Posts for Spikestuff


Post subject: (*゜Д゜*)
Spikestuff
They/Them
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I was goofing around on first match on hard and... Link to video Yea, Yoshimitsu is OP. Edit: Just to show. Left Screen has 1 input right, Right Screen has 2 inputs right. Link to video Edit 2: But as soon as I got into a fight with Law.
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Spikestuff
They/Them
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I'm just going to assume it's too late now for you to get the Japanese version of Tekken 3. Why? Because it works on psxjin compared to the American Version... as proven.
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Spikestuff
They/Them
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From Start to 0 HP about less than 8:40 (or less than 31200 frames). Roughly around 9:12 on TAS time Love your Mansion btw XD.
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Spikestuff
They/Them
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[13:03]   <ForgoneMoose>	What is a man? A miserable little pile of SD encodes!
[13:05]   <Spikestuff>	*glass breaks*
[13:05]   <Guga_>	But enough encoding, have at you!!
WebNations/Sabih wrote:
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Spikestuff
They/Them
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feos wrote:
Finally picking encoding this poor thing...
Huh? Something's wrong with it. *looks* OH MY GOD THE POOR OLD BABY. feos feed it well.
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Spikestuff
They/Them
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This TAS is good, I don't think branch is necessary. I'll give it a Yes Vote towards the Moons, it isn't Star quality and defiantly not a contender for the Vault. It's entertaining at it's own level is where I'm getting at.
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Spikestuff
They/Them
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jlun2 wrote:
Uh.....I haven't watched it yet but what does the "Tricky" branch even mean? :o
Going over water I assume and bouncing of rocks so not a branch IMO. Edit: Derp, it's actually the course. Australia - Tricky. So this basically is the "Hardest Difficulty" tag. But yea, ditch that branch in the water.
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Spikestuff
They/Them
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Several holes in question: Couldn't the ball just roll in, instead of getting backspin or was it too much speed? - Through the Movie you are skipping Hole previews but at #4,8 & 12 you don't. Is this due to input lag?
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Spikestuff
They/Them
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grassini wrote:
https://www.youtube.com/watch?v=P2hjUgFwUE4 real time any % WR,
No. This is faster than the one you provided. I'm sure there is faster but I don't care. Edit: How's Crown Luck Going Under NTSC-U?
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Spikestuff
They/Them
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Patashu wrote:
Does crown theft properly end the game though?
yes
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Post subject: N-Tranced BUGS
Spikestuff
They/Them
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Now I didn't completely go through it when making the lua so I got some bugs to share (use watch file it's a lua issue). Full Bug means Bonus + Normal Level, Bug means Normal, Bonus Bug means Bonus. I went through it with my longplay that I made so it made things easier to find. ATLAS LVL LTIME BUG Prints of Persia END Bug Runaway Rug Bonus Bug Hoppin' Coffins FULL BUG Magma Mania Bonus BUG Now it's Istanbul BUG Mister Lava Lava Bonus Bug Slip-N-Sliding' Sphinx FULL BUG Rock Casaba Bug Eruption Disruption Bug King to Uncommon Bug Fire Walker Bug
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Bare with me I'm just thinking of random stuff you can do with Yoshimitsu. Also I'm going by game's controls not this RP/LK nonsense (even though I know what it means). I am going to asume you are on LEFT side.
Yoshimitsu's Flash (Style Points)
Left, Circle + Square	

Yoshimitsu's Blade
Right, Right + Triangle
(Best when Yoshimitsu goes pass the ai)

Harakiri
Down, Square + Circle

Running Harakiri
Right, Right + Square + Circle

Harakiri into ... I forgot name (You get dizzy)
Down, Square + Circle, Left + Square + Circle

Energy Charge into Lifesucker
Sidestep, X + Circle ... Square + Circle

Deathcopter
Right Up + Square + Triangle, Left.
Got told to convert... so.... CONVERT
Yoshimitsu's Flash (Style Points)
Left, 4 + 1	

Yoshimitsu's Blade
Right, Right + 2
(Best when Yoshimitsu goes pass the ai)

Harakiri
Down, 1 + 4

Running Harakiri
Right, Right + 1 + 4

Harakiri into ... I forgot name (You get dizzy)
Down, 1 + 4, Left + 1 + 4

Energy Charge into Lifesucker
Sidestep, 3 + 4 ... 1 + 4

Deathcopter
Right Up + 1 + 2, Left.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Mine to do final encodes + publish for obvious reasons (One being Nach judging, 2 being Pokemon). anyways YES vote.
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Spikestuff
They/Them
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andypanther wrote:
For vault, wouldn't it be like: Max-score = 100%? Personally, I think it would be a good idea to handle it this way, so even boring but technically interesting highscore-TASes can be published.
I was waiting for another comment from jlun2 but instead I got andypanther... So all I can say is *THUD* Right, now I'm out.
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Spikestuff
They/Them
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jlun2 wrote:
So it's the fastest? Well, why does it need a max score branch then if based on the comments, it doesn't seem like a non-max score would be faster (nor more entertaining)?
This is getting annoying because we're in a loop right now, you do realize that?
Spikestuff wrote:
jlun2 wrote:
Wait, so does max score make is slower or faster?
Slower. But in-game time, faster. max score + time trial: end it as fast as possible time trial: force everyone to wait for about 1 minute for it to end.
Anyways, this is my last comment on it. I need to be elsewhere for 1.5 days so yea.
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Spikestuff
They/Them
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jlun2 wrote:
Spikestuff wrote:
jlun2 wrote:
Wait, so does max score make is slower or faster?
Slower. But in-game time, faster. max score + time trial: end it as fast as possible time trial: force everyone to wait for about 1 minute for it to end.
Wait, then this isn't legible for vault then. A TAS that doesn't get max score would acheive a faster real time, so why is this accepted to vault?
I REPEAT
Spikestuff wrote:
jlun2 wrote:
But is maximum score a vaultable category? :o
It's less levels... so yes.
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Spikestuff
They/Them
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Castlevania more broken then... I was going to say Pokemon but now I'm not sure. YES VOTE
sack_bot wrote:
Wait, does this mean we could see an "executes arbitrary code" run in the near future?
Maybe pi day, pi day, pi day, pi day, pi day, pi day, pi day, pi day.
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Spikestuff
They/Them
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jlun2 wrote:
Wait, so does max score make is slower or faster?
Slower. But in-game time, faster. max score + time trial: end it as fast as possible time trial: force everyone to wait for about 1 minute for it to end.
WebNations/Sabih wrote:
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Post subject: N-Tranced lua is back.
Spikestuff
They/Them
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Lua update for Crash N-Tranced: Crash N-Tranced lua - 2.0 (3.86 kb) and Crash N-Tranced wch - 1.1 (834 bytes) Restart. Issues:
    < The Positioning might not be best (Please feedback for that) < The Watch File doesn't have in timer for Atlas levels as they are all different.
Added/Changed (From 1.1)*:
    > 3 area checks have been made instead of 2 > Atlas Velocity added (I think values are wrong) > Surf Speed Corrected > Cleanup hud for boss fight Coco > Checking has been removed (floor, ground, air, falling, etc.) > Level Time Added (Really corrected from Clock 255) > Mask Check Corrected > Lives and Boxes Corrected
Future:
    Boss Positioning - I was planning to add this but I was trying to figure out where to lay it out (especially Coco's). Invisibility - Next to impossible it requires finding the values which for me brings up the error message.
*1.2 which was being made got corrupted so I had to delete and restart.
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Post subject: Warp this is better.
Spikestuff
They/Them
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That sonofa- genius Link to video
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Spikestuff
They/Them
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I was trying to update N-Tranced, it's acting weird with the lua. So basically I'm going to restart that lua from the ground up.
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Spikestuff
They/Them
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WebNations/Sabih wrote:
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Spikestuff
They/Them
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Ferret Warlord wrote:
Spikestuff wrote:
Ferret Warlord wrote:
No.
Yes.... To this No.
You've become quite the negative nancy lately, haven't you?
YES....no, wait. YES.
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Spikestuff
They/Them
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Ferret Warlord wrote:
No.
Yes.... To this No.
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Spikestuff
They/Them
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feos wrote:
Nahoc's back yeah!
Of course. He needed to take a year break after getting a load of awards in 2012.
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