Posts for Sonikkustar


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I agree with moozooh agreeing with Grunt.
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Thank god arukAdo. If the Workbench was this empty for a while then I think I would die of shock. Awaiting an encode since the ISO doesnt seem to be around. :|
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http://dehacked.2y.net/microstorage.php/info/1305882547/Vice%20-%20Project%20Doom%20TAS.fm2 I had to stop and collect some drops in order to reduce lag. 5-2 is probably going to be redone. 311 saved so far.
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This is a good step in the right direction. But it still seems a little unclear. Maybe with optimizations could Zoras River be faster than the Owl. I'm not sure though, but i'm putting my luck on the Owl. With actual proff now, I would go with that path.
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Wow its been a while since I posted anything. I'm still stuck at 2-2. I still cant get past that dragonfly. It would be nice if I got some help now. :| Im glad this still has interest. :)
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Hey funnyhair. Hows progress on this game? I really want to see this TASed. This is one of my favorite childhood games ever.
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subanark wrote:
If you want add tags to runs for quality: Needs significant improvement Needs improvement (No tag) Well optimized
I just said this a few pages back. Next time, look before you post. :/
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If I gow down there, then I'll have to jump back up because that is the only path. When you use a weapon, your momentum is kept along with it. Its also sometimes faster to let enemies run off screen than to kill them because the game doesnt have to focus on their sprite which reduces lag.
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Thanks! :) Anyways. I'm kinda stuck right now since there is so much lag. Here is my progress so far. http://dehacked.2y.net/microstorage.php/info/1324963302/Vice%20-%20Project%20Doom%20TAS.fm2 Total time saved so far is 257 frames btw.
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adelikat wrote:
So what am I supposed to do as an admin? Just live with runs that hurt the site's image until someone gets around to doing it?
I think that this would actually cause the sites image to get hurt rather than fixing it. If your going to publish this to unpublish old movies then thats basically chasing the people that you want to bring to this site away. And that doesnt make any sense. If you want to do something about the old movies here, them maybe put something like a disclaimer somewhere rather thatn removing the author's work out of view. I hope this helps in any decision.
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I'm glad youre still working on this. Keep it up! ;) I'm only watching up to half of World 2 so that I dont spoil myself. This is probably the only GBA run I am looking foward to. I look foward to the entire movie.
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Stage 3 Boss Redo What do you guys think now? Total Savings:206 frames
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Actually, There were two instances of corner zipping in this movie so far. One is in Stage 2 & the other is in Stage 3. I'll do more tomorrow. Night people!
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Stage 3 The boss has a little bit of lag. I might redo it. Total time saved:178 frames
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Due to some looking at the site rules, I have swithed to the U version. Stages 1 & 2 This run is 109 frames faster than the current published run.
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mklip2001 wrote:
Anyway, nice job! It also seems like this game plays back twice as fast as the speedrun on SDA, for some reason.
The SDA run was played on a European Master System. Anyways, Thanks! :)
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AFAIK, Nitsuja has been stuck on the Leaf Forest Boss. I'lve been wondering if the TSC times used the Easy difficulty now. :\
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That was a nice watch. It does seem a little clunky at parts but thats probably the game's fault. Looking foward to the next bit.
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I have to say, That was a work of art. A very Yes vote to you. :) Has anybody noticed that this is maTO's longest ever run now?
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This seems like a huge improvement to the 1p run. But I wonder if you guys made sure it was optimized. Yes vote, On the grounds that a new run should have these improements in the future.
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This run was good. I think the subtitles made the run more entertaining. Yes vote from me. :)
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Yes vote because I say so.
Experienced Forum User, Published Author, Skilled player (1308)
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How the hell does that qualify as generic zipping? It definitely looks like you used the horizontal underflow. Loved Launch Base 2. I didnt know you could zip using the pipes. Would that cound towards an improvement towards the any%?
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Kyman wrote:
Why are you using the J version?
The J version has a faster title sequence. As in none.
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Done with level 2. http://dehacked.2y.net/microstorage.php/info/1404173312/Gun-Dec%20%28Japan%29-0.fm2 Josh's run doent work if converted to fm2. Not even on the US version. Maybe its because of new PPU(Even though that hasnt come out yet XD).