Posts for Henpaku

Experienced Forum User
Joined: 8/2/2010
Posts: 9
remind me to stab my eyes out as i dont need them if i cant even notice that @_@ be right back Edit-AAAAA MY EYes tHe DarkNES anyway that super mario sunshine tas was pretty cool, so far theres 3 parts to see on nico video, the guy still isnt done yet, but hte overall result will be interesting
Experienced Forum User
Joined: 8/2/2010
Posts: 9
whoa you just mentioned wii emulator? there's already something like that being made? wii emulation? O_O i cant imagine how my compter would ever handle that ( obviously cuz its not a super computer) emulation is going pretty far eh?
Experienced Forum User
Joined: 8/2/2010
Posts: 9
I found a really cool video on Nico video, some guy is TASing Super Mario Sunshine has anyone else seen this? http://www.nicovideo.jp/watch/sm11793403 <--- this is part 2/3 the guy isnt done with his run yet, but hes posting his progress here on nico I didnt even know there was a game cube emulator out there Perhaps we might be seeing more awsome TAS's to come? Edit- his run looks pretty interesting, considering that there are not a lot of "glitches" to abuse, rather you dont really see any of that except for shortcuts that make the level all the more shorter
Experienced Forum User
Joined: 8/2/2010
Posts: 9
@_@ mmmm thats a good question, I guess first we need to define what a glitch is, and far you one goes till something is considered a glitch obviously mario going between blocks to go through a wall is a glitch perhaps one criteria that determines a glitch is doing something that wasnt intended to be possible by the game programmers? whatever the hell that is but then thatd mean all games are being glitched since i'm sure no one really expects any human to play as fast as a TASer can XD
Post subject: Non Glitched Speed Run?
Experienced Forum User
Joined: 8/2/2010
Posts: 9
I know all the TASin going on here wants us to go fast, but sometimes we set up these little objectives which make the video more interesting. Like clear all bosses no damage, no warping, etc etc is there a "No Abusing Glitches" run somewhere around? or is it just unthinkable not to abuse little programing errors cuz its more fun that way? Just curios ( not that I feel the need to see one right now )
Post subject: Mario Kart DS Ram Watching request?
Experienced Forum User
Joined: 8/2/2010
Posts: 9
hello, next after super mario world I suddenly had this burning desire to do a mario kart Tas, but I dont know how to find any good ram values ( due to not knowing how to look for one in the first place) could anyone tell me any ram values i should be keeping tabs on? like the kart speed value or something <_< if not i need a tutorial on how to find these values D:
Experienced Forum User
Joined: 8/2/2010
Posts: 9
haha nice hack, but no the wall jump im talking about didnt include a custom block, it was a totally legit walljump... ( maybe i should take back legit though since its questionable) sorry for not providing the video link though, im still looking, and been kinda lazy looking for it too cuz im drawing anime comics and making tas's that no ones going to bother watching and all that crap, ill definatly put it up soon, then maybe someone can tell me what the heck is going on in there
Experienced Forum User
Joined: 8/2/2010
Posts: 9
Thanks for the reply, that video you gave me is a really good reference I have questions about the 33 speed thing though, Ive seen a TAS where mario was hugging this pipe, and wall jumping. In other words he didnt back away from the wall like what would normally happen I can show you the video ( but i gota go find it first >< i lost the link) how do you suppose that guy did that? It was a quick double jump to scale the pipe, first a walljump, then while sticking to the pipe, jumping again. Mario flew into the pipe going right, facing left as he did the walljumping ( and holding a green shell) then when he scaled the pipe, he continued right
Post subject: SMW Wall Jumping Help
Experienced Forum User
Joined: 8/2/2010
Posts: 9
Hello there Henpaku here I am very new to this forum and only recently found out about the TAS website. I am currently trying to make a TAS of a SMW hack that i obtained from Nicovideo, purely for my own enjoyment ( if anyone wants to see it later on im very happy to show it off :) ) anyway to my problem at hand, I have been trying to accomplish wall jumping in game, and have not been very succesfull. I found a brief guide in the game resources section about walljumping and even a youtube tutorial online. so at the very least i can sometimes pull off a wall jump. My problem is that for the level where I want to wall jump, i need to keep climbing up the wall, like megaman does, and while i can (sometimes ) do a walljump, i cant seem to wall jump on the same wall over and over. Does anyone have any more detailed information about the mechanics of wall jumping? especially if i want to wall jump again on the same wall. ive searched the forum for a while, but this place is huge, i'm not having much luck :/