Posts for RT-55J


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Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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Derakon wrote:
Okay, guys, this isn't productive for anyone. Could you please take it to PM if you really need to continue?
Doing flame wars privately ruins the whole point.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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Xkeeper wrote:
I'll be blunt. There's a reason that friends who link me to TASes never link to them here any more.
Because YouTube is much more convenient?
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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arukAdo wrote:
But, man, what the hell is that game? Its probably one of the worst Neo-Geo game ever....
Wrong. The music alone has already brought me 5 times the enjoyment than the entire Metal Slug series combined, so it must be doing something right.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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Link It's one of those platformers with mouse/keyboard controls. Your goal is to launch your bucket-thing to the end of the level, of which there are 16 in total. The graphics/sound are very NES-esque.
   SCORE: 115090
TROPHIES: 48/48
    RANK: CHUP INCARNATE

STAGE - TIME
   1  |  3.2
   2  |  4.8
   3  |  8.4
   4  | 11.7
   5  |  7.8
   6  | 14.6
   7  |  4.8
   8  |  4.0
   9  | 12.8
  10  | 17.5
  11  |  9.2
  12  | 14.6
  13  | 12.2
  14  | 13.2
  15  | 12.9
  16  | 15.7

TOTAL  167.4 = 2:47.4
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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Is it just me, or does Keith look like Gunstar Red? Anyways, the damage boosting looks awesome. While I can't vouch for the technical quality of this run (I've never even heard of the game), the run definitely looks publishable to my untrained eye.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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I might be stepping out of my authority right now, but I think that some of you people should read this page (specifically the "Post Content" and "Complaints" sections) before turning this thread into a flame war. Yes, I mean you (and myself too).
XKeeper wrote:
RT-55J wrote:
However, I am against publishing the movie on the grounds that it uses a suboptimal vehicle. Using the SMB2 "princess only" movie as precedent is fallicous, as (IIRC) it was faster than any of its contemporary runs.
good thing that smb2j luigi movie never got published! oh wait
Three points: 1) That game only has two characters 2) The differences between them are significant to produce different looking movies 3) Unlike SMB2u you can't switch between them midgame. 4) More people should use list tags.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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I voted yes because of the music. Very nice. However, I am against publishing the movie on the grounds that it uses a suboptimal vehicle. Using the SMB2 "princess only" movie as precedent is fallicous, as (IIRC) it was faster than any of its contemporary runs.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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Bah. I could get a faster time by scribbling.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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Just out of curiosity, what are the default values of the location bytes on an empty save file?
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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Cpadolf wrote:
What is it more specifically that happens here, and why do you have to go to the castle and all that before it?
inichi wrote:
-Chrono Trigger uses two bites for location. If you reset on the timing that only one byte is overwritten, you can jump to a different location. I used this feature once: 1) Overwrites (1D, 00), Prison Supervisor's Office with (F0, 01), Present Overworld and jump to (F0, 00), the Nu Ending.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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Isn't the microphone is the same thing as player two's start/select buttons? http://en.wikipedia.org/wiki/File:Famicom_controllers.jpg
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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Bisqwit wrote:
nfq wrote:
It would have consequence for our beliefs and religions though. Because if there is extraterrestrial life, God would have had to send his son to die on all of those planets.
Only if those extraterrestrial beings have a unperishable spirit like we do, and aren't akin to animals; and even then, their history could be vastly different from ours, [...]
Actually, according to Hodgkin's Law of Parallel Planetary Development, it is quite likely that the histories of other worlds would be surprisingly close to ours.
Kuwaga wrote:
If you look at it from a Freudian perspective...
Freud's an idiot.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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Redid it with 5:02 left. My main gripe with this quiz is that it doesn't include the Mega Man Killers. :-(
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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So, what about games with a "gap" between the screens (ie Contra 4)?
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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Ninja Plus? Oh, you mean n+. Carry on. :)
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
Posts: 688
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80/80 with 1:19 left. 50% of my time was spent figuring out the last 5% of the bosses. :P For the most part, I just went by the weakness chains, but that was a bit of trouble for the games I'm less familiar with (6 & 8) and the ones that lack definite chains (2 & 3).
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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Solon wrote:
1. Why do you think you'll need two more segments? Is Tourian that big?
The escape timer alone is 25 minutes. So yeah, it's big.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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I'm posting here just to shamefully admit that I pronounce the browser's name as "Oprah."
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
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Impressive, as usual. So, I take it that there will be two more segments. Is this correct?
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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My favorite part was the trial scene.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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Quite entertaining. I just wish I knew what was going on. The only real problem with this run is that it doesn't complete Out of this World as well.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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I'd watch this, but I'm too lazy to bother with any of this CD junk. Where are the encoder gnomes when you really need them? ;_;
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
Posts: 688
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DarkKobold wrote:
EDIT: Here is a massive list.
Crap. There goes my evening.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced Forum User, Published Author, Player (147)
Joined: 11/27/2004
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Yes, it's the same game. That run looks pretty unoptimized. He walks when he should roll, he descends the wall the wrong way, and his movement in the shooting section looks slow for some reason. Even with the same goals, I think I could improve his run.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Post subject: Rescue - The Embassy Mission
Experienced Forum User, Published Author, Player (147)
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I did a very sloppy test run of this game (6% speed) to see how entertaining this game might be. It's played on the hardest difficulty and aims for the best ending (ie no death abuse). I bet an optimized run would be about a minute faster. :P http://dehacked.2y.net/microstorage.php/info/1055319176/Rescue%20-%20Embassy.fm2 A lua script for showing the enemy locations would trivialize the shooter segment.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
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