once, right? If it does, that tag is properly applied.
Spikestuff wrote:
- Heavy glitch abuse It's not heavy glitch abuse... it's actually fairly light.
According to the definition of that tag in the Movie Class Guidelines, that tag can apply to a run where a significant time-saving strategy is used (and that run abuses a heavy glitch, so it fits).
Spikestuff wrote:
now the branch... recently given to it "no box glitch"
It actually used to be "no memory corruption" but you rightly pointed out that that didn't sound right, so I recently changed it to something objective and specific. The box glitch is the one glitch that run avoids. And Radiant's right about the branch names. On this site, we normally have any% (fastest, no restrictions), any% with restrictions laid out in the branch name ("no motion glitch", "no zips"), and 100% ("all shards", "96 exits", "all items"). We don't follow the rules of any other site, including how they categorize their runs.
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If that doesn't work, you could always soft-mod your Wii to install the Homebrew Channel and CleanRip and dump your discs to a flash drive/SD card that way. You can find an explanation for a newbie to all that stuff in the thread where I learned how, starting here.
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How about [567] SNES EarthBound "in bounds" by Halamantariel & Nitrodon in 3:26:09.18? It shows more of the game than any other published run, obsolete or not. Also check out the movies in Alden's Golden Oldies page.
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You're welcome! And I personally like the current name. I hadn't heard of the show, but it just sounds funny (and I think the pun on "absolutely" is obvious enough). Also, you were right about the page needing to be in the Movies section like Gruefood Delight. GD is set up this way to make it a subpage of Movies.html (where the main link for it is). I went ahead and moved the page to http://tasvideos.org/Movies/ObsoletelyFabulous.html.