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But they really don't. There's absolutely no point to having them plastered in a community that, generally, doesn't care about MLP. It'd be like going to a Nintendo forum and posting videos with nothing but Sega characters.
When there's a specific thread for fans of a specific show, and someone plans on creating content that revolves around that specific show, it's not unreasonable to expect said content to be posted in that specific thread. It's not unreasonable to assume a vast majority of the public has no intention of viewing this encode, and that a smaller minority is going to actively detest it. Meanwhile, the audience that the encode appeals to is already the entire audience of the MLP thread. So posting it there means it'll reach the exact same people without the hassle of 5 or 6 posts that say nothing but "why" from people who can't help but shitpost when presented with the opportunity. So only posting them to the MLP thread is a win/win: The entire target audience still sees the encode, while everyone outside of the target audience isn't forced to look at it. Nobody complains, and the less people are complaining, the better.
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Had to vote Yes because I still love how ridiculous it is.
Super cheap temp encode:
Link to video
I can't dump it properly (seems others have the same problem) so I just recorded it with my OBS setup.
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I feel horrible suggesting this due to the length of the game, but I'm honestly curious: Could you consider running the game again and seeing if you can improve this run? Maybe compare track-by-track and see if you're improving previous times. My gut reaction is that there can be some improvements made, though I don't have any knowledge of the game to be able to confirm that without a lot of proper testing.
I've talked with a couple other judges about it and they think it's publishable, but I'd personally recommend giving it another go if you're up for it. Redoing runs once you're done with them is an extremely good habit to get into as a TASer, as you're guaranteed to find improvements over the run you just finished since you can compare to it easily.
I should really finish that TASing guide, shouldn't I...
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The game wasn't made for speedrunning. It was an existing game that was modified to benefit speedrunners, but the game itself wasn't explicitly made for speedrunning.
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This is the entire reason why I think criticizing the game choice is a little unfair. All licensed games are right out since we'd never in a million years get permission from Nintendo or whoever, so we'd have to turn to homebrew games, and then we'd still need to get in contact with the developers and get their permission to use the game for the event. This wouldn't be a problem for events hosted on the site, but for huge events like GDQs it's sadly limited to a small number of games.
EDIT:
If we can keep finding games that fit the criteria, it's definitely viable. Streemerz went off without a hitch, and it's certainly not the only game out there that would work, though I think from now on we have to find and confirm something before we even propose the idea to GDQ.
As I said, if it was contained to the site, there wouldn't be any rules in regards to legal distribution: Obviously we still can't distribute licensed games, but people can find them super easily on their own after we announce them.
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Previous posts of these encodes are making me think otherwise. It's not "hate" to politely ask someone to keep MLP-related content to the MLP thread. Doing that is more sensible, and it actually prevents the thread from derailing into real hate. A lot of viewers can still enjoy these encodes, they just add literally nothing to the discussion at hand when they're posted here.
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I think submitting this is fine. It puts it out in public for people to start frame-warring and optimizing, which was going to happen regardless even if this had been a far more optimized submission. The fastest campfire run I know of is 5 seconds faster than this, so perhaps that should be the first goal for the framewar (I'd post it here, but I'm not sure if I'm allowed to).
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Agreed. Variety is key to me, and 6 TASes of what can be considered the exact same game doesn't exactly scream "variety" to me. Hetfield's proven himself to be an amazing Mega Man TASer (I'm counting the recent RKS runs under Mega Man as well), but that's about it as far as I'm concerned. Also, having longstanding familiarity with the X series as an RTA runner counts against him in my opinion, as I feel any top RTA runner of a game with the patience and motivation can produce a top-tier TAS of said game. What I'd want to see is a more general exhibition of TASing skill applied to a wider variety of games.
Which, naturally, is why I followed my nomination and voted arandomgameTASer, due to his incredible variety over the year and for picking very good, super-technical runs without even knowing the game beforehand and still producing high-quality runs. That's what I mean by a "general exhibition of TASing skill": Someone who can theoretically pick up any game no matter how unknown or unexplored it is and produce an amazing TAS from it.
That's why I also feel weird about voting for Alyosha, since while his output this year was incredible and fairly varied within the NES library, it wasn't exactly a display of personal skill: It was simply adaptation of previously known tricks plus some optimization along the way. Had he redone every single run from scratch and discovered new things himself, he would've had my vote for sure, but his methodology prevents me from being able to see him as the year's best TASer.
They're both great people and great TASers for sure, and they deserve to win in other categories, but in my eyes it takes a lot more to win TASer of the Year, and Random's certainly showed that "a lot more"... well, a lot more than any other listed nominee.
Yes I'm aware that I fall under my own metric of what constitutes TASer of the Year. I still think Random's a far better example than I am, though.But don't let that dissuade you from voting for me.*places stack of $100 bills on table next to sign with Nach's name on it*
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Poor submission votes, plus the previous publication was also in Vault. It can change if the movie rating is high enough, but expecting people to rate Vaulted publications is extremely optimistic, to say the least.
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If you watch the official TVC encode, it's clear that I take the hit both times. As for my encode, call it a visual glitch on Youtube's part: It only shows every other frame, and since Scooter blinks on and off every frame when he's hit, you'll only see either the frames where he's invisible or the frames where he's visible.
Hopefully that explains it!
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Great idea, I'll forward that idea to him straight away. Can't believe he never thought of forcing the game to close while you're playing. What a huge oversight.
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Am I allowed to reject my Umihara Kawase Shun run's nomination? Despite the run being 100% my input and having a couple original frame-saving strategies, I don't feel like it's enough of my run to warrant me winning an award for it, since all of the main routes and strats were adapted from a Japanese TASer's IL runs on the DS version of the game. If they had an account here, they would have received co-author credit at the time of submission, but as long as that run is fully attributed to me I wouldn't be comfortable at all if it won an award.
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Sweet, I accomplished everything! Except maybe that last one. Shhh.
I guess this year is where I'll actually focus on my life: Finding a stable job, staying healthy, preparing for my future... Maybe even going back to college or something after having spent so long being unable to attend classes without anxiety attacks.
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Absolutely voting for xy2_ because of his efforts for the Brain Age AGDQ presentation! Also for not giving up on ridiculously technical TASes like SMB Touch and Roll and Assassin's Creed on DS, even after a submission-ruining desync on the latter.
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[2975] Lynx Blockout by dwangoAC in 03:14.81It's a Lynx movie that got Moons! That's really good for Lynx!!! Remind me not to drunk-nominate. Blockout was actually a fascinating watch since you could literally hear the luck manipulation happening all throughout, plus the mastery of a difficult (in my opinion) puzzle game is evident and clear in the movie. Unique, fast, fun to watch, and... okay, yeah, a Lynx game in Moons is an extremely rare sight.
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[2897] NES Super Pitfall by Arc & Alyosha in 04:42.04
Absolutely astounding run that needs more respect, it pushed a nearly unwatchable game to its absolute limit and made it not only watchable, but extremely enjoyable as well, even bringing the game up to what I'd consider a high Moon level from a low Vault level.
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Pike, DaJaWi and GoddessMaria
Pike for participating in two absolutely insane Aria of Sorrow runs, DaJaWi for producing a few great runs that sadly went under the radar, and GoddessMaria for :3 and awesome Sonic Advance runs!
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arandomgameTASer. Insane, varied output, a lot of really cool technical runs and improvements to his runs from last year that show how far he's come. Plus, anyone who can wrangle DeSMuMe for five runs deserves an insane amount of respect, given that a lot of the runs were long in length and suffered various desyncs all throughout, but his DETERMINATION drove him through to finish each of them! Things like that count for a lot in my book: Not just variety and technical skill, but overall panache and drive as a TASer as well.
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