Posts for Samsara


Samsara
She/They
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Yashichi wrote:
what
Post of the year Also wait why would you even splice a TAS in the first place? I get splicing realtime runs, but what is there to gain from splicing together a TAS? Am I missing something here?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Dawn begins to

brighten the world.

The silhouette of

the mirror rises

against the sky.

Birds start to

call as the evil

creatures melt in

the reflected light.

A great burden is

lifted from ARON's

wallet and peace

descends on the

land. ARON sees

his confused face

before him.

The events of the

books kinda didn't

happen... a tale

centuries lived in

about 17 seconds.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Spikestuff wrote:
Then we're stuck in a loop where we must do a time warp to find the solution to this.
Oh, that's easy. It's just a jump to the left.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Looking awesome so far! If you want to embed, just put the youtube URL in between video tags, like so:
[video]https://www.youtube.com/watch?v=v5Fn6WqpHgE[/video]
Here it is embedded: Link to video
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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jlun2 wrote:
Speaking of which, I never played the game before, but what was stopping Julius from fighting himself normally?
It's a bit hard to explain to someone who doesn't know the game, but basically, only Soma can open the black door just before Julius. The trigger that "unlocks" that door happens after defeating Graham, who is the last boss in Julius Mode.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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I'm just waiting for the next Lufia 2 run that actually ends 30 seconds before you start watching it.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Alright, I might as well do my usual technique of throwing in one last messy and disjointed post and immediately forcing myself to stop caring about arguing with people on the internet. Kurabu: Yes, your question was harmless, and yes, I believe your responses were warranted. However, it's hard to give you any more information than what was already given. The vagueness and initial rudeness wasn't anything personal against you. Honestly, the big takeaway from all of this is that at the very least, zeromus isn't intentionally being rude. As much as I hate to say it, the best course of action is to just take his words as they are and ignore the tone of them. I've said it in a few threads now to a few different people, but the tone of a message shouldn't invalidate any information in said message. You can safely ignore insults and rude words and just take the information out of it. A lot of things can be learned through simple Google searches. Maybe not in this case, where it was explicitly stated there's no documentation for BizHawk's core implementation, but in general you'll probably want to do a bit of Googling before asking things like this. Like I said in... whatever other thread that was, my PM inbox is open if you're unsure of whether or not you should ask or even post something. I'm not the most knowledgeable person, sure, but I have all the time in the world to be polite and respectful! zeromus: I have nothing personal against you, and I'll even apologize for actively taking you away from development time. Your second response to Kurabu (the one after his apology) was perfectly fine from my perspective, and you weren't even particularly bad the first times around. I understand the frustration of dealing with people who aren't on your level, but at the same time I still honestly feel like it's just an excuse to not have to be nice to people. Maybe I'm wrong, I'll readily admit I'm wrong about a lot of things. To everyone: It wouldn't hurt to try to understand the other side. There's a lot that people can learn from Google before taking their questions to programmers, but on the other hand there's a lot of ways that programmers can be polite without wasting too much of their precious time. Here at least, I think that with maybe one Playstation loving exception, all the people here understand and respect the devs enough to work with them on bugs and issues they may have. If I may be blunt for a moment, time being wasted should never be an issue. No one is wasting anyone's time here. Addressing someone is your choice, and oh no! It's 30 seconds of your life you'll never get back! Maybe you could've just not addressed that person and your precious time would have been saved! I can't possibly say that in a nicer way, so just pretend I wrote a program or something to make it all okay. I understand that as programmers dealing with people using your programs, you sort of have the obligation to respond and try to help them out, but your general attitude about it is horrible. You always make it sound like you don't want to be there and that they're at fault for wasting your time, but... I mean, if I don't think I have the time to address something, I don't address it. People are patient. You don't have to answer them until you have the time to do so. Especially in the case of this thread, which isn't dealing with a problem at all. Fractal et al.: I still really don't think it should be defended, per se. To me, solarplex's first post was perfect in that regard: Addressing and admitting that it could have been better worded, but still focusing on the helpful information within. Anyone who understands the plight of a programmer could easily and thoughtfully explain the situation. The thread has honestly just seemed like people ganging up on Kurabu for no good reason. Someone could have explained what was going on instead of continuing to blame Kurabu for doing everything wrong when he had no idea he was even doing anything wrong in the first place. I guess that this was addressed on IRC, though I have no idea how that went. Saying the devs "have the right" to be rude to people for any reason is disgraceful. Even the catb article doesn't stoop to that level of disrespect. From what I skimmed in that article, it was mostly saying the same things that have been said in this thread more recently, that programmers don't intend to be rude or disrespectful for the most part, they're just being blunt and concise to try to deal with peoples' problems as quickly and painlessly as possible. I will agree that the devs have the right to be rude to anyone who is being rude to them in turn, but that's because I think everyone should have that right. No one should have the inherent right to be a douchebag to anyone they please for any reason they so choose, no one should actively defend that douchebaggery, and most of all, no one should fucking gang up on someone who's feeling bullied. Even if you don't think there's any bullying, you just don't do that. We're not in elementary school anymore, there's no need to be so childish. And speaking of childish, that leads me to my last statement. natt: Fuck off, and stop wasting everyone's time.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Thank you for your insightful and engaging input.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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FractalFusion wrote:
Kurabupengin, Please realize that the BizHawk team (and probably other coding groups as well) reserves the right to be rude to anyone, for any reason. Accepting this, and also assuming that the reverse situation is not a right (being rude to the BizHawk team, for whatever reason), is probably for the better.
I respectfully submit that you might want to rethink this statement. What gives anyone the right to do this? At all? Ever? Why does coding the site's main emulator give them the power to say the kinds of things they've been saying? How can you look at "Fuck off and stop wasting everyone's time" and think that's even the slightest bit okay in this situation? He just asked a question! A harmless, innocent question! If he ran in and insulted all the devs, that'd be a different story. Everyone has the right to defend themselves from baseless accusations: Hell, look at what Kurabu's been doing in this very thread! But to go as far as say that they have the right to just tell people to fuck off whenever they want, and to force people to accept it? That's just... despicable, for lack of a better word, or power abuse, for lack of a better pair of words. I absolutely respect the work going into BizHawk, but I don't have to respect the people putting that work in if they show me they're not worthy of respect. I hope no one is ever in a position where they're forced to show respect for people who don't deserve it.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Kurabu, I think he's trying to say this, and anyone else feel free to correct me if I'm wrong about any of it: By the time you have the ability to add a new core to Bizhawk, you'll know how to do it just from knowing how to program. It's a simple process, one that can be reverse engineered easily by looking at the source, however you actually need to understand the source first. Start learning to code if you're interested, and once you get to a point where you can do things comfortably, start playing around with Bizhawk's source. Learn its ins and outs and how it works, since you'll need to adapt other emulators to work with it. Once you have a nice understanding of Bizhawk, you can start working with other open-source emulators to begin the implementation process. The important thing is that you learn how to code in the first place. Bizhawk is coded in C#, if I remember correctly, so you should start learning that if you want to help. Someone with more knowledge of coding can give you a link to some resources to help you start out. Devs, I suppose I can see that there isn't really a good way to give documentation for this. That absolutely doesn't forgive the harsh responses, mind you. It would've been just as easy to, y'know, not tell someone who wants to learn how to help with the project to "fuck off" and to "stop wasting everyone's time". If you have the time to metaphorically piss on someone asking an innocent question, you absolutely have the time to give them the information they're looking for.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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ALAKTORN wrote:
LMAO What kinda material was that?
His TAS was just that bad.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Hi, there's an argument in a thread so I'm obligated to post in it. Oops! Moronic: It's your right to not submit the TAS here, but your apprehension is based on your own misunderstanding. The choice of emulator itself isn't what got you flamed. It was your stubborn refusal to change and your lack of real reasoning behind it. There's no issue in submitting the TAS here, it's still an accepted emulator and all that, and no one would have forced you to change 7 months into an 8 month project. I wouldn't personally push a, what, 5-ish(?) hour N64 TAS made in Mupen on the encoders, as it sounds like absolute hell for them, but it's not like it wouldn't be allowed or anything. You're still being stubborn about it right now, pushing the opinions of a couple posters toward the entire site. Maybe at some point you'll realize that the thing people don't like about you is your attitude, but if my previous experiences with stubborn people who TAS popular Nintendo 64 games has told me anything, then you'll probably ignore me and just leave the site, coming back to post nothing but petty arguments and blatant hatred toward the site staff. I hope you won't stoop to that level, though. Bottom line is, people ultimately don't mind your choice of emulator as long as you provide a good reason for it. The only time people would ever force you to switch will be when/if Mupen is deprecated and not accepted, and even then that would only prevent you from submitting the run here. We assume that if you're posting here, then you at least have some interest in submitting to the site, and as a whole we'd like the submission process to be as painless as possible. Though I may be blunt in how I bring up my statements in this post, I mean no harm from them. I even apologize for my behavior in that previous altercation, even though I'm pretty sure I completely stopped caring about the argument after my last post in this thread. My intent here is merely to inform, not to enrage. There will always be jackasses on every site. They don't speak for a community. The last thing I want is to make people believe that my negative behavior is indicative of the rest of the site. You can tell quite easily that there are a lot of people on the site, let alone in this thread, who are optimistic and supportive. That's how the community as a whole really is. The beauty of being human and having a conscience is that you don't have to listen to people who are just insulting you. You don't even have to listen to me right now, though I'd like to think that this time I brought up my opinions in a more agreeable way, and I'd rather you at the very least take in what I have to say and think about it, even if you ultimately choose to ignore it. Zarma: As I said, that's not entirely correct. The community asked nicely at first, from what I remember. Moronic had every right to say he didn't want to switch to a different emulator after working on a TAS for months. There's no fault in that. The problem, as I stated, was his attitude in return to our comments. I'm not saying either side was right or wrong. We as a community had the right to ask him to change, he had the right to tell us why he didn't want to. He was wrong to bring up that reason in the way he did, and we were wrong in responding to that stubbornness with insults and general negative backlash, and from there I assume it spiraled downward. I wouldn't actually know, I haven't cared enough to check this thread since my last post in it. AngerFist: Your comment was fine. I don't know why you got all that sarcastic backlash. It was pretty much the exact same thought I was having. The reasoning is out on the table now, at least, in case you want to watch it now. Everyone responding to AngerFist: Chill. It's not even an issue. I took his initial comment to be more of "The author's behavior is suspicious, I'd like to see some reasoning before I commit to watching their incredibly lengthy run." It's a valid thought to have, considering the author's past behavior. A little rude, maybe, but nowhere near worth starting an argument over. It's not like he said "I have absolutely no interest in watching this run" or anything like that. Sure, he's calling the author a prick, but if you take a step back and look at it from a different perspective, you can see that it's actually kind of warranted. Content creation doesn't forgive the creator's behavior, you don't have to blindly shower them with praise or attack anyone with even a slightly negative outlook. You can still love the work they produce while admitting they're kind of a jerk. It doesn't have to be said, but if it is said, it doesn't have to be disproved. Everyone I didn't address: Hi there! How are you doing? You're making posts! That's super great! I have absolutely no idea what to say to you! Okay! Bye! In closing: The run will be posted here in video form once all the kinks are worked out and I'm sure that a lot of people will enjoy it. There's no harm in not submitting it to the site, though it would have been nice to have the reason from the beginning instead of all the cryptic comments. Everything will be worked out in time. Also Moronic, you're having problems with the video because you used Mupen. Switch to Bizhawk and it'll be much easier. *drops mic, walks out of room* ... ... ... *picks mic back up* I'm kidding. EDIT: I take too long to write posts, jeez. ALAKTORN: BizHawk uses a better version of Mupen for its N64 core. If I remember correctly, it's more accurate in regards to lag emulation, and it's much easier for encoders to work with. I'd like to see the M64 posted as well, even if it's not a submission. I can't say I have any personal interest in it as I'm not an OoT TASer, but there are a lot of people who would love to examine it.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Temp encode coming relatively soon unless someone beats me to it. Link to video vvv EDIT: Coming too soon is usually a problem.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Fortranm wrote:
Are there any rr emulators for XBOX at this point?
Not that I'm aware of. If there were, we would have heard about them by now, and there would be at least one low-quality Halo TAS on Youtube. I haven't even heard of any working emulators for the original Xbox at all and a quick Google search turns up nothing within the last 5 years, so a working 360 emulator is surprising to me.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Kurabupengin wrote:
I don't believe you.
Alright, take it from me then: I'm not familiar with the game at all and even I could tell that it was sloppy and horribly done. It looked like it was done in realtime with re-records by someone who had never played a game in the series prior to this TAS. I get the feeling you're doing the same kind of thing Patashu does, looking for TASes of all sorts and posting them in threads to help people out, and that's fine! It's just that not all TASes are guaranteed quality, especially on the breeding ground of ignorance and low effort that is Youtube, so I'd recommend watching a few minutes before posting videos here just to make sure there's something in there that can help. Hell, if you're still unsure after watching, you can run them by me in a PM or something. Everyone else (in here and in other threads where I've seen this), I understand how you feel and all that, but the responses are a little harsh considering he's only trying to help. If someone's feeling bullied by your words and you weren't intending for that to happen, it might be wise to, y'know, say things nicer. Don't make me turn this car around. Your father-mother and I are watching you.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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arandomgameTASer wrote:
De-starring the all souls run for even an instant would be an insult to the site.
This. I've watched that run (and the runs it obsoleted) dozens of times and it still amazes me. Sonic 3 and Knuckles has two Starred runs for it, so unless we're bringing up the old "past mistakes" adage again I don't see why we can't have both of the AoS run Starred as well.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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I just remembered Castlevania: Harmony of Despair is an XBLA game and now I want this more than anything else in my life. vvv EDIT: Yeah, I wouldn't expect TAS tools to even be started until maybe a year or so after Xenia gets to a really functional state, let alone implemented. It'll be a long wait, but it'll be worth it.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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I'm all for both of them being starred, but if it has to be only one I'd rather it stay on the "all souls" run.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Fz-Last wrote:
I want to make a movie using warps and getting all souls. I think that is very interesting. Will it be accepted?
I'd love to see this regardless of whether or not it'll be accepted. Do you have a route in mind? I imagine this would be an absolute nightmare to route, given how many warp glitches there are...
Mothrayas wrote:
How is this proposed run different from the currently published "all souls" category?
I don't see it getting published alongside the current "all souls" run as they'd technically be the exact same run with different routes, but theoretically, this could be much faster than the currently published run. At the very least, since this proposed run would use warp glitches, the route would be wildly different and crazier to watch. Giant Bat + Gravedigger lets you get into almost any solid wall and allows you to zip in all 4 cardinal directions. The new Julius run showed off some Catoblepas/Gorgon warping I've never seen before, along with a new version of the glitch that could potentially be applied to Soma for even more route possibilities. Death-warping like in the any% run could also be applied...
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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This is one of the few times I've been entertained by THUG2, so definite Yes vote. THUG1 next?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Finally back home and watching this run was literally the first thing I did. Absolutely outstanding work.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Why do I have to be on vacation and unable to watch at this very moment? I'll have to withhold my Yes vote for a few more days...
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Joined: 11/13/2006
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NitroGenesis wrote:
Yeah I think the first improvements come from the bookshelf fight where Diman lost a few frames.
Yeah, I just finished working on that and I'm 48 frames ahead after being completely even with Diman going into it. At least there are bigger improvements to be had. I remember when I started this, I was going in thinking it would just be a straight re-do with better entertainment and maybe a few frames saved... But I've proven my initial thoughts wrong several times before. EDIT: Wow, this game is a chore. I never realized how many long, forced waits there are even though I've played through the game a few times. Improvement total is up to 58 frames at least. Currently redoing the knife fight in Stage 2 for the fourth time because I'm losing about a second compared to Diman and I have yet to figure out why.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Joined: 11/13/2006
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£e Nécroyeur wrote:
I withdraw my apology to Samsara.
Thanks. You were almost cool with me because of that apology, but you went and fucked that right up.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player (2121)
Joined: 11/13/2006
Posts: 2793
Location: Northern California
TASvideos Admin and acting Senior Judge 💙 | Cohost
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.