Posts for JXQ


JXQ
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Joined: 5/6/2005
Posts: 3132
I had never played or watched this game until this run. All I can say is Holy borrowed music from Batman and borrowed sound effects from Blaster Master! Way to recycle, Sunsoft. Anyway, the game was entertaining. The only possible mistake I could spot was on the third boss (and possibly others), your last shot was fired far away from the boss. It may save a little time to fire the last shot up close, so the traveling time of the bullet / missle is minimized. But, as I've said, I haven't played this game myself, so I may very well be wrong here. Nevertheless, the run is still good, good enough to be published, I feel.
Shinryuu wrote:
i feel so lonely.. :( no one vote me.. btw.. I know it's hard to be published.. :)
You and me both. *Cough*
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JXQ
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Ok, the first level and bonus level can be found here. Thanks to DeHackEd for the upload script. It is not optimized to perfection at this point - for example, I could have chosen to take hits at different spots in the first level to speed things up a bit. To be honest, I didn't have much fun watching it after I was done. The bonus level, which I was looking forward to seeing, ended up not being as impressive as I would have hoped. Therefore, I don't see myself continuing this run, but I wanted to see what everyone else thought of it before I officially decide to quit.
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JXQ
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jxq2000 wrote:
I am going to have some free time quite soon so I'm probably going to do the first level and first bonus stage, then upload the WIP to see what people think and if the game is worth continuing.
D'oh! I didn't mention that this would be on hard difficulty.
Gorash wrote:
The acceleration for this game is incredibly slow
I tried lots of left+right to try and find some kind of acceleration glitch, but to no avail.
Gorash wrote:
Does spot take the same amount of damage then? Slowing down to kill enemies doesn't look good.
In Hard mode? Yeah each hit is only one damage point. As far as slowing down to kill enemies, I would think it could mostly be avoided from being able to shoot in all eight directions.
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JXQ
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There is a forum on it in the SNES games and was being worked on by Michael Flatley, but it seems to have been put on hold. Bummer.
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JXQ
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Watching Gorash's demo made me realize that normal difficulty is going to be boring, unfortunately. I am going to have some free time quite soon so I'm probably going to do the first level and first bonus stage, then upload the WIP to see what people think and if the game is worth continuing. I'm still not sure if I'll be going for entire 100%, because some strategy and overall speed will be lost. I could skip 5% on six levels and 10% on five levels if I wasn't going for 100%, but that would require the huge optimization of which levels to get 95% on instead of 90% in order to enter the bonus level.
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JXQ
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Posts: 3132
ROT13: New letter = (Old letter + 13) % 26 abj, ynqvrf naq tragyrzra, fbzr bs lbh znl xabj, jr urer ng yngr avtug bsgra yvxr gb fubj pyvcf sebz jnyxre: grknf enatre. jryy sbyxf, gurer vf bar pyvc sebz jnyxre: grknf enatre gung jr'ir orra ubyqvat onpx ba. va snpg, guvf vf gehr, jr'ir orra nsenvq gb fubj vg. ohg, vg'f fcevat pyrnavat, naq v jnag gb grfg whfg ubj tbbq (bs) n pebjq guvf vf. fb urer vg vf - gur bar jnyxre pyvc jr'ir arire fubja. bapr lbh frr vg, lbh'yy haqrefgnaq jul. zna: naq ubj lbh qbva' yvggyr cnegare? obl: svar. naq vg'f 'yvggyr ivfvgbe' abj. (tbbsl purebxrr jbeq) vf ubj lbh fnl vg va purebxrr. zna: bu, jryy cneqba zl serapu, ohg v'yy or qnzarq. (fnq zhfvp cynlf) obl: jnyxre gbyq zr v unir nvqf. === I have the original, if anyone wants me to PM them, and doesn't want to bother deciphering this.
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JXQ
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Truncated wrote:
I just can't see any point in doing the same game for three different systems with minimal differences. I thought the second one was one too many already.
I haven't actually watched the run yet, but I personally think that having runs of the same game on different platforms is not a problem. The differences may be subtle, but there are people who have only played the SNES version, and so they would be most entertained by that video over the other platforms. The subtle differences in the game engine, for example, may confuse some who aren't familiar with the version. Plus, doesn't one of the existing Prince of Persia runs have some huge wall-jumping-through-glitch? Maybe this is PoP2. Anyway, I will get to watching this when I get back home in a few days.
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JXQ
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Posts: 3132
captainobvious wrote:
Anyway, I still don't know what's up with the hidden areas of Metroid
The basic idea is that pushing through a ceiling will place you in a different world, but without taking the elevator, the game doesn't change the sprites and colors. For example, the well-known secret world in Ridley's lair takes you back up through parts of Norfair, I believe, just with the wrong sprite dump in memory. http://www.classicgaming.com/mdb/m1/met-map.txt This explains it much better.
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JXQ
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To me, this was good but not great. That being said, I don't know if a "great" run would be possible. One big problem about going so fast in this game is that the scrolling is not smooth enough for the speed and I started getting a headache from it. Fast, yes, but entertaining, no, for me. (Yes + No) / 2 = Meh.
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JXQ
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Posts: 3132
Holy awesome. This looks waaaaaay better than version 2, which already looked great. And it didn't take you long to redo it! Yes from me.
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JXQ
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Posts: 3132
Also, I got the hex-editing to work. Trying to upload it somewhere now with no success...but you may want to get that run and finish the last level from it. Edit: Emailed the hex-edited run to you.
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JXQ
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adelikat wrote:
In addition, the scrolling on the NES is very slow and if you get too far ahead you die. On several levels I had to slow down and let the screen catch up with me.
Hahaha man that is goofy. Ok then despite the name screen I am still voting yes because six seconds is a good improvement. Perhaps it's possible to do the name screen and then hex-edit the rest of the run to 32 frames earlier...but depending on how the game works, desyncs are a possibility.
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JXQ
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Joined: 5/6/2005
Posts: 3132
By the times this new round of Mega Man runs are done, I'm betting a few of them will get stars.
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JXQ
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Hmm... Have you watched the Genesis version? Granted, I don't know how similar they are, but there are a few tricks in that run that I would guess could be done on the NES version, but again, I'm not sure. However, the name screen can be done faster...left on one frame, up on the next, A on the third, instead of going down from G to End. This I did get to work myself. On the plus side, one less Famtasia movie. I'll wait for a reply before voting here. Edit: Falling is definitely different in the NES version, as far as I can tell. I'll still wait for a reply, to be sure.
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JXQ
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Sleepz wrote:
Maybe if you took the time to understand what my example was getting at ... you wouldn’t make such a clueless comment that defends the thief in the example. It’s a scenario that that forces people to the No side to see a different POV. Get a clue. ... I see jxq2000 already misunderstood.
jxq2000 wrote:
And as far as TASs go, I could not care less who made what movie. I don't watch the movies here with the author in mind.
The phrase in bold is my response to your extreme example, which I understood, but didn't agree with. I don't feel I'm defending a "thief", and not agreeing with your ideas certainly doesn't make me "need a clue". There is no universal correct way, and the comments you are saying make me think that you are yet another person on here that thinks of their ideals and opinions as fact.
Sleepz wrote:
Now if this person were to submit all these runs, would you all vote “Yes” and have every TAS maker’s run replaced?
YES I WOULD, and so would many others who voted by the guidelines we are supposed to vote by, as opposed to considering authors. And whether or not you agree with this, or you think I've made an informed decision or not, it's still my vote, and all your extreme examples and complaining aren't going to change the way I feel. I say it should be a compliment to your run when Phil, of all people, can only find this small of an improvement. But I think it's a shame you are reacting to it like this. [Edited by Bisqwit: Made the text less annoying to read (reduced the level of emphasis markup)]
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JXQ
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Sleepz wrote:
Now if you see no problem with this situation and would vote Yes for every single run, you’ve lost your mind and shouldn’t even be allowed to vote.
You have no right determining who has the right to vote and who doesn't based on whether or not they agree with your opinion.
Sleepz wrote:
Seriously, if this is what TAS making is all about now, I don’t even see the point in making them anymore. Who cares about making cool videos when we can compete over who can scavenge for the most frames instead
Sleepz wrote:
... this is exactly why I’m keeping my LoZ run from the public’s eye. Someone can just rip-off your hard work, make a carbon copy of your run with a dinky little improvement to obsolete it, and claim it as their own.
If having a run obsoleted in this way gets you this annoyed, then don't submit anymore. Problem solved. Competition in this way is inherently part of making a TAS, whether you think it should be or not. Warning - the rest of this post is my opinion, which you may or may not agree with If you truly want the kind of recognition you seem to be striving for, you should continue doing non-assisted speedruns instead of these. But be warned, if someone watches your run, rips-off your tactics, and makes a better movie, it's STILL PERFECTLY ALLOWED and all the complaining in the world won't make your slower run better, simply because you originated some of the ideas. And as far as TASs go, I could not care less who made what movie. I don't watch the movies here with the author in mind. Sorry, but I don't. Whether Sleepz, Phil, or anyone else took the time to put together a TAS, because anyone can tell an emulator what buttons to press on what frames, it still looks just as impressive to me.
Guidelines wrote:
Play for entertainment, not for ego.
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JXQ
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Less Ashamed Of Self wrote:
it can't possibley be a worse speedrun than some puzzle games I've seen.
Hahaha, good point. Yeah, having it in Japanese took me a while to figure out basic controls and concepts. But I'm not sure if such a movie would be published. Maybe a couple years ago, when a lot of crappier movies made it through, but I don't know now. It is fun to play! I still haven't beat 1-8 though, but I have beat enough levels to get to worlds 4, 5 and 6. Maybe we should post this in the "rare gem games" topic or whatever it is.
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JXQ
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AngerFist wrote:
Publish Phils video but keep Sleepz video. Everybody should then be happy and bla bla bla. I think thats the best solution.
Supreme Court style, just sidestep this whole debate. I personally would say to let the votes decide it, just like any other submission here.
Truncated wrote:
The people throwing one-liners at each other (you know who you are), could maybe be as kind as shutting up because it's not leading anywhere.
I'm not sure if I apply to this...sorry if anything I said offended you, but I'm not sorry for posting it. I felt very insulted, and I will stand behind everything I say on these forums.
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JXQ
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Well I finally got around to watching the movies side-by-side. First of all, Phil's is faster (obviously), but I have to say that, speed aside, some parts were more entertaining in Sleepz's (end of 4-1), and some were more entertaining in Phil's (end of 7-1). This is my opinion. Overall, both were equally entertaining, just in different specifics. And I don't mind the wobbling. I mind more slower playing. Thus, in accordance with the guidelines, which is what we should be voting by, I am voting yes for this movie.
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JXQ
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Less Ashamed Of Self wrote:
What that's it? Anyone else wanna at least give it a d/l and try?
I tried it back when this was first posted, and it was fun, but I could not figure out much about the game. I am stuck at the level with three blocks and no colors (1-8 I believe). It is an interesting concept, but I don't know how good of a time attack it could make. Maybe there is more about the game I don't know. I do like the "Nice Clear!" at the end of each level, though.
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JXQ
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Zurreco wrote:
Either way, you shouldn't really be making plans to replace mf just yet.
This actually is the last thing I want. This movie has the best chance in his hands, I believe.
Zurreco wrote:
Has anyone actually tried contacting him by any medium other than this forum?
No, although he did respond to a post I made in the DKC Competition run forum, so he is still around (yay!). Hopefully we'll hear from him soon.
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JXQ
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Vatchern wrote:
Perfection to me (note the opinion) is completing the game as fast as possible, while keeping the video as entertaining as possible without losing speed. Check the guidelines: That is what sleepz did, making it half a second slower for more entertainment.
Sleepz's didn't knowingly sacrifice this half-second, nor is it that Phil's improvement knowingly sacrified entertainment. It just ended up that way. But, this brings up a good point. What would happen if these runs were submitted in the opposite order? I mean, say Phil's improvement here was submitted before Sleepz's run that is currently published. How many people would vote it to obsolete the run that it is slower than? None, because the guidelines also say:
Guidelines wrote:
If are aiming for speed and you fail to beat existing speed records, your movie will be rejected
Although this doesn't logically imply that beating a record will automatically make the movie published, it is interesting to look at it from this different perspective.
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JXQ
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Vatchern wrote:
When a movie replaces an old one, the movie has been "obsoleted". That implies time, to me. I also have to say that I think it's ridiculous that Sleepz is so protective over his name staying on a run. I never thought that was something that went along with a TAS, because of the way they are made. It's never been about who makes the movie, it's about having the best movie. [/i] The noob im speaking of is a person who thinks his opinion is correct.
The bolded portions show that I wasn't trying to validate my opinion as fact.
Vatchern wrote:
And when did 36 frames of improvement become "not enough"? The noob im speaking of is a person who has no idea what this topic is about. we never said that about time.
Sleepz wrote:
You redid this whole run copying mine move for move just to improve by 36 frames.
Hopper wrote:
I agree. From now on, a world record in the 100m sprint should have to be beaten by at least 0.05 seconds in order to be a new record. No more of this 0.01 crap.
Phil wrote:
Yesterday, less than 20 frames improvement wasn't good, today 36 frames isn't good and tomorrow 10 seconds will be bad or what?
Yeah, this topic has nothing to do with 36 frames, except that it's been discussed several times within.
Vatchern wrote:
And this wobbling nonsense - you people are just looking for a reason to keep Sleepz's name on the main page. Obviously, everyone finds it not entertaining.
Everyone? Who's assuming their opinion is fact now?
Vatchern wrote:
In conclusion, quit acting like a bunch of bitches, and just keep the vision of the sight in mind. Also remember that speed is the primary form of entertainment. Not in this case noob.
Another of your opinions taken as fact. Tell me, why are your opinions fact, and mine make me a noob? Because you have more mindless one-word posts than I do? Ridiculous.
Vatchern wrote:
blatant favortism over players Again.
Again what? My opinion doesn't count because you don't agree with it?
Vatchern wrote:
We will only delay the process of the movies approaching perfection with this attitude. What exactly do you think Perfection is?
Perfection to me (note the opinion) is completing the game as fast as possible, while keeping the video as entertaining as possible without losing speed. Check the guidelines:
Guidelines wrote:
Compare different paths and select the one that can be done fastest.
Gosh, I sure do know a lot about this site for being a noob. Also on the WhyAndHow page:
WhyAndHow wrote:
It's a massive undertaking to produce a good tool-assisted movie. Sure, anyone can undo when they make a mistake - but who can spot the error that causes 0.1 seconds of delay in the movie?
Who can spot the error? Phil. But apparently that doesn't matter now, because we only need to follow our own guidelines when our opinions agree with them. And only the opinions of people like Vatchern, because other opinions don't count, because we are "noobs". So in the future, please don't waste your own time with one word posts aimed to insult me.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
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Vatchern wrote:
n00b....
Who's this noob you're speaking of?
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JXQ
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Yeah but he's good at figuring out what we are saying, and vice versa. Hell, if I had any Super Metroid skills, I'd pick up this run. I was really looking forward to it. Unfortunately, this is far from the case.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)