Yes, but I assume they did the same thing with the Gamecube.
And yet, the gamecubed emulators is more accurate than the N64 ones.
So that means that it's not only no information, but also the coding process... I think?
From what I recall, Ilari told me that the N64 is programmed in a way that is much harder to emulate, or even do a game than a Gamecube.
It's not a question of power of the console, it's a question of coding headaches.
Warning: I may be wrong, someone would need to valid my statements.
this game has a lot of combinations in order to TAS,keep that in mind while voting
Keep in mind that entertainment is the only factor in the votes. :o)
Enjoyed it, but repetive, but solid work. I agree with your option for moons.
Hope to see more from the planet Saturn! :)
Yeah it would be hard.
It would be nice to have a tag or a page that regroup all those runs that is not 100% or any%, since they are hard to find if we don't know the existence of it.
Then, avoiding BLJ is a challenge?
I understand your point of view. I don't know what to say. I just think we need a tag that regroup all runs with special objectives like small-only, the 70 stars run, ring attack, All dungeon & All Ganon trial, Walkathon, Reverse boss order.
You know, these special runs that does something special other than reaching the end credit in the fastest way.
Hello,
I got a fatal error when loading the moon list at least 3 times in a row.
What I do: Movies -> moons
TASvideos wrote:
Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 1078323 bytes) in /home/tasvideos/public_html/inc/smallcache.php on line 67
Do you differentiate internal side goals present in the game and arbitrary ones the author imposes? It may make sense to add a tag for the latter.
That's what I meant exactly. :) I didn't know how to say it.
EDIT: Between, if a run does the first option, and that is buried in the past, how can we find such run easily?
The thing is, "special" movies seem to be already covered with the tags we have. Most of the movies that specifically aim to complete a special objective are already tagged with "Demonstration", and most of the runs with "all [insert collectable here]" branch names (like Kirby 64, Sonic Chaos, and Mole Mania "all levels") are just 100% runs with a different branch name (though they include the "100% completion" tag).
I prefer movies that is not any% primarily. I have the 100% tag, which is nice. But how can I find other movies that has what I like to call special objectives?Like Super mario Bros walkathon or rings attack. The tags of the ring attack run is: heavy glitch abuse, in game timer instead of real time and the genre of the game. There are no way for me to find them easily. I have to search the lengthy list. For example the ring attack, I'll have to search through the list of the genesis games, the heavy glitch abuse, etc. or search with the search engine.
There is no way I can find this movie easily once buried "in the past".
Imagine someone that doesn't even know the existence of this movie. He'll have to search hard.
I'm more talking about like second branches that is not 100% or any%, not like the runs that are already in the demonstration tag.
If it's what the demonstration tag was meant... I'm confused. I'd like to have some clarification. I don't know where the tat is explained, can someone help me?
Thank you.
yeah I noticed the cycles.You've must have TASed the same level more than one time to find the optimal path I guess.
Amazing!
I'll watch it now.
EDIT: Watched 30 minutes, had to go, liked what I saw!
Pause buffering: is this a common technique or just a technique? Which games again?
Mid-Jump physics change: sounds a bit strained but what did you have in mind with it?
Pause buffering: SM64 is one of these games.
It's also used in the speedrun community in the Zelda 64 games.
So I'd call this a common technique.
About the Mid jump, the only one run I can recall that abuses something, if I remember correctly, is one of the batman games Adelikat TASed. It jumps in the mid airs because of the way it is programmed.
Spikestuff,
What is sad, is that every time someone does something that you judge stupid, you get somewhat angry or just like someone who think in his head: "why did he do this ****? That's so stupid"
Everytime a new member make a submission that is not up to the standart of the site(or even yours), you just write a big no with some argument like: not optimized, should've not done this, etc.
Not everyone understand how important is the optimization, nor the "thing" TASvideos wants... Or even how the site works(some even posted some WIP in the submission, thinking it was the right thing to do. And so on. I,m sure if I submit a shit TAS here, you'll bully me somewhat. What TASvideos wants, from what I recall, it's not a new member getting bullied. TASvideos want a new member on the forum. To ensure that, we have to help him kindly, encourage him, etc. The opposite of what you do...
Everytime someone ask a unnecessarily question, you just say something like: "*sigh*, look there", "*sigh*, read before posting, your question has alrady been answered before", etc..
Even if there is an answer somewher ein the forum, sometimes it's not clear that it was the answer he was looking for... or that he understood, etc. who knows? He might be a french guy who had trouble understanding the english explanation, or even didn't see the link there has between his question and this answer... Or even someone who doesn't follow a topic closely... etc.
I think you think the members of the TASvideos should be perfect. Perfect submissions, perfect attitude(read before posting, don't ask stupid questions, etc.), perfect staff, perfect topics, and so on... Yo should remember that nobody is perfect. ^^ Not even you and me.
On the topic, CaneoofPacci, I liked what I saw of the run(Just watched the retro and the first level). It looks confusing the first level after the retro. :O Will watch the rest when I'll get the time.
I think that if this is re-visited, it should be renamed <character> ring attack.
The advantage of calling it a ring attack is that getting the perfect bonuses is just a side-effect. It doesn't lead to the weird ambiguity on levels where perfect bonus is impossible of 'well, do you try as hard as you can, or just ignore rings'. Ring attack = you always get as many rings as possible.
Beat Felipe... in some levels, ok, because I already saw mistakes, but in other ones... I will need help =)
Link to video
Now that I've seen the previously published ring attack run, I've remember this video.
I think it's very entertaining. :), someone should tackle this one again. :P