Posts for Noxxa


Noxxa
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feos wrote:
What the hell? People can not into discussion? Who's "decision" it was?
Both Nach and adelikat agreed to this.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Okay, considering there has been some confusion about the status of snes9x and its versions, here is the new official ruling:
  • Snes9x v1.43 is, as of now, no longer accepted under any circumstances, unless it has been granted a continuance, or if there is proof that the movie was done before January 1st 2013. If a Snes9x 1.43 run is submitted and it's not in the continuances list, nor is there any proof it was done before the cutoff date, it will automatically be rejected.
  • Snes9x v1.51 is still accepted for the time being, although the emulator is still deprecated and will no longer be supported at some point in the future. It is recommended to use lsnes or BizHawk instead.
This should clear up most of the problems. EDIT: The cut-off date rule is no longer valid; snes9x 1.43 submissions are now only acceptable if they are in the list of continuances.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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The Chuck Rock rejection is precedent for a rule being enforced (that snes9x is deprecated and no longer accepted). I suppose the accepted snes9x runs set a precedent for exceptions being made. So it can still go both ways. But then, we still need a clear definition for what constitutes a worthwhile exception (which I suppose is what feos' DoReMi post is trying to work towards). Right now, there is no definition for what grants a snes9x run any exception. This is only made worse because of Nach's contradictory statements regarding snes9x 1.51. To what extent is 1.51 different from 1.43 from a judging perspective? That, too, is not defined. We need clear definitions/rules for this, because otherwise we will in the future just get more complaints about double standards, hypocrisy, or judgments randomly enforcing or ignoring rules as the judge sees fit.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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This is like Super Mario Bros. high on crack. Really trippy.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Mr. Kelly R. Flewin wrote:
If by harder/clearer you point out the post that was made last year that CLEARLY defined SNES9X was done as of NYE of 2012 unless you were on the continuance list
You mean this post?
Nach wrote:
We are deprecating use of Snes9x. I would like to say: "You have until December 31 2012 23:59 GMT to complete any runs you have started using Snes9x, no exceptions will be made, unless you have been granted a continuance on your existing run." and: "If you feel you have a long run that already had a lot of work put into it, and will need a while to be completed, you may request a continuance in this thread. We will accept continuances until December 15 2012 23:59 GMT." But if I said that, some people would probably explode. So I'm not going to say it outright. However, we will be disallowing Snes9x sometime in the future, even though no hard date is yet set. You've been warned.
Note the bolded parts - this was not quite clearly defined, nor definitive. However, in practice, the hard date was set when this submission was rejected due to use of snes9x 1.43. However, it's ambiguous whether the same rule applies to snes9x 1.51. According to the above post, the emulator page and the movie rules page, it would apply to both, but according to Nach's judgement statements, it doesn't apply to snes9x 1.51. This should be cleared up.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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abyrvalg wrote:
Looks solid so far, but let's see what you'll come up with in Collector ;)
I haven't fully worked out a route for it yet, although I have tested a bunch of strategies. This is definitely a hard one to work out a route for.
Odongdong wrote:
In case you don't know about this, the site is providing solutions and useful tricks.
Aware of it. In fact, I took a few strategies from the top records there.
Odongdong wrote:
Well, this was on my list for future TAS plan but dang, I was too late. Gotta look for other games.
You could maybe still help out :) This is a long game, and working out the most optimal routes is quite tricky at times. Not something I'd like to do all by myself.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Re: Supaplex
Noxxa
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Radiant wrote:
...you do know there's 111 levels, yes? This will keep you busy for awhile.
Yes, I'm aware. I think a full run would probably take about two hours or so. And it's probably not something I'd want to tackle alone if I wanted to see it done any time in the foreseeable future. On the other hand, the game is actually pretty simple to TAS. Most of the TASing time is actually spent looking for strategies, planning routes and minimizing steps for each section.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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This was very interesting. I like how it managed to find all kinds of odd tricks and fancy moves, such as the Super Mario Bros. reverse stomp and wall jump, shooting enemies from behind in Bubble Bobble and doing some cool dodging tricks in Pac-Man. It probably is barely even aware of what is going on, and yet it is already showing off for the viewers.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Derakon wrote:
Oh gods, this game. I played a Flash version of it and quit in disgust after the third level exhorted me to "THINK", despite that none of the levels thus far had required anything more than mindless tedium. In short, the encode's pretty boring. There'd better be far more interesting levels ahead for this to be worthwhile, IMO.
Assuming we're talking about the same levels here, by the third level the challenge hasn't even started yet. Though, the fourth level already marks a massive leap in difficulty, and it just gets worse from there. But yeah, the first few stages are pretty bad (especially the tedious maze that is level 2 and the ridiculously long ball-dropping sequence in level 3). Fortunately, it should tone down on things like that after this.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Something I randomly decided to try last night - make a TAS of a few levels of Supaplex. Here's a WIP that contains the first three levels: http://tasvideos.org/userfiles/info/5790688279797228 (Sorry, no encode - I haven't managed yet to successfully dump/convert video from JPC-rr) For this, I used Supaplex SpeedFix 6.3 (free for download here). The image I used can be downloaded here. I do set the speed to its highest setting as soon as possible (which is pretty much the same as how the game would run without the speed fix). The level times for the first three stages are, according to the in-game timer: 001 - 00:14 002 - 00:47 003 - 01:16 001 and 002 should be tied with the fastest speed records (although 001 loses a slight bit of time, because the speed setting doesn't apply immediately). 003 saves roughly a couple seconds over the fastest real-time record.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Has it been tested whether the TAS works on lsnes or BizHawk?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Won siht pots nac ew kniht I, yako.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Dinosaurs Are Dragons Obligatory TVTropes link. Sorry, had to do it.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warp wrote:
Mothrayas wrote:
Warp, I still don't see how this has anything to do with the Pokémon Yellow run.
I was writing mostly tongue-in-cheek, given how this is an april fool's submission and all...
I see. With you, it was a little hard to tell. (Though I did call suspicion on IRC when it started at April 1st.) [2013-04-01 11:38:54] <Mothrayas> Is Warp's April Fools joke that he is pretending to throw out really ridiculous arguments, or is he just being ridiculous in general?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warp, I still don't see how this has anything to do with the Pokémon Yellow run. This run does barely anything and reaches the credits at a game scene that most definitely has nothing to do with the game's ending. The Yellow run does intensive memory corruption and skips right past the credits all the way to a scene that's a part of the game's ending routine. How are these two instances even related? I can't see any relation.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Arthur42Wonko wrote:
Probably not right topic and probably this question has been asked many times before. How does the submission process work and why does it take so long before the video is up on the site? And may that process take less time in the future?
The exact process is as follows:
  1. The player (TASer) submits an emulator movie file to the site. (status: new). A discussion thread for the movie will appear in the Workbench.
  2. The viewerbase watches the run (if the player provides an encode, this will stimulate viewership much) and provides feedback through the voting system, and by posting in the submission discussion threads.
  3. A Judge will also claim a run for judgment (status: judging underway), and will also watch the run, check its validity and note the feedback from the viewerbase about the movie.
  4. After a minimum of 72 hours, the judge will make a verdict to accept or reject the run, depending on the technical quality of the run and the viewerbase feedback on entertainment. (status: decision: accepted or decision: rejected). The judge also decides which tier the movie will be published in, if accepted. If rejected, the run will be left in gruefood.
  5. If a movie is accepted, it can be claimed by a Publisher (status: publication underway). The task of the publisher is to create high-quality low-sized encodes for watching, YouTube streams, torrents, etc. on the site.
  6. When a publisher is done publishing, the movie will appear on the site as a publication on the front page.
How long a submission takes depends on the qualities of the movie: its movie length, the console/emulator it is on, how well-known the game is, etc. There are a number of potential bottlenecks:
  • There's always a minimum of three days (72 hours) for judgment, so no publication can be done in less than 72 hours.
  • If a movie is long or the game is unknown, people will be less interested in watching, and judges will be less hasty to claim.
  • If no encode is provided, people will be less interested to watch. This is especially true with newer consoles (i.e. PSX and up) because most viewers do not want to download ISOs that are hundreds of megabytes large just to watch one run.
  • Certain consoles (N64 and PSX in particular) are a large pain encode with optimal quality, and therefore take a very long time to publish.
If you're wondering about specific instances like the current Ocarina of Time run in the workbench, see the fourth reason above. As for your final question: Yes, the process may take less time... if we have better AVI dumping-capable emulators (PCSX-rr and Mupen64-rr are both notorious offenders of being tricky to dump properly). And more powerful hardware to render the HD-quality encodes that they receive. Although, still, for proper feedback, it will always take a few days minimum. Otherwise, a run cannot get enough feedback to properly judge. I hope this answers most of your questions.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I like the improvements. It appears much more polished and somewhat more entertaining. Yes vote.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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CoolKirby wrote:
This was pretty good. How did you skip to the final stage like that? If this is legitimate, I think this could be published.
I'll do some explaining here. The gameplay itself in this run is perfectly legit. No passwords, no SRAM, no save corruption, no cheat codes or anything were used - just boot up the game, press A/Start a couple times to get to the stage select screen, select the final stage like there's nothing unusual going on, end up on the final checkpoint right before the final boss battle, beat the final boss and go to the credits. The fact is that there are multiple revisions released of this unlicensed/pirate game. There are at least four versions of this game:
  1. Zook Hero 2 - the original game.
  2. Rockman 3 - Same game with a different title screen, and a bug where the collision detection during bossfights is messed up. Packaged as "Rockman DX3".
  3. Rockman X3 - Same game with another different title screen, using music from its predecessor Zook Z. Collision detection is fixed. Save function does not work, and all weapons and armor is obtained and all bosses are defeated from the start. Packaged as "Rockman DX3".
  4. Rockman DX3 - Same game, with the music restored and the save and collision detection fixed.
I made this run on #3, which allows me to just get to the final boss instantly, and is also by far the most common version of the game. It seems that #1 and #4 have not been dumped, but there are some rare dumps of #2. (Most ROMsites will offer #3). Ideally, a legitimate full run of the game would use either #1 or #4, but #2 works. That said, I've started a TAS on #2, but it doesn't have much progress yet. Movement is quite hard to optimize in this game. I estimate a full run would also probably be about 25 minutes+ long - the stages are quite long, and you have to get all upgrades in order to go to the final stages, and getting a upgrade makes you exit the level, which means that four of the stages have to be done twice. (Though it would also automatically categorize itself as "100%".)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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KennyMan666 wrote:
I only have two words about Order of Ecclesia grinding: merman meat
Oh god. Fun fact for those who don't know: there are two different enemies in the game named "Merman". Neither of them drop it. It's actually an extremely rare drop by another enemy entirely, which, besides being underwater, has nothing to do with Mermen. Many, many hours of grinding I have spent, until I finally managed to get it.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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KennyMan666 wrote:
Mothrayas wrote:
horribly padded out and repetitive
Interesting. See, those are words I'd use to describe Portrait of Ruin (hello, second half of the game being the first half of the game with different colours).
At least the second set of portraits in PoR actually had variety in enemies and level design. OoE's first half consists of linear cut-and-paste maps, and most tilesets are also reused once or twice to make more linear cut-and-paste maps. And then in Dracula's Castle, you just get long, repeated corridors which look identical and are continuously filled with the same enemies over and over again. (I can't count the amount of sequences in the dungeon level which consisted of "go down stairs, slay Nova Skeleton/squid enemy while trying not to get hit, rinse and repeat". Must've been at least a dozen. Also in the Library, I can't count the rooms which look just the same as two rooms back, with more Draculina's and Tin Men thrown in. The repetitivity of it all was just getting painful.) Of course, it depends on how you experience the game. You may have experienced it differently from how I have.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Personally, I would recommend either Dawn of Sorrow or Portrait of Ruin. I personally liked Portrait of Ruin's gameplay and content more, but it depends on what you think about the tag-team gameplay and the lower difficulty. If you don't feel positive about those aspects, go with Dawn of Sorrow. I personally wouldn't really recommend Order of Ecclesia, because it's just horribly padded out and repetitive. Also, the difficulty is notched up significantly, particularly for those who haven't played the other games before it.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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mtbRc wrote:
Flying Armer battle and zipping were fixed finely. and were improvement 46Frames ->http://dehacked.2y.net/microstorage.php/info/145542696/mtbRc-CV-DoS-glitched-tas_v3d3.dsm. Is it substitutable?
Done; I replaced the submission file with the improvement.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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"glitched" would imply the other run isn't horribly broken. That does not really work here.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warp wrote:
CoolKirby wrote:
Mothrayas has it right. Pokemon Yellow manipulates memory to trick the game into scrolling the credits, while this one does nothing but show the credits roll on the main menu. They couldn't be more different.
But the requirement for game completion is not "manipulate memory to trick the game".
The requirement for game completion is to get to an end screen of sorts. This is not an end screen in any way (other than the credits appearing, a common feature of end screens). How exactly you define "end screen" for games like Pokémon Yellow can be subject to debate, but I'm not going to get into that here.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.