Posts for Spikestuff


Spikestuff
They/Them
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Xipo can you knock it off. We know you baited the topic last time, this is just sad to see you're not letting this topic die.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Strictly ignoring the CamHack I'd give this a No in entertainment. With the addition of CamHack I would give this a Yes. Based on that it means my vote is Meh.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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PikachuMan wrote:
The game's absolute utter garbage end of story.
Ok-- why are you bumping your TASes for no apparent reason?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Firstly. Four things from me. I am NOT providing an encode after the author failed to read the Judge's important comments as well as the comments that was made in the thread. 1139 is when you reach the box that I get to that box again at a 1104, and my input's improvable. I even provided that value; 07F21C. Using that same ingame value, I can extend it to showing you Stage 1's completion. Spike v Kietv3 v Kietv2 v Kietv1 5860 v 6014 v 6258 v 6311 Lastly. You ignored my advice I gave to you on all your previous submissions, including the one on Goemon. And I did mention I was going to repeat it previously "one last time". However, I apparently have to drill this comment in so you can get it.
Spikestuff wrote:
Please, go back to the drawing board and take your time with the next movie you create for this game. In a TAS world this can be easily improved on. And upload your movies to your user movies area until you're confident that it's optimal.
You failed to beat me at completing a level twice. You failed to beat me at opening that box three times. - - - - - - - Three key highlights in what Samsara wrote to you when she Judged and Rejected your previous submission:
A TAS is more than just a regular speedrun with save/load states. They're meant to be as perfect as possible from the very start. You want to do everything you can do ensure that your run is as fast as it possibly can be before you submit it. Some basic tips: Instead of spending a day on the whole TAS, spend a day on a single level. When you get through with it, try again and see if you can do it faster. Keep doing this until you absolutely can't save any more time on that section, then move on. Your input implies that you're playing in real time: Don't do this. Play in frame advance, or use TAStudio if that's more your thing. The slower your game speed, the more precise you'll be, and you want to be as precise as possible.
You should be able to use the comparison video and Spike's input to optimize further. Don't aim to match the times, aim to beat them. It's definitely possible, and with a little extra effort and time spent, I know you can do it.
Be sure and listen to the feedback in your submission threads as well. This isn't the first time you've submitted something with noticeable mistakes, and submitting too many suboptimal movies too quickly could mean you temporarily lose submission privileges, which nobody wants to see happen.
- - - - - - - You are rushing. Stop rushing. It's not a competition for who can finish a TAS in a short amount of time. It's a goal to take as much time as possible and make it as optimized as you possibly can.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Joined: 10/12/2011
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This should've been submitted for April Fools. Let's talk about getting to the rope. In Angel Island you get to the spot in an IGT of 0:10... The Knuckles TAS: 0:04. Mushroom Hill takes you 0:31 seconds to get that point... The same Knuckles TAS zips by it, but showcases that it could get there quickly if it wanted to. Hydrocity, you enabled the debug mode late and there's RTA like movement there. - - - - - Now. The three rules this break (that I read over). - Cheats, debugging codes, and arcade continues are not allowed This is self explanatory. The TAS used debug codes. - The movie must be good This fails to match the Knuckles TAS brought up that does Angel Island and gets to the same spot faster than you. This TAS heavily shows RTA movement being done by not using any speed tech found in the Sonic TASes. - Movie goals Just being able to switch from S3&K to S&K isn't really much. As I wrote at the start this is best suited for an April Fools submission. It would still be rejected, but it would've been something to laugh home about.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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If this is the same movie but with just a chunked on playstation bios it means that it still follows the same issues. But it's not that. This is fresh new input, with the same unchecked issues. That box example I gave last time resulted in 1240 frames (IGT), it's now a 1152. It's still slower than the 1104 I showed and provided. This is the last time I'm repeating myself and I will put emphasis on it.
Spikestuff wrote:
Please, go back to the drawing board and take your time with the next movie you create for this game. In a TAS world this can be easily improved on. And upload your movies to your user movies area until you're confident that it's optimal.
Edit: Provided an Encode, will switch if the author uploads their version.
WebNations/Sabih wrote:
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Post subject: You seriously gonna spend $340AUD to buy this set? YES!
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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>Movie begins from save state I don't know how you did this since you showed that you did it correctly before. Was it not odd to you that you didn't see the PlayStation bios sequence? I do want to recover this input. However, from just the first stage alone there are issues with your movement as you ran into a wall followed by jimmying out. This TAS is basically superhuman play with loads used sparingly. Abstained Vote. It has 1854 frames of blank input at the end, probably more due to the fact the author mashed their input. It'd be nice to see them respond to the comments laid out here for them. I'm gonna repeat myself again.
Spikestuff wrote:
Please, go back to the drawing board and take your time with the next movie you create for this game. In a TAS world this can be easily improved on. And upload your movies to your user movies area until you're confident that it's optimal.
Yeah I didn't have to look into it hard. Your Input: My Input: Quick Comparison
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Post subject: Speedcore cause ¯\_(ツ)_/¯. Yuuka Kazami's theme Flower Land.
Spikestuff
They/Them
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WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Can we actually get our hands on that subtitle file please.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Previous Submission: #6245: DreamYao's NES Batman "no kills" in 09:44.85 And mainly just for fixing input enjoy a cleaner movie file in regards to the odd input being pressed on Player 2's controller which is meant to be ignored by the game. New input starts at frame 27367 (07:35.37). Basically from Stage 4-3 onwards. I'm curious how far N?K pause buffing can go besides the one section in 5-1.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Went ahead and decided to figure out making an early AviSynth for 3DS. This is the script to follow it like the DS main encode. Note: This follows the native resolution of 400x480. There's a section below in what to switch around if you're using a higher internal resolution when dumping.
Language: AviSynth

vid = "source.avi" cw = vid.Width / 10 ch = vid.Height / 2 top = vid.crop(0, 0, -0, -ch) bot = vid.crop(cw, ch, -cw, -0).AddBorders(0, ch, 0, 0) StackHorizontal(top.PointResize(top.width*2,top.height*2), bot) #If you're not following the native res of 400x480 use this instead: StackHorizontal(top, bot.LanczosResize(bot.width/2,bot.height/2))
Native example: 10 times native resolution example:
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: You've been hit by-- You've been hit by. A smooth criminal.
Spikestuff
They/Them
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But is Annie okay?
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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liefpi wrote:
Why I get banned at discord?
Don't act daft. We know it's you filpAM.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Claiming this one.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Shotgunning for Publication. Unfortunately this weapon does nothing as I'm currently in the dreamworld... (help). And my vote is a Yes on entertainment.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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What was the error? Probably the 34155 frames of blank input at the end. Edit: Yup, it was.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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So many of you should know the book Iwata-San: Iwata Satoru wa konnakotowo hanashiteita. It's been out since November 2019. However there was no word about an official English release. Today, it has been announced than an English Translation will be Published by VIZ Media. The book in English is titled Ask Iwata: Words of Wisdom from Nintendo’s Legendary CEO. This book will recount details of the life of deceased Nintendo President Satoru Iwata, including various interviews with creators like Itoi and Nintendo mastermind Shigeru Miyamoto. It will also include thoughts directly from Iwata, seemingly pulled at least in part from the popular Iwata Asks segments that Nintendo used to run.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Good TAS. Wrong day to submit it.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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This state of failure is not a state of an actual completion compared to other games. (Also vote is Meh, but I don't think that part is relevant at the current time.)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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TAS is two seconds too slow. No vote. Real vote is Meh.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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<Spikestuff> Now if you need me I'm putting a third wiener in my mouth.
<Spikestuff> Cause boi do I love me some wieners.
<EZGames69> <Spikestuff> Now if you need me I'm putting a third wiener in my mouth.
<MemoryTAS> yes that's exactly what he said
---
WebNations/Sabih wrote:
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Spikestuff
They/Them
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You answered the question yourself, it would take too much time. Also with how things are in the scene. The two versions are too close to each other to warrant quitting out and selecting a language on PAL.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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June 2020: Link to video
WebNations/Sabih wrote:
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