Posts for Spikestuff


Spikestuff
They/Them
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Going uppercase for titling "glitched" is now just plain ridiculous. Since I deleted my last comment which actually had good info and shit info, I'll try and remember what I wrote. The titling for the word "glitched" is perfect for where it sits within the title. Heck this is justified for "warpless" too, so leave it alone it's perfectly fine with lowercase. Examples (old way showing off): PSX Crash Bandicoot 2: Cortex Strikes Back (USA) "glitched" in 11:34.85 by pirohiko. SNES Super Mario World 2: Yoshi's Island (USA v1.0) "glitched" in 02:36.81 by Masterjun. SNES EarthBound (JPN) "glitched" in 04:04.35 by pirohiko. NES Kirby's Adventure "glitched" (USA PRG0) in 00:35.91 by MESHUGGAH, CoolKirby, Masterjun, MUGG, TASeditor, was0x. NES Battletoads (USA) "glitched" in 00:56.76 by MESHUGGAH & feos. It creates the perfect flow of things. Writing it out with the words "Glitched" creates more attention to the word. Heck the most stupidest one out of all of them is *ahem* SNES Super Mario World (USA) "11 exits" in 09:57.82 by bahamete, Kaizoman666, Mister & PangaeaPanga. note: I wrote it out just in-case someone actually updates it.
If you're confused by any of my point I will try and clarify on what I mean.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I'll provide you boys an encode ;) Edit: Ah Based N?K is doing encode, which is fine. If this does go through I call publishing. Edit 2: Issue happened for N?K providing an encode for all. I actually remember that I have this game but it was the PS2 game. I do recall that I might have this game on PS1 so I'll check in on certain things. Edit 3: Here we are: Link to video
WebNations/Sabih wrote:
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Spikestuff
They/Them
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MUGG wrote:
How can they soft reset the game when only one input button is transmitted at a time?
READ YOU DERPS!
Spikestuff wrote:
Patashu wrote:
Dan_ wrote:
It's okay, they've saved the game at least 20 times since then, so no progress will be lost!
One time they managed to soft reset the game and start a new game, and the streamer has to load from save state.
aaaaaaaaaaaaaaaaaaaaaaaaaaaaand disabled select.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Patashu wrote:
Dan_ wrote:
It's okay, they've saved the game at least 20 times since then, so no progress will be lost!
One time they managed to soft reset the game and start a new game, and the streamer has to load from save state.
aaaaaaaaaaaaaaaaaaaaaaaaaaaaand disabled select.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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The False Prophet is no more. Let us pray to Bird Jesus Apparently after Masterjun uploaded that video the False Prophet was no more. May the False Prophet Flareon[/color] burn in hell for the sins it has committed. Now and forever. Amen.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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feos you like taking stuff from others don't you?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Patashu wrote:
FractalFusion wrote:
I guess somewhere in the past 24 hours is when most sensible people realized that this project had outdone itself. The largest number of viewers at one time was once close to 80K; enjoy it while it lasts, since it's not going back there anymore.
Too early to claim such things, when the effects of time of day, time zones, time of week, etc all have a huge impact on viewer counts rising and declining.
Being based Australia. School is on now. It started between 29th Jan - 3rd Feb. Uni starts on the 25th of January. So the young Australians are dead until Late Friday, Saturdays and Sundays. In other words Australia is going to lose viewers.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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MUGG wrote:
They should have left it the way it was for a while longer.. Is the streamer in a hurry to have the playthrough finished?
1 day and 6+hrs in the same place..
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Vote casting now.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Warp wrote:
Spikestuff wrote:
The Rattata was originally placed there by mod.
Really? When and why?
The Cave.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Warp wrote:
Ironically, at this moment it would be a good idea to go to the PC (Dig Rat is messing up progress) but most people are too afraid of going there because of Abby and Jay Leno...
The Rattata was originally placed there by mod.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Post subject: Quite a Nico collection here. (excuse me for the bump)
Spikestuff
They/Them
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YouTube isn't the only source mate. 23rd November 2012 @ niconico The nico TAS doesn't skip scenes. Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Link to video Bonus: Link to video Link to video Edit: I noticed after posting this wall that you completed one... "non tas" run which is just over 3hrs.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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The issue with sonic on DS is that the screens are constantly switching screens so the best we can do is (why am I mentioning this) like You Have to Burn The Rope DS. Because Sonic Colors is encoded in the old way.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Guga wrote:
...Be patient.
very patient... Resident Evil 4 hasn't been looked at either.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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"A chart of our progress so far." "I have a feeling it's going to take us a while to get past this stage." (images are links to the twitter)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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scahfy wrote:
Spikestuff wrote:
Why did I have a feeling a stupid comment will pop up.
That was not.
No Problem. Fine then. "Silly Comment".
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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scahfy wrote:
Spikestuff wrote:
TASVideoAgent wrote:
    No take dammage
Had a look into the game. You get hit, YOU DIE Remove this point.
He does not die.
The Game itself is if you get hit you die. I'm quoting if he takes damage it falls under the "Takes damage to save time" which doesn't exist because you get hit you die.
Why did I have a feeling a stupid comment will pop up.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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The Goddamn Cave image can be seen here The time-lapse of this creation is the image.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I still say this was the best part.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Well that was short lived. Does this work? Edit: Doesn't work. In level timer (fairly eh) - 2bytes: 000BE308 001D8718 Cannot confirm which one it is due to not getting any other level.
WebNations/Sabih wrote:
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Post subject: Re: #4193: Jok-R's SMS The Ninja in 05:41.34
Spikestuff
They/Them
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TASVideoAgent wrote:
    No take dammage
Had a look into the game. You get hit, YOU DIE Remove this point.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Going to assume this is the encode: Link to video If it is. Dammit provide your damn encodes. If it isn't well there's your comparison.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Twitch Plays Pokemon
[00:37]	meshuggahTAS	how many times does it runs?
[00:37]	meshuggahTAS	*how long
[00:37]	meshuggahTAS	when did the start it...
[00:37]	slamo	3 days ago
[00:37]	Mothrayas	meshuggahTAS: http://www.twitch.tv/twitchplayspokemon
[00:37]	slamo	3 1/2 days actually
[00:37]	meshuggahTAS	Mothrayas: yes thats what I found
[00:37]	meshuggahTAS	oh it shows
[00:37]	slamo	its pretty fascinating
[00:37]	meshuggahTAS	ok I can't speak, write and I'M blind
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Warp wrote:
(Btw, what's with the screen glitches in the video? Is it a problem with the emulation?)
Yea it's a problem with the emulator. The actual game does not have this issue.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Chamale wrote:
There was a similar experiment in 1999, with Kasparov against the world. Kasparov won, but the world team played very well. They had a team of skilled players recommending moves, and the voters tended to choose good moves because bad players couldn't coordinate on which bad moves to play. I suspect that a democratic run of this game would be much faster and much less funny.
Moves in motion: Link to video The final move is forfeit, since there is no way to prevent the checkmate. Edit: Web based version
WebNations/Sabih wrote:
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