Posts for Noxxa


Noxxa
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c-square wrote:
This is interesting... I've never seen a ruling challenged before. Is there a process set up at TASVideos for contesting a judge's decision? If not, one ought to be set up, as I don't see arguing it out in the forums resulting in quick resolution.
If there is a significant majority that disagrees with the judgment, then the senior judge can review it and rejudge if needed. However, I'm not seeing enough grounds to revisit this judgment (based on current rules). Plenty of people do agree with or respect the judgment, and I'm not seeing a majority against it. A large majority of the judges also agrees. Regarding the judgment itself, Nach's judgment and decision tree tell enough about how it was judged, I agree with its conclusion, and I would not judge it any differently.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warp wrote:
Mothrayas wrote:
the most critical difference here is that a lot more effort goes into a TASVideos publication (including encoding, front page publication, description, categorizing, and such) than into a speedrun.com leaderboard entry.
I believe that the image you are painting there about speedrun.com may be unfair. I don't know how they handle other games, but I do know that at least with Ocarina of Time, submissions are not simply published just like that, and instead somebody has to verify their validity (I do not know the specifics of what this verification process involves, but it is my understanding that it's more laborious than just five minutes of skimming through the run). This especially if you submit something claiming to be a world record, but if I understand correctly, it's actually done to all submissions. (I was one day watching the stream of an OoT speedrunner, who was running a category new to him, and he PB'd, and I asked him if he was going to submit it to speedrun.com. He said that since this was pretty much his first completion of the category, which he would very soon improve, he didn't want to bother the site because they would have to go through the verification process. I understood from this that speedrun.com verifies every single OoT submission, even if it's not a top one. I might be wrong, but this is what I understood.) Sorry for the slightly off-topic post, but just wanted to clarify.
I am aware of the speedrun.com verification process. I don't see how what you wrote here counters anything I posted.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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andypanther wrote:
A redesign that makes it possible to no longer have a policy that tries to minimize categories would be a great thing to do. Don't be afraid of chances, sometimes they are necessary to stay relevant and not go the route of SDA.
I would possibly agree with this if we had infinite publishing capacity, but the realistic fact is we don't. (And there's still the issue of clutter). Please read my post directly above yours.
andypanther wrote:
The idea of a design with game pages is something I always supported, you should really look into that!
We have, for years already. I'll grant that more should be done with it, but that's where the technical and practical hurdles come in.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warp wrote:
Nach wrote:
Keep the number of different branches per game minimal.
Perhaps this is a silly idea, but perhaps we could start slowly phasing that principle out. I'm not exactly sure why that principle exists. (I mean, I know the rationale; I'm just saying that perhaps said rationale is not so relevant, especially not on this day and age anymore.) Consider, for instance, that speedrun.com doesn't exactly shy away from having lots of categories for a single game. For example, consider http://www.speedrun.com/oot which has a whopping 13 categories. And if you go to http://www.speedrun.com/ootextras it has 24 additional categories for that same game. They don't shy away from having tons of categories for a single game. Why should we? Is there a good reason for that? The best reason I can think of is a technical one, one of site design: I think it would be best that, like them, tasvideos.org had a separate page for each game, listing all the TASes for that particular game in a sensible logical order. This way one game could have a dozen categories, and they would be listed in a logical order (like "any%" first, then "100%" if it has one, and so on and so forth.) This would, however, require a complete site redesign, including much of the backend code, and a lot of work. But besides such a reason of practical organization (which would require probably significant refactoring of the backend code), I don't think there ought to be any other reason. It's not like the site would become more confusing or run out of space, if different runs of the same game were logically organized in their own page.
There are quite a few reasons why comparisons to speedrun.com don't really work (including fundamental differences on what type of content they provide, and for what audience), but the most critical difference here is that a lot more effort goes into a TASVideos publication (including encoding, front page publication, description, categorizing, and such) than into a speedrun.com leaderboard entry. This makes it much harder to afford to go 'anything goes' with regards to publication. Yes, the site could be redesigned to make large amounts of categories less cluttery, but that still doesn't solve the above issue, nor does it really fit with the fundamental principle of TASVideos to publish content that is both entertaining and diverse.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Mothrayas wrote:
I don't see any clear consensus of any action in this topic. Maybe for something as vague as "the rules need to change", but that's not helpful enough by itself. How should the rules be changed precisely in such a way that we could accept a run such as this, and in what manner (e.g. obsoletion or not), and how does one still aim to tie it together with the general TASVideos publication principle of providing diverse and entertaining content? I think there is certainly a debate possible here, but I have not seen any decent proposal yet. Perhaps a new topic is needed for this.
Thread #19499 - Movie rules discussion - NTSC vs PAL Anyone who has complaints about the current ruleset should post it in that topic. For anyone who believes that the rules as they stand currently were incorrectly applied for the judgment of this submission, then you can still post that in this submission topic here.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Movie rules discussion - NTSC vs PAL
Noxxa
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Following up on the #5617: HappyLee's NES Super Mario Bros. "PAL" in 04:55.16 judgment, multiple users have expressed critique about the current state of movie rules regarding differences in acceptability between NTSC movies and PAL movies. Most criticism is along the lines of the movie rules being too unclear, or poorly applied, or they just do not agree with them. The relevant rule, as written right now, is as follows: (especially relevant here is the topmost bullet point)
NTSC vs PAL (USA/Japan vs Europe)
  • Console versions of PAL games run at a lower framerate than NTSC games, running at ~50Hz compared to NTSC's ~60Hz, and the games themselves are often not modified or poorly modified to accommodate to the change in timing. Due to this, PAL versions of ROMs are generally not allowed, unless there are significant technical and/or entertainment merits to using this version. See Rygar and Blaster Master for examples of good usage of the PAL ROM.
  • PAL versions of the following games are allowed, but are not recommended. Use an (U) version if available.
    • Any game for a handheld game console that does not directly connect to a television (e.g. Game Boy)
    • Any modern console game that supports PAL 60 (e.g. many GameCube games)
    • Commodore 64 games (regarding region settings, not game versions, as C64 games have no easily identifiable or verifiable region information)
  • The Sega Master System is an unique system in that it can officially play PAL games at NTSC frequency in PAL-M regions (Brazil). Therefore, playing PAL games with NTSC settings is allowed for SMS games, but only if the game has a known official release in Brazil. More details about PAL-M here.
I'd like to use this topic so users can express specifically how they disagree with the rule as stated in question, and how they would like the rule to be improved. I am open to suggestions, keeping in mind that the movie rules are or should be defined such that it:
  • furthers the goal of TASVideos to publish a diverse and entertaining set of publications (or speed records where suitable)
  • should not be intrinsically biased in favor of any single submission, game or series
  • should aim to minimize subjectivity (this is not fully possible, but it should aim to come close)
  • should be as clear and unambiguous as possible to follow for the general audience and judges.
I'll be interested to hear if anyone has any solid ideas that follow above guidelines and get some popular support. If the rules do get updated, then submission judgments such as the Super Mario Bros. one above can be revisited accordingly.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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andypanther wrote:
As of this post, 62 out of 79 voters have said that they found this TAS entertaining.
The judgment acknowledges that this was an entertaining TAS with little dispute, but that's not the point. Just because the TAS is entertaining does not mean the TAS is publishable. It still needs to fit into a publication structure that aims not to hold too much redundant content, and so on.
andypanther wrote:
And there also seems to be a consensus that in one way or another, the rules need to change. Are you just going to ignore this?
I don't see any clear consensus of any action in this topic. Maybe for something as vague as "the rules need to change", but that's not helpful enough by itself. How should the rules be changed precisely in such a way that we could accept a run such as this, and in what manner (e.g. obsoletion or not), and how does one still aim to tie it together with the general TASVideos publication principle of providing diverse and entertaining content? I think there is certainly a debate possible here, but I have not seen any decent proposal yet. Perhaps a new topic is needed for this.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I don't see this as a branching issue. The branch is any%. The difference here is it's a different game version being used. Moons have no rules for that, but the movie rules themselves state that: PAL versions of ROMs are generally not allowed, unless there are significant technical and/or entertainment merits to using this version. In other words, there must be some notable distinguishing factor that sets this run apart from NTSC. Entertainment is on par with NTSC SMB, and technical differences are in my opinion not sufficient enough - it's only a few seconds' worth of difference, and most of that is from extended application of tricks that already exist in NTSC, and most of the time difference covers non-gameplay time.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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As much of a great run this is, I'm still disappointed you opted to do this over the bad ending run idea, which also forces you not to use Zero (in the sense of the game enforcing it, rather than the runner), also requires you to go through some creative hoops in the Gate stages just to reach it (plus some routing), and which provides an unique ending which is not commonly or easily reached.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Stage 5: Link to video Chip Chan Carnival One more world left. Submission should be upcoming within a handful of days.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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The timing for every TAS is simply the length of the movie file, which is poweron to last input. Where input ends depends on the game and/or TAS. Super Mario Bros. TASes traditionally end input upon touching the axe - other TASes generally end upon either the last input required to beat the game, or the last input where the game cannot be beat any faster.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I'm assuming Flameberger is using a .tasproj file (TAStudio file), which would not work on userfiles anyway. You need to find some other sort of file host for that.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Re: Volunteers are needed to identify TAS content for AGDQ 2018
Noxxa
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Warp wrote:
dwangoAC wrote:
(and reasonably short or otherwise varied)
On a somewhat of a tangent, I find it curious (even a bit odd) how both the GDQ people themselves, as well as the public, seem to be perfectly ok with having regular speedruns of a single game that take literally several hours, yet when it comes to TASes, it seems that anything that's more than a couple of minutes long apparently becomes quickly "boring". For example in the last SGDQ, the Earthbound run was 4 and a half hours long. The FF7 run was a whopping 7 hours 48 minutes long! Yet if a TAS goes on for 10 minutes, it somehow becomes boring. The chaotic nature of the human mind will never cease to amaze me.
It's actually not too hard to see why. Beyond a few initial desync points early on (depending on the method of playback), there are no potential failure points in a TAS playback. You're just watching a movie play back, and it's not even really "live". Meanwhile, real-time speedruns still have the element of pressure on the runner to perform well, live, on the spot, with a single try, with all of the risks of failing something, having bad RNG, and so on. It's essentially a waste of "live" speedrunner's time to do non-live stuff that could be better spent on actual live speedruns. Remember that they already have to cram a lot of games into roughly a week's time. Imagine watching a GDQ, but instead of it being a live assembly of speedrunners, you're just watching a clip show of WR videos. Do you think anybody would be nearly as interested in watching a "live" "marathon" of that?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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To edit game resources, you either need to have a published movie, or ask an administrator or admin assistant or senior for editor rights.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Radiant wrote:
Wow, I didn't even know there was a GBC port of this!
GBC is actually the original version (released in 2001). WiiWare, Windows etc. came several years later (2008 and 2010 respectively, other releases even later).
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I took a look at this run, at the SM74 run, and at other games that we have multiple hacks of. I think that if Super Mario World can have Super Demo World (twice) and The Second Reality Project Reloaded published (and Kaizo Mario 3, but that's not as relevant), then this can be published alongside SM74. I personally don't think either hack looks or sounds that great, but they are passable imo and they do make for good TASes (with full completion at least). The hacks do look distinct enough to me to be published alongside each other - Green Stars clearly goes quite a bit further in UI changes, level graphic changes, and (for better or worse) music additions.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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While we're at it with the requests, I have one - bootleg mappers. In particular, no TAS-capable emulator can currently run Terrifying 911 - the only emulator that runs it currently is hhugboy.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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nymx wrote:
Thanks for your comment hegyak. Bascially, TASVideos doesn't accept that ... even if it was not tampered with to cheat the game. This sites restriction on this can be viewed at: http://tasvideos.org/MovieRules.html#WeDoNotAllowSaveAnchoredMovies
Memory wrote:
I sure hope that TASVideos accepts save anchored movies otherwise my Maximum Velocity Grand Prix Master TAS is screwed.
We do accept save-anchored movies, and the movie rule quoted clearly states as much (if you read beyond the title). The only caveats are you're required to provide a verification file, and it's only allowed for unlockable modes or such things. (And the Vault rules forbid them, but that's only for the Vault)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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boct1584 wrote:
I like the idea of TASVideos collecting single-level records for games like this where you CAN pick one level to play at a time. Maybe make these sorts of runs auto-Vault? Or a new tier?
The TASVideos publication framework is not an IL records site, never was designed to be, and it is not going to be unless the whole publication system is drastically overhauled. A publication currently does not support having more than one movie or record in it, and making separate publications for each IL would take too much effort on the publishing side, as well as cause overall clutter or disparities on publication list pages. If you want to keep track of TAS ILs for a game, you can make an userpage like what mugg did with SSBM for example (linked above), but officially it will not be supported without significantly changing the site's workings.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
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Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Usually this is done using a lua script - play back a movie file in emulator, and have the lua script draw a controller image on screen and draw images of pressed buttons when they are pressed in the movie file. The specifics of this depend on what emulator you are using, what console is being emulated, and whether said console's controller uses things like analog input or not.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
Experienced Forum User, Moderator, Published Author, Expert player (4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: BizHawk 2.2 released!
Noxxa
They/Them
Experienced Forum User, Moderator, Published Author, Expert player (4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
BizHawk 2.2 has been released! This release includes a new Atari 7800 core written by Alyosha. See the full release notes here: http://tasvideos.org/BizHawk/ReleaseHistory.html#Bizhawk22
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.