Posts for Noxxa


Noxxa
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MUGG wrote:
As noted here, jumping has an X speed of 234 whereas walking only has an X speed of 200. You walked in many places instead of jumping.
Not sure how you came to these numbers, but they're incorrect. Both walking and jumping have a max X speed of 240. EDIT: I see your lua script posted there uses RAM address 0xD82A, but that's not correct. (I don't know what that value does, and it seems to correlate somewhat with speed, but it definitely isn't speed). The correct X speed address is 0xD826. (Note how the X subpixel value adds up in correspondence to the X speed in memory. It's the same regardless of whether Mega Man is walking or jumping.)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Ilari wrote:
Why the darn this comes nearly a second shorter after conversion to .lsmv: http://tasvideos.org/userfiles/info/11042360351558760 ? It is not the ending point: Both movies cut out immediately after the final B-button press...
Seems to be loading time differences. I replaced the BizHawk movie file in the submission with the lsnes file, since that one turns out to be faster. User movie #11047073432876185 - original BizHawk submission for reference's sake
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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FractalFusion wrote:
Are the colors in the encode standard for this game? I thought GB colors are generally monochrome (grayscale).
BizHawk has palette files for GB games, presumably to emulate the appearance of GB games in GBC or GBA handhelds. It has palette files for Mega Man/Rockman World (and sequels), which has the colors I used for the encode. Though the main reason I used this palette was just for visibility reasons. The contrast in colors makes it easier to differentiate Mega Man and objects/enemies from the background.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Run has been submitted: #4122: Noxxa's GB Mega Man: Dr. Wily's Revenge in 16:56.99 Also, to answer gamer1989's question, I initially didn't have any expectation to save any significant amount of time. I'd just pick up whatever gains there were to be had (after I found a small improvement saving 4 frames at the start of Cut Man's stage). I thought in the end it'd add up to just a few seconds or so of improvement. Though I can say in the end I saved much more time than I expected at first. :)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Just for reference - this is the third thread on this matter, and there was more discussion about it before those threads as well. I personally think we should change the poll name to the old "Should this movie be published". Regardless of what the actual poll question is, it seems many people continue to use the poll that way. I occasionally find myself having to remember that the poll is supposed to be for entertainment rather than approval for publication. It seems a bit more intuitive for voting as well. Right now a submission can have all "No"s and 0% rating in the submission list and still be a perfectly fine candidate for publication. Conversely, the system encourages you to say "Yes" even when you don't want to say "yes" to publishing the submission in the first place. It has been mentioned before that there are technical issues with changing the poll, but a poll name change to "Should this movie be published" and poll option name change to "Yes/No/Vault" from "Yes/No/Meh" should not be a big issue, unless the poll options are directly identified by name in the code. Also, as a judge, I find myself gauging entertainment ratings much more by posts than by poll anyway. The poll is not really as reliable, which is made even worse with people misusing it for "should it be published". I find personal viewing experience and posts by other users detailing their viewing experience say a lot more about a run's entertainment value than poll numbers and ratios. Just my two cents.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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LIMO wrote:
Why did he suggest a tomatoe picture? Its supposed to be a SCREENSHOT. Because when the submission gets approved and published that screenshot will be here. A tomatoe picture as a screenshot would be absolutely ridiculous!
Screenshots are picked and placed by publishers. The author's screenshot suggestion is nothing more than that, a suggestion.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I like the general way this is going. There's just one case that personally bugs me, which is Mega Man X. I personally disagree with marking the glitched password run as any%. I feel that the fact it uses a password (albeit in a non-usual manner) makes it only quasi-legitimate in my mind, and it's jarring to see it become the "main" category as it's very much unlike the other similar Mega Man (X) games' definition of any% (like X2 or X3), which don't involve skipping through two thirds of the game (in what I, again, consider only a quasi-legitimate method). It just seems so odd to have the "traditional any%" run with that "no glitched password" label. Just my personal opinion, though.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warepire wrote:
Mothrayas wrote:
That's a very nice find. I'll look into it. If it can be done, it could save having to revisit and redo half the stage over again, and possibly shorten the route further.
Since we only get one extra clock it isn't doing anything to help the route, but it does save having to do half the level twice.
I haven't tested anything yet, so I can't say anything for sure, but any single clock could help. Maybe it makes another Planet X File-Vort X Room route (more) viable, which could be neat. At the very least, it'd allow the current route while leaving out the spiral tower Clock in What's Cookin' Doc 1. Anyway, after 10 minutes of trying, I couldn't manage to get over the wall yet (in the PC version). I'll try some more later.
Warepire wrote:
Since it is most likely impossible to get out again, this would have to be appended at the end of the level, instead of going through the end-hole, we'd go back, glitch behind the rock and collect the final items.
Yeah, I was already thinking it'd be something like that. Go through the level like usual until the end, get the final clock, deathwarp back (depending on how far back Bugs respawns, that'd save a number of seconds. I think that level has no checkpoints, so it'd put Bugs back to outside, which isn't that far away). Still much better than doing the first few rooms again.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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That's a very nice find. I'll look into it. If it can be done, it could save having to revisit and redo half the stage over again, and possibly shorten the route further.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Well done run. Very entertaining. Definitely one of the best SSBM TASes I have seen. Yes vote.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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The C++ source code for the program I made is here: http://pastebin.com/Qu3cx6Nf It may be a bit tricky to work with as I didn't write it for public usage, but here you go. There's a table of all the level data in the file (i.e. clocks/GCs obtained or needed, other requirements, etc.) You can change the amount of clocks to obtain in a stage visit by modifying the clocks number in the table (and making sure you get it later instead so the data still adds up properly). For example, to skip a clock in What's Cookin' Doc (1) to get it in (3), change
Language: C++

Level("What's Cookin', doc? 1" , MEDIEVAL, 9 , 24, 30, REQUIRE_CLOCKS, ... Level("What's Cookin', doc? 2" , MEDIEVAL, 4 , 12, 30, REQUIRE_CLOCKS, ... Level("What's Cookin', doc? 3" , MEDIEVAL, 2 , 1 , 30, REQUIRE_CLOCKS, ...
to
Language: C++

Level("What's Cookin', doc? 1" , MEDIEVAL, 8 , 24, 30, REQUIRE_CLOCKS, ... Level("What's Cookin', doc? 2" , MEDIEVAL, 4 , 12, 30, REQUIRE_CLOCKS, ... Level("What's Cookin', doc? 3" , MEDIEVAL, 3 , 1 , 30, REQUIRE_CLOCKS, ...
The main() function has a commented-out function to try finding random routes to get the shortest route possible. However, it can take a lot of tries (hundreds of millions) until it finds a perfect route. It also has a function for calculating a route given an array of level ids, which is useful for seeing how much time a certain route takes, or if it is even possible. It's a bit puzzling, I guess, but I hope it can be useful to you.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Also, I think we need to look more into saving time by using the revisits as optimal as possible. Like I noted a few posts back, not all items are required to be obtained in the revisits the first time. For instance, in What's Cookin' Doc, saving the clock in the spiral tower (and a GC there) until the 3rd visit would slow down the overall route (adding a time switch that costs ~10 seconds?) but would mean the spiral tower only needs to be climbed once, in the 3rd visit (when you also can collect the ACME box there). That would probably save at least 30 seconds. I'm thinking about whether there are other items that would save a significant amount of time by collecting them during the revisits instead of the first runthrough. The next closest thing I can think of is the clock in the hidden forest area in What's Cookin' Doc, which also has an ACME Box close to it. However, that one probably costs more time in the route than it saves.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Warepire wrote:
Also the part where I spotted the possible improvement remains unaffected by your change, so my possible improvement should still be up for debate.
It seems to take the same amount of time switching that way. 1930s > Medieval (diff 2) Medieval > Pirate (diff 1) Pirate > Dimension X (diff 2) Total time difference of 5 1930s > Pirate (diff 1) Pirate > Medieval (diff 1) Medieval > Dimension X (diff 3) Also total time difference of 5. I guess it's possible to put Downhill Duck in there if we already have 4 hub GCs by then (we probably should at least be close to 4 by that point), but it doesn't seem to matter timewise.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Did you use the (deleted) route I posted yesterday? I did some more bot checks and found out the new route (posted above) should be faster, saving 1 time skip. Unfortunately, it disallows going for Vort X Room directly after The Planet X File, but it should still turn out faster this way. Also, I checked out what's can be obtained and what's necessary in the revisit stages for the route: What's Cookin', Doc? (1): 9 Clocks, 24 Golden Carrots. Minimum required: 6 Clocks, 20 Golden Carrots (depending on how many Hub GCs are collected at that point). The clocks are required to have 65 clocks to enter Witch Way To Albuquerque?. However, the remaining clocks would have to be collected during the second visit anyway, because otherwise there aren't enough clocks to enter The Carrot-Henge Mystery (73 clocks). What's Cookin' Doc? (2): (assuming everything in (1) is collected): 4 Clocks, 12 Golden Carrots. Minimum required: All 4 clocks, and any amount of Golden Carrots. Golden Carrots are only needed for Downhill Duck, which is done much later, when we have plenty more than enough GCs, and What's Cookin' Doc is fully done by that point anyway. What's Cookin' Doc? (3): (assuming everything in (1) and (2) is collected): 2 Clocks and 1 Golden Carrot. One of the clocks is from the ACME boxes. The Greatest Escape (1): 5 Clocks, 13 Golden Carrots. Minimum required: 4 Clocks, any amount of Golden Carrots. The clocks are required for What's Cookin' Doc. The Golden Carrots aren't necessary until the revisit, assuming La Corrida is done after the revisit. The Greatest Escape (2): (assuming everything in (1) is collected): 1 Clock and 2 Golden Carrots. The only clock remaining is the ACME boxes one. Follow the Red Pirate Road (1): 3 Clocks and 3 Golden Carrots. All clocks are required to have 73 clocks by the time The Carrot-Henge Mystery needs to be done. The Golden Carrots can be left out, but it also depends on the amount of Golden Carrots skipped in What's Cookin' Doc (1). Follow the Red Pirate Road (2): 1 Clock and 6 Golden Carrots.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Yesterday I decided to install this game on PC again to play around with it a bit, checking out the route, and verifying the data for route planning. (Turns out I made a few mistakes, the most major one being Wabbit or Duck Season requiring 50 golden carrots, not 55 clocks. I also verified what can be collected in revisit stages on each runthrough). I also wrote a bot to work out the fastest route (with the least and shortest time transitions). With it, I formed this route:
Stage                          (Clocks, Golden Carrots)

Nowhere                        (1,  10)

Wabbit on the Run              (10, 32)
Guess Who Needs A Kick Start   (11, 37)

Hey, What's Up, Doc?           (20, 54)

The Big Bank Withdrawal        (26, 69)
The Greatest Escape (1)        (31, 82)

What's Cookin', Doc?           (32, 82)

Follow The Red Pirate Road (1) (43, 109)
When Sam met Bunny             (44, 111)

The Planet X File              (58, 137)

The Greatest Escape (2)        (59, 139)
Objects in the Mirror...       (63, 154)
La Corrida                     (64, 159)

Vort X Room                    (68, 159)

Witch Way to Albuquerque?      (69, 167)
What's Cookin', Doc? (2)       (73, 179)
The Carrot-Henge Mystery       (81, 199)
What's Cookin', Doc? (3)       (83, 200)

Wabbit or Duck Season          (84, 200)
Magic Hare Blower              (98, 231)

The Carrot Factory             (106, 246)

Mine or Mine?                  (116, 287)
Follow the Red Pirate Road (2) (117, 293)

Downhill Duck                  (118, 293)

The Conquest of Planet X       (119, 307)
Train Your Brain               (124, 328)

Hub Golden Carrots*            (124, 333)

*Hub Golden Carrots are collected in between stages whenever the carrot count reaches 99
**Revisits (marked (1), (2), etc are due to spells acquired later on required to collect everything in the stage
***Empty spaces mark time/era changes.
Turns out it's actually very similar to the second route I already posted up a few years ago. At least this confirms the route is basically optimal. The only thing I haven't checked yet is whether it's possible to skip getting some items on the first runthrough of revisit stages, so they can be collected faster in the revisit instead. However, there doesn't seem to be a lot of room for missing items.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Kickstarter topic
Noxxa
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This is a topic to discuss anything interesting found on Kickstarter (or other crowdfunding sites). Anyone who found some cool concept for a video game or whatever and wants to share it, do so here.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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You mean the testrun WIP/movie? I don't have it anymore, so you'd have to hope someone such as Warepire perhaps still has it lying around somewhere. Though I personally doubt someone still has it. That movie is over 3 years old by now. Then again, I don't think the movie is that special or amazing - it just goes through a single early stage at old testrun quality. And it probably would desync somewhere. I'm still waiting for a better PSX emulator/PSXHawk to come around so I can try doing something serious with this game again.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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feos wrote:
MrGrunz wrote:
It is completely arbitrary to label a movie with any%, that is not the fastest movie of the game. There is only one logical definition for any% and that is beating the game as fast as possible. This being said, I totally agree with what most people wrote in here: The fastest movie always has to get the label any% and all other movies published of the same game, need an extra label, that easily describes the difference between the 2 movies.
How about this movie? [809] SNES Mega Man X2 by FractalFusion, Graveworm in 31:42.45 Techincally it's 100%, but by that odd categorization it will need to be labeled as "any%", or as "100%, any%", LOL.
"any%" is any percent. "Any" can mean 100. 100 is a percentage number too, after all. It just means 100% is the fastest way of completing that game, the same way e.g. 21% is the fastest way for, say, Metroid Zero Mission. Also, not sure what your point is here. That run is currently labeled as any% (or rather, has no label name, which means any%) and always has been.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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When the opponent bets $40 and then wins the $80 pot, that leaves him with a net gain of $40. Then he bets $20 and loses it, leaving him at a net gain of $20, not $60. You first bet $40 and lose it (net -$40), then bet another $20 and win back $40, leaving you at a net gain of minus $20, not breaking even. -$20 + $20 = $0, so in the end there's no money lost or created.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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CoolKirby wrote:
The correct time will likely be 7:00.56.
Turns out to be 7:00.58.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Re: #4108: mtvf1 & Got4n's GBA Super Mario Advance in 07:00.68
Noxxa
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Fishaman P wrote:
TASVideoAgent wrote:
In face, for this game, there are not much difference between U version and J version, v23 and v24m. Except different lag. So I choose the least lag combination.
This concerns me. Was an inaccurate emulator specifically chosen to gain time?
Less lag does not automatically mean less accurate. Some emulators actually emulate lag incorrectly by generating more lag than the console.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Before I determine whether this hack is not notable enough or not good enough, though, I'd like to know if there are more notable Mega Man 3 hacks out there. Though so far, I can't seem to find a whole lot of stuff about any particular MM3 hack.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I found out it is possible to beat the final boss after all: User movie #10498514182923544 My apologies go to adelikat for proving him wrong. At least now the game has a much more acceptable ending point.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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adelikat wrote:
Why was this cancelled?
Odongdong wrote:
I suspect this can be improved more, though. It was found current movie can be improved more than 38 frames(see here) while yours beat it only by 28 frames.
Because of this, I guess. Improving the run even more.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Spikestuff wrote:
Vykan12 wrote:
Voting no because dying on the last boss looks ridiculous for a published run.
That's quite silly of you to write because This and a few other TASes have death as final input. Also it might have been done for entertainment too...
Uh, no? That run takes a bit of damage and then reaches the ending. I doubt there's any run on the site that stops just before reaching the ending. The closest I can think of is this rejected Spyro 3 run. (Though that one was due to emulation problems instead of game problems.)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.