Posts for MUGG


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I think I want to be honest with everyone here. It should be better to speak out than to remain silent. I have uttered this twice now and this will be my third time. I have been in a similarly bad situation for a while now. I have no real friends, I still live with my parents who don't understand me, I'm on my computer 24/7 and not really being productive. Trash is stacking up to my left and right. I skip work so much because I don't feel alright. I don't have any goals in life. Therapists don't help. Right now I don't think I'm suicidal - I don't think I would want to stop living. There are things that I care about. I just don't think my situation is going to improve in the future. I might turn 30, and 35, and then I will eventually think why I should keep bothering. I'm living a useless life right now. What am I actually doing all day? Playing Awesomenauts, a shitty MOBA online game because I'm addicted. Masturbating. TASing when I feel like it every 3 weeks. And watching livestreams. Never going out. Why? I think I don't have people to hang out with. I don't have the desire to go out and seek people, or the desire to change something. I don't know how to do it. I've been living on like this trying to ignore it. Now this RachelB incident reminds me of myself. I may or may not end up like this. I don't know. I don't feel bad about speaking out about this because I honestly don't care what everyone thinks or how people's views on me change. So I'm a depressed useless bum who does a TAS every now and then, that's what I'm known for I guess. So what should I do? Not much I can do. I'm in this situation and it's not going to improve, at least not soon. I'm in my 2nd year of a 3 year computer science school education - currently doing internship and going to have to move to another town again in a few months in order to attend the 3rd year. I, honestly, don't, want to move to that place, again. Back in 1st year when I did it it was super stressful, I had diarrhea pretty much all the time and a headache due to a problem with my eyes/head that hasn't been diagnosed yet (I've been to eyes doctor, and have been to a neurologist who said I'm fine), since teachers would use projections in class. I would feel dizzy and drowsy every single day. Which caused me to skip school a lot. Because of how badly motivated I am, for exams I would wake up at as early as 3:50 those days to start studying. I don't want to go through this again. And be judged with numbers. And end up with a shitty body. I'm actually in a state where I only need to go down and up stairs and I feel exhausted. If anyone says "go outside, go for a walk". I can't bring up the motivation to do it. It's not fun to walk around. I'm sorry if this causes people to feel bad themselves. But I think this is better than not speaking.
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Editor, Experienced Forum User, Published Author, Expert player (2315)
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Episode 96 That was a really good episode! (Bloom & Gloom and Castle Sweet Castle where bland in comparison) The song was the best thing I listened to since Pinkie's Lament. It was emotional (RD caring for Tank) funny (AJ trying to comfort RD, Pinkie, etc.) and exciting (RD broke down the factory). Also liked the music at the factory. They referenced the Rainbow Factory theme (Link).
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EDIT: I was told there is no way to make it work. I have solved my problem in the meantime.
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Thanks. I want to create an input display now. For this I have written a luascript that writes a line whenever input changes.
Language: Lua

(...) keytable = joypad.get(1) if keytable.left then left = "true" else left = "false" end if keytable.right then right = "true" else right = "false" end if keytable.down then down = "true" else down = "false" end if keytable.up then up = "true" else up = "false" end if keytable.start then start = "true" else start = "false" end if keytable.select then select = "true" else select = "false" end if keytable.a then a = "true" else a = "false" end if keytable.b then b = "true" else b = "false" end (...) if lagcount ~= vba.lagcount() or leftbefore ~= left or rightbefore ~= right or upbefore ~= up or downbefore ~= down or startbefore ~= start or selectbefore ~= select or abefore ~= a or bbefore ~= b then (...) io.write( 'FINAL'..changes..' = vid5.trim('.. framecount_last_valchange..','.. frames..') .Part('.. lagcount..','.. left ..','..right..','.. up..','.. down..','.. a..','.. b..','.. start..','..select..')\n') (...)
This works when inputting buttons to the emulator manually. But it does not work with pre-recorded movies. Is there a way to make it work? Otherwise, is there a way to convert my movie file to the information I need?
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I just wanted to share what I made. http://i.imgur.com/UvuYh7M.gif Maybe there is inspiration for more like this.
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For the record, I suspected for the longest time that TheTycon's Super Mario Land WR video from a while back was a spliced or emulated run because the runner was never seen streaming his speedrun attempts and he did a few frame-perfect tricks - It was too good to be true. But I haven't been able to spot any inconsistencies in his video after looking at every frame. That video made me quit speedrunning SML because I would never have been able to improve it.
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I don't understand it when everyone thinks gradients are so yesterday. Right now it's what makes the current page look lively. What I like: - tables (Latest publications etc.) What I don't like: (I know you only played around with CSS but this is what I have to say) - Capitalisation everywhere - Huge empty spaces (The images on the right don't look like they belong to anywhere while on the current page it looks like they belong to the tables) - Search and login input, should be in the center top (last time I checked that is where people mostly look for it) - TASvideos logo/slogan need to be more distinguishable from the menu options (Home, Movies etc.) - There needs to be more space/a border between the tables to make it easier for users to distinguish them. - Instead of "more..." probably it should say what. "More submissions", "more movies" etc. - The news section isn't very visible. Right now it is more visible because of better use of empty space, a third of the horizontal space is used for the news. In your version only an 8th is used. An alternative would be to display the news in an entire horizontal area above the showcased movie. - Login/search functionality should be buttons or links. It should be visible you can click on that.
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I think it would be best to enter your name and after the button press that sends you to the title screen you can end input. The Mario Pinball Land TAS and my Bubble Ghost TAS does this.
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Here is a list of all item IDs, as they appear in the kid's inventory in $C700 ~ $C70B. This will help edit items for testing purposes in the future, and I plan to make a display of items the kid currently has in the inventory (in video encodes). ----- 0 Axe 1 Axe 2 Umbrella Leaf 3 Fox Cap 4 Bear Cap 5 Deer Cap 6 Umbrella Leaf 7 Fox Cap 8 Bear Cap 9 Deer Cap 10 Fishing Rod 11 Hammer 12 Knife 13 Bow 14 Bow 15 Clam 16 Baked Clam 17 Rotten Clam 18 Delicacy 19 Preserved Clam 20 Hollow Mushroom 21 Plain Mushroom 22 Soft Mushroom 23 Color Mushroom 24 Full Mushroom 25 Bad Mushroom 26 Hard Berry 27 Round Berry 28 Soft Berry 29 Healing Nut 30 Big Berry 31 Weird Berry 32 Thin Grass 33 Short Grass 34 Damp Grass 35 Dry Grass 36 Sharp Grass 37 Heal Grass 38 Bad Grass 39 Hard Fruit 40 Slick Fruit 41 Sweet Fruit 42 Moist Fruit 43 Vital Fruit 44 Full Fruit 45 Super Vital Fruit 46 Spoiled Fruit 47 Big Fish 48 Small Fish 49 Big Baked Fish 50 Small Baked Fish 51 Rotten Fish 52 Preserved Fish 53 Egg 54 Cooked Egg 55 Rotten Egg 56 Meat 57 Cooked Meat 58 Rotten Meat 59 Preserved Meat 60 Honey 61 Poison Clam 62 Poison Fish 63 Poison Meat 64 Rock 65 Board 66 Big Rock 67 Big Fan 68 Big Leaf 69 Big Stick 70 Charm 71 Mask 72 Sun Key 73 Moon Key 74 Star Key (Right) 75 Star Key (Left) 76 Star Key 77 Palace Key 78 Dried Leaf 79 Tree Bark 80 Stick 81 Nail 82 Necklace 83 Lumber 84 Flex Tree 85 Tree Sap 86 Canteen 87 Torch 88 Ivy 89 Fishing Gut 90 Iron Lump 91 Iron Chunk 92 Battery 93 Pointy Rock 94 Bird Feather 95 Bird Feather 96 Trash 97 Costume 98 Jump Rope 99 Lotus Leaf 100 Panel 101 Flint 102 Kindling 103 Pendant 104 Broom 105 Star Gem 106 Triangle Gem 107 Square Gem 108 Round Gem 109 Rhombus Gem 110 Oval Gem 111 Moon Gem 112 Eye Gem 113 Match 114 Whip 115 Arrow 116 Baseball Gear 117 Working Radio 118 Radio 119 Hollow Baked Mushroom 120 Plain Baked Mushroom 121 Soft Baked Mushroom 122 Color Baked Mushroom 123 Full Baked Mushroom ----- Some items such as delicacy, healing nut or trash don't show up in any FAQ I've seen. Might be beta items. Not sure why some items have two IDs.
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It is possible to use the pause/reset trick in order to collect the Round Gem early. Normally it falls into the water and you have to go look for it but now you can just head straight for the cave behind the waterfall. This trick actually allows for two Round Gems to exist at the same time (Nothing special happens, I assume). This will save much time but now kind of messes up my plan. Instead of storing bow+arrow I'm going to have to throw them away, and build them again later. This route is unreliable because I don't know yet how easy it is to luckmanipulate a bird to appear, twice in one run. Axe could be stored beforehand, but then the shortcut from the beach to ship can't be opened, losing 30 secs. Canteen can be stored but is needed for the part at the beach. Kindling and torch can't be thrown away nor stored. E: I can visit the beach before going the one-way-exit so I can store Axe and Canteen in the hut. Problem solved I guess. ------------ E: I can visit one campsite for the other kid to appear, instead of both. This is going to mess up my plan again. Okay, the thing is, I wanted to collect two sticks in the early going and store them in the hut. I would later come back with a 3rd stick I find at the 2nd half of the isle and build torch, kindling, arrow with the three sticks. Unfortunately, I forgot to collect one of the two sticks in my WIP. Now it turns out I only need to visit one campsite. The whole trip to the hut and forest campsite is meaningless now. I will find the two needed sticks nearby the mountain instead. I think I will accept the 30~50f loss from collecting the unneeded stick in my WIP. (I think I will just redo it, it's not that much) This however messes up my backup plan above. I don't know how to get rid of canteen and axe now - going to have to ditch bow and arrow again, I guess. Which is unreliable.
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New WIP http://dehacked.2y.net/microstorage.php/info/802942588/TAS9.vbm (VBA v24, English game version) I made all necessary preparations on the 1st half of the isle. I choose two grasses and one berry as food items - no fruits because they spoil before I can leave the isle. I collected two extra sticks* which I will use to make a new torch and kindling. I ate a color mush (The WIP uses scenario 2) to learn about the poison effect. When I come back there I will collect this mush again and feed it to one of the gators. I was thinking that instead of sleeping on the ship, I could just rest to get rid of some fatique. Then I could bring the clam from the beach after the raft trip (Sleeping means the clam rots and doesn't work on gators anymore). ____ E: * apparently I forgot one <_<. Gonna redo this for the 8th time now yay.
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It should be possible as long as you're using the left+right trick. But it's been years since I looked at the game so whatever I say could be wrong..
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Is it possible to write an external .txt file with lua in VBA? Can someone provide an example script? I would like to write one new line each frame.
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EgxHB wrote:
MUGG wrote:
Well I'm going to miss that. No hype.
You should still be able to watch it under Past Broadcasts, I think. That's what I'm intending to do.
That's why it's "no hype".
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Spikestuff wrote:
Hmm, it looks legit 'cause Nintendo does go by "Nintendo" when taking a video down.
Uh oh, better remove all "nintendo" tags from my videos
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Here is more information on how grass and mushroom effects work: The grasses and mushrooms can have different effects and be a different type. I think there are two possible scenarios, which I explain below. The game decides on a scenario the moment you press Start to skip the beginning cutscene. Scenario 1: Damp Grass = "Bitter" Short Grass = "Feel much better" Thin Grass = "Stomach bloated" NUMBNESS Sharp Grass = "Spicy" Dry Grass = "Stomach bloated" Plain Mush = "Feel much better" Soft Mush = "Stomach bloated" CONFUSION Color Mush = "Stomach bloated" Hollow mush = "Stomach bloated" POISON --- Scenario 2: Damp Grass = "Stomach bloated" Short Grass = "Stomach bloated" NUMBNESS Thin Grass = "Bitter" Sharp Grass = "Spicy" Dry Grass = "Feel much better" Plain Mush = "Much better" Soft Mush = "Stomach bloated" CONFUSION Color Mush = "Stomach bloated" POISON Hollow Mush = "Stomach bloated" Notes: - The alligators in the swamps can be bypassed by giving them poisonous food, bad grasses (as in, bad effect grasses), bad mushrooms (as in, bad effect mushs) or clams (not baked and not rotten). There are no nearby grasses or conveniently placed clams in the 2nd half of the isle, so I'm going to bring items from my "one-way swamp exit" trip back to the first half. The grasses and mushrooms with bad effects will only turn "bad" after the kid learns about the effect. North of the hut is a mushroom that would always yield such an effect, in both scenarios. I would eat that mushroom early on to learn it's poisonous, and then later pick it up again to feed it to one of the gators. Not sure where to get an item to defeat the other gator (it's not so bad, I can take a detour around the 2nd gator if no solution arises). (It would be a bad idea to learn about the bad grass, for obvious reasons. Being numb for 10 seconds wastes too much time.)
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Warp wrote:
They somewhat addressed the issue of the cozy tree library having been replaced with an ugly castle... but the resolution was rather meh.
That's what I thought, although I thought the whole part about the memories and experiences Twilight has made was pretty sweet. It's not the things that you gather around It's not how much you own The things that hold the meaning in your life Are the memories you've sown I'm a bit sad the "deku tree" approach wasn't taken, i.e. https://derpibooru.org/740903?scope=scpeac292e4a63e1c486a6c5595a756b0faf18108b9e https://derpibooru.org/630208?scope=scpeaa3274c367cc4f9fb14f47c092a29868c4562ac2 isn't going to happen. Also, what happened to Owlowiscious ? It seems implied he flew away for good.
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Well I'm going to miss that. No hype.
Post subject: Love address
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Address C5F6 seems to be the love address/health address (the affection from the other kid towards you). Is zero at the beginning and giving certain items will increase it, or decrease it. If it is 240 or above, the other kid loves you. I list only the items that have an effect (there are tons that the other kid accepts but don't do anything). Btw, it doesn't seem to matter how long you travel. The love address is fixed and doesn't deplete with time. trash -50 poisonous meat -50 poisonous fish -50 poisonous clam -50 rotten meat -30 rotten egg -30 rotten fish -30 rotten clam -30 spoiled fruit -30 sweet fruit -30 (?) damp grass -30 (?) * short grass -30 (?) * bad mush -30 bad grass -30 color mush -30 soft mush -30 meat -20 clam -15 big leaf +1 big fish +1 match +1 sharp grass +1 soft berry +1 baseball gear +1 big fan +5 charm +5 mask +5 slick fruit +5 Baked clam +5 hard berry +5 dry grass +5 round berry +5 plain mush +5 broom +5 whip +5 hollow mush +5 jump rope +5 small baked fish +10 bird feater +10 hard fruit +10 costume +10 cooked egg +15 egg +15 big baked fish +20 necklace +20 preserved meat +30 preserved clam +30 preserved fish +30 cooked meat +40 honey +50 weird berry +100 pendant +150 * Probably numbness-inducing or bitter grass. EDIT: So yeah, this discussion is over. I will get the weird berry (fixing the hut isn't such a huge detour). And I get the pendant from the desert (this one is a problem... I might not have enough space... I guess I will get the palace key on the way to the ruins rather than take it when I go back to the 2nd half... or I don't know...).
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Swamp area http://i.imgur.com/XD7TjzV.png (unedited full map here) EDIT: I was able to obtain the square gem from the swamp, although I needed to do most of the swamp puzzle... After obtaining it, the swamp is drained. Basic route choices: a) Go back to 1st half by using the one-way exit. I need a bow and arrow which I can build conveniently. I would take the round gem, inspect the 1st campsite nearby, and go through the cave back to 2nd half of the isle. I think entering the cave means I need a kindling and torch again. Both of which are inconvenient to build - I could have left that stuff behind in the hut but the kid was unwilling - he said "I'm going to need this" and lost it in the raft trip... TODO: I basicly need two more sticks. I will have to see if the stick nearby the ship can be respawned twice. I can also try to see if there are any sticks at the waterfall area. b) Visit the eastern beach part (give a clam to the gator) and clean the statue with canteen water (this sets a flag that makes another statue in the desert appear). Get the square gem and visit the desert, obtain the pendant and eye gem, go back to eastern beach and get triangle gem. This route is untested.
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Please stream on this or next weekend so I can catch the stream Hype!
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The opening post hasn't been maintained for years. I would like to give permissions to moderators who are willing to keep it updated, if possible.
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I found out what the flag is. You have to fix the hut for Bub to give you the berry. If you don't fix the hut you won't get it. Fixing the hut takes about 15 secs, and the cutscene on the other side takes about 3 secs longer. I doubt the weird berry saves more than 18 secs needed for it to be worthwhile.. Sure you don't need to go "all the way back" to the ship - but then again I will just go sleep in trees anyway. I haven't researched the 2nd half yet so I can't tell yet. But I feel like I'm just going to skip the weird berry and feed myself canteen water/clam (not raw, it makes you numb)/normal berries once I arrive.
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I completed the testrun up until the raft trip. - The hut cutscene skip is used 4 times. I think that 4 times means a time loss greater than the time save. However, the first time seems mandatory to me in order to complete some stuff early on without worrying about depleting stats. The other 3 times are still worthwhile. I think the depleting stats are negligible though. The skip shouldn't be used (unless 4 times using the skip is still faster; I measured it but I'm still unsure...) - After the raft trip, all stats are crap. 0 Hunger 0 Thirst 100 Fatigue. I was counting on the fact that Bub gives me a weird berry to reset my stats but he doesn't, even if I leave him behind. What went wrong?!? - Both nails should be collected in one go for more optimal text. VBM http://dehacked.2y.net/microstorage.php/info/548700546/7.vbm (VBA v24, English version)