I find it weird that you even NEED a driver for an optical drive. Windows has included support for that for years.
If you know how to uninstall devices in the Device Manager (without breaking anything else), uninstall the optical drive, then reboot windows and let it reinstall itself. That generally fixes most problems of that nature.
I remember reading that if you're up high on the boss screen when it's over, you save time on the warp animation. Somehow PJ managed to climb the wall on the left side in Bloodpool Act II and get quite a ways up. Probably doesn't save a lot of frames, but thought I'd point it out. Mind you this is on Professional!, but it still should apply just the same.
http://www.youtube.com/watch?v=JT0IsCb6SgY
(Go about 5:49 in)
So while CTRL+L is the recognized default, somehow VBA uses some hex crap to store them. If somebody can interpret it, then it could be possible to add it.
(I added CTRL+K to Current State Load in VBA Recording 20, BTW.)
(All return carriages except after keyboardCount=644 are to prevent massive stretching of the forum tables. Remove them if you're wanting to have real results.)
PJ managed to get the wall trick to work in Marahna Act I at the end of the 1st section. Would it be faster then going down and around?
Video from his YouTube channel: http://www.youtube.com/watch?v=sJFvq0flnO8
You can enter passwords (or link) to transfer data from the 1st game to the 2nd. Doing a password would be obnoxious, since the best password (Gold) is 260 characters. there are Silver and Bronze passwords that don't transfer as much, but are much shorter (61 and 16 characters, respectively).
You can read up on it here: http://www.gamefaqs.com/gba/561356-golden-sun-the-lost-age/faqs/44287
(Go to Appendix E.)
Um, I can't think of any games that use FLASH 512Kbit, unless you mean 4Mbit? (Most emulators list the save types in the wrong fashion). Make sure you're using the right save type for that game. Look up the game's save info via Pocketheaven:
http://www.pocketheaven.com/ph/releases/?section=ndsearch
It's just uber rare to get. There's no stat bonus or anything, it just looks different. The odds normally are about 1/8096 to get a shiny pokemon, outside of a guaranteed one in Gold/Silver/HeartGold/SoulSilver.
I've only ever gotten one myself, a shiny Golbat.
The game is quite interesting from what I've played so far. I'm up to the first gym. The battles are noticeably quicker then prior games (even in the animations off/fast text mode). And a female Professor! ZOMG Game Freak went off the deep end. :P
I don't know why it's taking so long to decide over this.
The submitter is not the creator of this run. The person that made it doesn't want it submitted. Since it was submitted without his permission, it should be instantly rejected and the submitter should either have his submission privileges revoked or they should be banned. Simple as that.
Sir VG, that'll just tell him that it's a virus again if it's a false positive. :P
It may be just whatever antivirus program he's using saying it's such. That site runs it though MULTIPLE (41 I believe) scanners, which will give a much better indication.
Edit:
I scanned several versions though the site. I got all of my downloads from Pokestation.
File name: Pokesav_C_HGSS_ENG_PSN.zip
Result: 2/ 42 (4.8%)
Listing
File name: pokesav_compact_en.zip
Result: 2/ 42 (4.8%)
Listing
File name: Pokesav_Compact_PLAT_v0.06e_-_ENG_-_PSN.zip
Result: 4/ 41 (9.8%)
Listing
File name: pokesav_en.zip
Result: 4/ 42 (9.5%)
Listing
File name: Pokesav_HGSS_ENG_PSN.zip
Result: 2/ 42 (4.8%)
Listing
File name: pokesavplat_en.zip
Result: 5/ 42 (11.9%)
Listing
Given almost all of the positives were by really obscure antivirus programs I've never heard of, and the vast majority of them said it was fine, then I'm very likely to believe the results are false positives. I just noticed one by Kaspersky, but even that still seems a bit iffy.
But just like with anything else on the net, use at your own risk.
P.S. from ProjectPokemon:
Can Pokemon created with Pokesav be used online?
Yes. However, the GTS and Pokemon Battle Revolution have built-in hack detectors. All Pokemon with reasonably legal stats should be able to pass Nintendo's hack checks, however.
Edit: Wait a minute, upon reading the above posts, you are not LightBlueYoshi! In that case, this should be rejected for plagiarism.
It's not actually plagiarism, because he listed the submitter as lightblueyoshi. If it was, he would have taken the work and submitted it under HIS name instead. This is a case of "submitting something somebody else made without their permission."
I suppose this could be fake, but I'd like to think it's the real thing. Some research could give it credibility, but I'm too lazy right now to do any googlefu on it.
http://www.youtube.com/watch?v=16oaGSltUPE
Did it for you : http://www.youtube.com/watch?v=hpxtlCLwWvA
Actually it's a programmable, triple keyboard : one for left hand, right hand, left foot. You can program which instrument each will play, and the Electone can play the others (like drums) for you. It's an orchestra simulator.
http://www.youtube.com/watch?v=B_-HKoUO9ow FF5 FTW !
In France, when you can't play an instrument, you say you play with your feet (or like a foot). I wish my hands would play like her feet...
One thing I have to question. In Stage 4, on the alternating rising/sinking spike platforms, why do you sometimes ride the last one to the top and sometimes not? The one at 13:18, you do, yet the one in the very next room you don't.
I don't have much to say on how to improve anything other then the video itself. Would have been more epic if Bowser and Peach were put at the end (with Peach being last, for epic obvious reasons).
I didn't find very much of this hack impressive. Voting no on the hack.
BTW, what is the music used for the WEAPON GET screens? It sounds so familiar yet I can't pin it down.
While it's interesting to a point, it would be nicer if there was a way to reset the room when you get to the 4 Links and give a real fight that is, well, enjoyable. Nice glitch abuse to get there though.