Posts for Dark_Noob

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Dark_Noob
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First off: you need to set up everything before recording anything since what you're aiming is enabling the console mode aka AES mode for neogeo games like Fatal Fury which has different menus (even enabling cheats on AES mode is possible whereas MVS does not supports) so if you recorded something using MVS bios playbacking the same run on AES will not work, Fatal Fury 3 endings was never fixed on MVS boards resulting into an distortion ending after beating the last boss, you don't need to change the language if you are playing on cosole mode if I'm not wrong only MVS requires the changing (need testing). Now to enable AES (console mode) on bizhawk is simple: open the game and search for Arcade>Settings and at bios it will be displayed as Europe MVS as standard, change that to Universe Bios Hack version 4.0, reboot the game and it's already done, if you still want to acess game bios for language change you can do it by opening the game holding ABC after the game boot (or before) leading you into neogeo bios who allows you to change regions and other ingame stuff.
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Dark_Noob
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fsvgm777 wrote:
Could you tell me your audio settings? Because some sound effects sound messed up (in particular, those where you select the characters in the character select screen) after loading the savestates, even though I have the sample rate set to 44100 Hz, as mentioned in the submission comments. 22050 Hz sounds close, but not quite, while 11025 Hz sounds spot on..........but everything's muffled due to the very low sample rate.
I don't think you will be able to fix this issue easily since it's something that FBA generats, when Tempestway generated his avi he got luck while splitting avis without need to use loadstates so the emulator worked without issues as we can see at his encode, but since he noticed how hard is to sync the run every time he found a save to sync the run the sound at select screen just changes for unknown reasons. In oher words, it's possible to fix the select screen sound issue, but will probably take so much from your time.
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Dark_Noob
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OtakuTAS wrote:
Dark Noob wrote:
You're welcome, like I said at submission text one of the three saves should work, I just shared the one who syncs most of the time but incase the other two saves would be requested to sync just me ask for them.
It'd be a good idea to upload those into the userfiles.
Done.
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Dark_Noob
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You're welcome, like I said at submission text one of the three saves should work, I just shared the one who syncs most of the time but incase the other two saves would be requested to sync just me ask for them.
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Dark_Noob
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Got you, already sent a message about this issue.
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Dark_Noob
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KusogeMan wrote:
what is the combo that Storm does that damages so fast?
Although it's seems hard it's not at all, do any normal move hen follow doing a super jump (3x kicks or down+up) after 5/6 frames press 3 punches (aka dash f + f) proceed the combo after storm start falling.
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Dark_Noob
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Dimon12321 wrote:
The deja-vu feeling would stick with me to the end of the video, if I didn't put a thumb up to it some years ago xD Just like in Street Fighter 2, the author tries to show all the game's tricks. I think, quitting the match as soon as a glitch is done, is a nice touch. The entertainment level higher than in Street Fighter 2, but it could be even higher, if you could initiate playaround matches in-between CPU fights (like in Mortal Kombat) to switch the story characters. Nevertheless, yes vote!
A good summary overall. Indeed, I could add more stuff making the run way longer than 22 minutes, KOF games are generally glitchy machines when we are talking about what we can do at vs. matches, however '96 falls for lacking of variety at some point, any more matches would result into more team assist and daimon throw glitches which was already done 2/3 times over the whole run, more than that would start entering in a Marvel vs. Capcom state where the game would be always played around venom/red venom web throw escape effects every single round wasn't my mindset behind the run, but for sure there will be people who would love to see what more effects these glitches can turn, if you search for it on youtube you will see more different effects, in the end I just took another route.
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Dark_Noob
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I would like to make a suggestion/request about supporting gun/light gun controller if possible. Also, I'm having an issue about two specific games who keep crashing and closing the emulator when I try to launch them which are both Killer Instincts even having both chds at folders and the right romsets (I'm using the Multiple-disk Bundler to run the CD games) when other CD games are working as usual.
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Dark_Noob
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Noxxa wrote:
For over 10 years, I'd been hoping for a playaround TAS of The World Warrior (I even gave it a shot myself, but it never got very far). Color me interested when I see this on the workbench, especially as it's submitted by none less than two of the greatest fighting game TAS playaround creators in TASVideos history.
Woah that's a lot of time of waiting, hope at least it was worth waiting :P I still remember when you made that topic by the time I was still start understanding more on how other fighting games works so planning anything around sf2 would never cross my mind and now you are seeing it finished after waiting for more than 10 years, that's crazy for sure, glad to hear that you get entertained, also thanks for all the compliments too I'm far from being the best tbf but I keep trying my best trying to pushing games to their limit.
EZGames69 wrote:
So despite this run saying it uses FBA 0.0.2, it does sync in 0.0.7, so fortunately we won't have to deal with sync issues with this movie.
That's a surprising and good to read not gonna lie, I had some audio desync issues while making the avi for this one, even virtualdub get me some desyncs too when attaching another seguiment, had to split avis making separated archives to fix that issue, otherwise wouldn't render a proper encode. Also thanks for the kind words, glad to hear people are enjoying the run!
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Dark_Noob
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@Samsara What do I just need to be banned by you? Because by what I noticed I can't defender myself or further, the words have hurt you too much. Feel free to ban me anytime, I really don't care about it. Do it right now because won't be this your position as " judge" that will make me hold back of my way of thinking. Don't threat me, if I'm on your target, So pull the trigger. Defending ourselves against these arguments is considered a kind of insult. Sorry! That's definitely nonsense "judge"! This conversation got old hat for me.
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Dark_Noob
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Masterjun wrote:
Wrong.
Samsara wrote:
We're going in expecting an MK-style playaround where the game just completely falls apart.
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Dark_Noob
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Goddess hold your horses, not too fast when I talked about japanese community I did not say it as a whole but only from a specific team that are that one who make TAS videos of fighting game. Why the hell you are saying I was forcing the people to get entertained with what I submitted? Have you lost your wits? Since when did I say something like that? I was, at least, wanting to know the reason of whom was voting no, but it looks this is forcing the people according you and mothrayas the bottom is, I'm not disappointed due to this movie be rejected but why whenever we submit a TAS of fighting game the show is the same.. you judge comparing the new run with the greatest of site even if the game is totally different You enjoy comparing a game like marvel ones or mortal kombat franchise with a game that has nothing to do with it. Different games is made of different environmentals. I hope that serves you right this last message. Along this I advice you wear glasses in case if you didnt and reread what I tried to say, even if I don't have a good writing skill in English but I try to do what I can. What do you want to insinuate when ask me to grow up? Why did you mean by that? I have age enough to present my opinion and discuss about that if this makes you think I act like child so you are a narrow-minded and think only your conclusion are matures You hide in this type of lame arguments because you cant provide something acceptable.. anyway I don't give fork but watch you mouth!
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Dark_Noob
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Yay I was already waiting for it.  Maybe many were expecting I get mad against the site or against the judge decision, nah . My opinion had already given previously. The site present a difficulty in rate or judge fighting games, it always looks for judging every run from an only default created. Samara said that would not the best place to public due to the members here give their opinion acording they think. The website will lost more and more members at fighting category like you're losing me right now, because there is no what encourage us to move forward.  I was insisting to put my runs here because I like the site and I would like to have contributed with more TAS of fighting games, but whenever I submitted some, the most of feedbacks let me down because came from people that never sought to know about the game. Thanks for everything! Goodbye tasvideos. 
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Dark_Noob
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Mothrayas wrote:
Two people have already explained why they gave no or meh votes to this run. They were not sufficiently entertained by the submission. Entertainment is subjective, so it happens. You cannot force people to be entertained. No matter what you think if their votes are "justified" or not, they are still their own feelings and personal opinions, and they are still valid. You cannot invalidate someone's subjective opinion on entertainment. Just because the votes here represent a different audience than what you seem to be used to elsewhere, does not mean that their opinions on their own sense of entertainment are invalid. It is just a different audience, one that is less familiar with the intricacies of this game, and therefore is less entertained with a run that has none of, for instance, the glitchiness of Mortal Kombat, or the chaotic pace of Marvel. Yes, it is a different game than those, but that does not mean that people can't or won't still see this run as lacking when other playarounds have entertained them more.
Totally agree about entertainment. Nobody can force their feelings regardless of you're watching, even so the two main "meh, no" votes didn't showed nothing sustainable about what the game showed, how difficult it took or coherence because they tap at the same key "compared to your old playarounds this didn't entertain" for most of viewers what is valid is the game stereotype, if have glitchness filling or enigmatic combos it already can be accept like kof 97, 2001, Tekken, GC Smash Bros were regardless how good or bad executed was (didn't referring about the game qualities, for me are exceptional games. I'm mentioning about the less run qualities). In past I did a mistake submitting SF Alpha run unknowing their bad game choice which led several "no" votes. This time my purpose is show a different and cool game like every other fighting game, showed everything combos, glitches and still came across these comparisons again, sometimes I think, why I put lot of effort to add everything on a game if a single playthrough could be accept just because was a good game choice? Also I cannot invalidate opinions, but is my right take invalidate what can't be possible to do on this game hoping for a supposed "glitched" fight like Mortal Kombat or Street Fighter. Understand there's no relevance for me if it will be accept or not, i don't work to submit here. My criticism is going to the "fair system" judgment whose might fair apply to me and not for all fighting runs or exclusively for playarounds. I just don't see nobody following up our segments, SDR has left for about two years ago, probably me now, also we do not boast our works quite the opposite we want fair judgment on every FG run, it isn't a revolution. But who will be wrong will be me for the request, it doesn't matter more. Some guys already said doesn't worth staying and now it was being proven it will never change, superficial runs will be still submitted and being accept even meaning if they were good or bad, who is me against votes? How valid is my arguments against public unfamiliar with the game? Lastly, I will keep seeing what rhumb the submission will get. @Samsara I will keep with my words, never insulted any member from here, I just use my right to manifest my opinion which diverges at some aspects.
Samsara wrote:
we're not exactly a fighting game savvy audience
So accept every run who shows absolutely nothing about the game, there are some already.
Samsara wrote:
I haven't found a lot of these recent fighting game playarounds entertaining
And probably will never find anymore, the best fighting game players already give up from here.
Samsara wrote:
has been a problem even since the old Mortal Kombat runs
Every time looks like easy to do until try them... Oh I forget the "currently runs" are sufficient enough. Mai sorri. Your comparison uses the same comparison method listed previously, there's nothing to add. It's cool how do you look on fighting games seems like you're trying to insult me or or whatever idk and if was i don't care. We believe that would be cool open doors for more fighting games on site cuz some guys feel lack and request our works, therefore there would be no reasons to submit here. Seems like you take the "personal" side to consider it as insults, well, doesn't matter. My sorry for grassini and for everyone who helped and believed in my capacity. I was hoping for it and knew would happen someday.
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Dark_Noob
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@arandomgameTASer Forget it. I'm just waiting for the reject and so fall out from here. There's no reason to submit different fighting games if this kind of public doesn't justify their "no" with unfair and poor comparisons methods making artificial scenarios to the run quality.
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Dark_Noob
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Woah so long time it's taken to judging. I'm just waiting for the hard decision if is this a good game choice, still has 7 no votes gave without manifests, should be by this reason many experienced tasers like japanese don't see any interest on submit here.
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Dark_Noob
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andypanther wrote:
Let me give some feedback as someone who isn't much into fighting games and has never seen this game before. I really liked the game itself. It's visually appealing and it has a nice selection of characters and moves. At the same time, I couldn't really appreciate most of the tricks that the TAS shows off. For some reason, this game is not that well suited to show off tricks to a viewer that is unfamiliar with the game or even fighting games in general. I have no doubt that the gameplay has the same quality as your published playrounds, Dark Noob, but this one just didn't entertain me as much as a casual viewer. I'll give this TAS a meh vote. It didn't entertain me as much as other playarounds, but it had its moments and it's definitely a cool game.
Basically to you the game seems appealing at the same time isn't good to a unfamiliar viewer who doesn't know what are happening? Sorry I still didn't understand where you want to came. What really disappointed isn't these no or meh votes, believe in me I don't make playarounds to submit here or whatever. But what disappoints are these comparison with the published movies over the site, mortal kombat, street fighter or whatever fighting game already published is past, try to understand Garou is garou and nobody can change this, like mortal kombat is mortal kombat, because if every time our insights get fixed on comparisons a lot of runs didn't deserves a publication because seems like humans playing with some glitches or infinites, still get published cuz was a good game choice but forget what the gameplay needs to bring turning their backs for run qualities, regardless if has or not. Sorry for utilize your quote andypanther, I just don't like the comparison ways. It's like seek a street fighter plays in a mk one knowing they are different games, different physics and what can be show on gameplay. If we always keep using these comparison methods won't make any sense bring new games on site because the reject reason will have the same argument every time over and over.
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Dark_Noob
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Cooljay wrote:
I voted No. This game is fun to play, but just not as fun to watch. I found many moments like an infinite not going for a reset lost interest of people, a funny moment like making fun of AI stretched way too long, there was some combos we already saw in your previous fight of a character used yet again. The 2 player fights felt very artificial for many reasons. They are seemingly unable to block something most have time react to, Do really unsafe moves(Would make more sense if they do something slightly unsafe on block then the other punishes), they take fairly high risks without calculating that it will work or not, they could utilize more frame traps, and understand better the range of each attacks to simulate that they know footsies.
I'm really sorry cooljay, I really tried to have an insight about what you have said. But what you said that does not make sense to this run. It is not perfect and the major goal was to present varieties, glitches (even if they didn't screw all and screen up) and all characters. These are the goals into my run reading and re-reading your comment it looks like your points are not strong enough ( I am realising that, at least) if this really doesn't appeal to you, I mean, if you don't like the movie and voted no just say, I don't like I found it boring now making up arguments it is not a good idea. Just saying.
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Dark_Noob
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Encode: Link to video
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Dark_Noob
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Finish it. Next step should be submit.
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Dark_Noob
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Yes I tried that and works easily, can't be done at first Kain match cuz Freeman super need to hit Kain which can't hit, the same result for most of the characters from the game, it's just possible to do with: Rock, Kim Jae & Hokutomaru. I already did one round against Rock and probably it was fine, also restarted the TAS after first match to show this glitch, now the progress back for roullete.
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Dark_Noob
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Well the game can't allow one hit kill. Still Tizoc have a lot of tricks such as escape trick and throw techniques would be amazing against Rock. Now I'm really curious how CPU will react when kain's fight come because I'm really interested to add the colour glitch. Hoping and bet on CPU AI.
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Dark_Noob
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I was planning just 3 match fights... Tizoc can be a great choice if the game allow one hit kill. I already added Rock and he can't add nothing interesting just in two rounds, Freeman was used in Kain's match too.
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Dark_Noob
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I know about Rock combos and OTG exploits against Jenet, but take a look at this video: *Put around 5:59 Link to video It's a match fight between Kim Jae x Kim Dong, I already did the Kain match against Freeman and today I finished the Kims match that in my opinion was better than a supposed jenet match. By the way the jenet extra bug was already added against CPU.
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Dark_Noob
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GOD this is so exciting, would be amazing include slow-motion, frame-advanced tools in this version. Idk why but, there are just two games from midway hardware, also would be amazing put more hardwares to support more games as mame versions. Many comments from users said that this version are better than mame and it seems good while playing at my computer. I will be hoping for it and waiting for more hardwares games too.
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