I guess I've just been out of it for that long that this was news to me :P It might be worth having a separate submission for "uses debug room", as it's not a glitch, but it's technically part of the game ...
Just came across something that might make for a faster run.
https://www.youtube.com/watch?v=DJuNwjeDVrE
Haven't verified this myself, but I'm assuming it's legit. Since I'm not really active in this community anymore figured I'd share this in case it helps someone else get through this run ;)
Well, that's officially both my contributions to this site obsoleted :P Great job MESHUGGAH, I'm glad to see someone had the patience to finally optimize this run.
I didn't know anyone was still using the editor :P
If there's still some demand for this, it might be time to overhaul the ol' girl and add some new formats.
Very nicely done Kyman. I found that the tests I was running when I first TAS'd this game wouldn't let me get out of the wall in the red dragon to skip matic (I could zip down, but then I'd be stuck "halfway" and couldn't get the screen to scroll).
I look forward to voting yes on this :)
lol, I'm surprised anyone still uses this tool :P It's getting a bit long in the tooth though, and might benefit from an overhaul.
I haven't looked at the source in a number of years, but seeing as there were only about 6 emulators around when I wrote this (including Famtasia :P), it wasn't really built to scale.
This community seems to have a lot of good coders in it, so maybe a new thread could be created to get ideas as to what the "ideal" movie editor would be ...
Personally, I'd like to have the format specs not hard-coded into the application, so that they can be updated on the fly and new formats added/improved by non-programmers.
Maybe a lua engine for extending the editor's functionality might be nice .... :D
Also, something that runs natively on Win32/Linux/OSX ....
Just my two cents ;)
I think this is an excellent idea. A lot of the runs that get rejected for reasons other than being poorly done should be made available to viewers, or future TASers, as they sometimes contain useful insights or strategies that aren't in the published runs.
Since there are a lot of SM runs, it would make sense that these "demos" would be linked to the published run as well, so that someone looking specifically for SM runs could see ALL SM runs together.
Why don't we branch the current voting structure so that you can either vote for a video for publication under "main", or under "demo". It might even make sense to remove the "meh" option and replace that with a "demo" option. Meh votes really don't mean anything, but a demo vote would indicate that people like the video, but don't think it should replace anything that's currently published.
Just my two cents ;)
I don't really understand why the "concept videos" thing never went through, but this thread probably isn't the place to bring it up. I do agree though, as the site is called TASVideos, and this (and all other concept videos) constitute a video of a TAS :P
Though this video likely won't be published, it doesn't mean it has no merit and should be fed to the grue. I don't know much about SM, but I've enjoyed all the videos I've seen thus far, and this one is no different.
Good job man!
I told adelikat i'd have no problems moving the project from sf to google code, but never heard anything back from him :P klmz, if you're interested in working on this more, shoot me a pm with your details and i'll add you to sf so you can commit to your hearts content :)
I think you need an Intel Mac for wine to work. Also, for a free alternative to VMWare/Parallels, there's [URL=http://www.virtualbox.org]VirtualBox[/URL]